Player Matchup

Tyr
Tyr
Gold II
DuSable
Tyr
Gold II
Level 158
God Stats
11W - 12L
1,485 SR
Queue Stats
105W - 116L
1,435 MMR
Party 1
Artemis
Artemis
Silver II
Manu111GAMER
Artemis
Silver II
Level 120
God Stats
0W - 1L
1,805 SR
Queue Stats
14W - 15L
1,548 MMR
Solo
Zeus
Zeus
Platinum II
NotoriousCMB86
Zeus
Platinum II
Level 160
God Stats
20W - 16L
1,645 SR
Queue Stats
73W - 72L
1,772 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,645 SR
1,585 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,768 SR
1,541 MMR
Zhong Kui
Zhong Kui
Gold IV
B3a5TlY dUD3
Zhong Kui
Gold IV
Level 129
God Stats
1W - 0L
1,869 SR
Queue Stats
17W - 13L
1,583 MMR
Party 2
Chiron
Chiron
Gold IV
EPik RePlAyZ
Chiron
Gold IV
Level 107
God Stats
2W - 1L
1,969 SR
Queue Stats
34W - 31L
1,540 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
SkintightShark
Cthulhu
Bronze III
Level 48
God Stats
1W - 0L
1,465 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
3 / 4 / 12
14,562
582
11,241
24,095
28,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Manu111GAMER
Artemis
19
7 / 7 / 10
16,442
658
29,249
23,087
9,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 7
16,371
655
26,004
17,043
6,416
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatAthenaGilgameshAphroditeChaac

VS

Bans
DanzaburouAresCu ChulainnBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B3a5TlY dUD3
Zhong Kui
20
9 / 7 / 5
17,549
702
22,268
26,123
21,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
5 / 5 / 9
16,458
658
15,561
23,139
9,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 7 / 12
15,627
625
11,447
24,751
28,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
43
18
Kills
17
17
Deaths
19
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B3a5TlY dUD3
Zhong Kui
9
7
5
1.64
L
Tyr
3
4
12
2.25
W
Chiron
5
5
9
1.9
L
Artemis
Manu111GAMER
Artemis
7
7
10
1.71
L
8
6
7
1.92
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,494
Damage
49,276
64,225
Taken
74,013
43,847
Mitigated
60,133
17,653
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B3a5TlY dUD3
Zhong Kui
22,268
937
0
12,588
26,123
21,521
725
8,557
17,244
109,303
0
L
Tyr
11,241
1,140
0
5,363
24,095
28,342
0
10,143
13,952
0
40,162
W
Chiron
15,561
6,562
1,299
6,777
23,139
9,726
2,353
8,746
14,108
0
100,782
L
Artemis
Manu111GAMER
Artemis
29,249
19,167
0
8,032
23,087
9,089
1,613
14,559
8,528
0
116,582
L
26,004
616
0
4,258
17,043
6,416
1,344
9,112
7,931
120,570
0
W
11,447
298
478
1,316
24,751
28,886
133
7,772
16,471
52,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
49,634
323
Minions Killed
319
0
Camps Cleared
0
1,235,093
Distance Traveled
1,276,995
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,549
702
141
6
0
419,505
0
L
Tyr
14,562
582
45
2
0
419,885
6
W
Chiron
16,458
658
125
5
0
425,525
4
L
Artemis
16,442
658
124
5
0
408,242
2
L
Zeus
16,371
655
154
6
0
406,966
2
W
Cthulhu
15,627
625
53
2
0
431,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role