Player Matchup

Gilgamesh
Gilgamesh
BlackSuitSpidey
Gilgamesh
Level 120
God Stats
43W - 32L
1,626 SR
Queue Stats
374W - 384L
1,585 Elo+
Solo
Ah Puch
Ah Puch
Cowfish83
Ah Puch
Level 121
God Stats
6W - 11L
1,500 SR
Queue Stats
149W - 156L
1,553 Elo+
Solo
Chang'e
Chang'e
GeraMich
Chang'e
Level 131
God Stats
0W - 1L
1,739 SR
Queue Stats
50W - 47L
1,667 Elo+
Solo
Cerberus
Cerberus
MiCriX
Cerberus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,861 Elo+
Solo
Susano
Susano
sparks2049
Susano
Level 56
God Stats
0W - 2L
1,318 SR
Queue Stats
39W - 48L
1,414 Elo+
Solo
Team Averages
Level 106
1,536 SR
1,616 Elo+

VS

Team Averages
Level 102
1,603 SR
1,550 Elo+
Guan Yu
Guan Yu
Dargotas
Guan Yu
Level 65
God Stats
20W - 13L
1,586 SR
Queue Stats
456W - 439L
1,491 Elo+
Solo
Loki
Loki
DragonBorn20003
Loki
Level 148
God Stats
4W - 2L
1,676 SR
Queue Stats
306W - 289L
1,550 Elo+
Solo
Chang'e
Chang'e
Epiciceman101
Chang'e
Level 53
God Stats
1W - 1L
1,310 SR
Queue Stats
53W - 55L
1,570 Elo+
Solo
Medusa
Medusa
Vonsporl
Medusa
Level 121
God Stats
13W - 16L
1,598 SR
Queue Stats
181W - 205L
1,580 Elo+
Solo
Eset
Eset
astrostra
Eset
Level 123
God Stats
10W - 6L
1,847 SR
Queue Stats
435W - 417L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackSuitSpidey
Gilgamesh
20
6 / 10 / 14
15,388
1,026
20,058
34,845
34,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Cowfish83
Ah Puch
20
5 / 5 / 16
14,947
996
21,004
18,570
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
GeraMich
Chang'e
20
8 / 5 / 11
15,373
1,025
23,583
20,351
10,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
MiCriX
Cerberus
20
2 / 3 / 16
13,982
932
17,664
22,901
21,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
sparks2049
Susano
20
3 / 12 / 14
13,536
902
16,707
23,965
10,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dargotas
Guan Yu
20
5 / 5 / 23
14,810
987
22,958
27,523
28,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 3 / 19
15,939
1,063
18,910
15,584
8,040
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
20
5 / 5 / 20
14,099
940
16,746
28,808
11,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Vonsporl
Medusa
20
4 / 5 / 22
14,614
974
25,414
16,371
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
20
12 / 6 / 18
15,708
1,047
30,465
15,296
6,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
137
24
Kills
35
35
Deaths
24
71
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlackSuitSpidey
Gilgamesh
6
10
14
1.3
L
Ah Puch
Cowfish83
Ah Puch
5
5
16
2.6
W
Guan Yu
Dargotas
Guan Yu
5
5
23
3.3
W
9
3
19
6.17
W
Chang'e
5
5
20
3
L
Chang'e
GeraMich
Chang'e
8
5
11
2.7
L
Cerberus
MiCriX
Cerberus
2
3
16
3.33
W
Medusa
Vonsporl
Medusa
4
5
22
3
W
Eset
12
6
18
3.5
L
Susano
sparks2049
Susano
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,016
Damage
114,493
120,632
Taken
103,582
84,390
Mitigated
61,048
29,721
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlackSuitSpidey
Gilgamesh
20,058
7,317
0
502
34,845
34,403
0
14,831
20,014
0
36,592
L
Ah Puch
Cowfish83
Ah Puch
21,004
1,208
0
1,111
18,570
6,928
0
6,438
12,132
58,206
0
W
Guan Yu
Dargotas
Guan Yu
22,958
903
3,292
4,802
27,523
28,013
0
18,245
8,918
0
38,443
W
18,910
3,551
0
45
15,584
8,040
0
7,400
8,092
0
62,073
W
Chang'e
16,746
282
6,469
5,749
28,808
11,286
0
18,877
9,558
38,228
0
L
Chang'e
GeraMich
Chang'e
23,583
1,102
12,973
8,088
20,351
10,737
0
8,263
12,088
71,615
0
L
Cerberus
MiCriX
Cerberus
17,664
276
1,666
4,682
22,901
21,393
0
8,458
14,443
36,273
0
W
Medusa
Vonsporl
Medusa
25,414
11,416
0
2,750
16,371
6,848
0
9,508
6,721
0
63,743
W
Eset
30,465
1,303
1,597
1,660
15,296
6,861
0
7,124
8,042
41,780
0
L
Susano
sparks2049
Susano
16,707
2,707
0
699
23,965
10,929
0
9,221
14,744
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,226
Gold Earned
75,170
296
Minions Killed
308
9
Camps Cleared
11
1,446,680
Distance Traveled
1,438,034
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,388
1,026
24
2
4
268,320
1
L
Ah Puch
14,947
996
99
7
0
284,375
0
W
Guan Yu
14,810
987
35
2
1
308,968
1
W
Loki
15,939
1,063
103
7
4
315,923
0
W
Chang'e
14,099
940
66
4
1
294,535
1
L
Chang'e
15,373
1,025
103
7
2
297,536
3
L
Cerberus
13,982
932
49
3
3
310,195
1
W
Medusa
14,614
974
91
6
1
257,435
0
W
Eset
15,708
1,047
13
1
4
261,173
2
L
Susano
13,536
902
21
1
0
286,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role