Player Matchup

Bacchus
Bacchus
MaxMobail
Bacchus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 330L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
ORGIY
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,689 Elo+
Party 2
Merlin
Merlin
zMerl1n-
Merlin
Level 45
God Stats
2W - 3L
1,424 SR
Queue Stats
40W - 55L
1,332 Elo+
Party 2
Team Averages
Level 41
1,475 SR
1,515 Elo+

VS

Team Averages
Level 20
1,443 SR
1,070 Elo+
Hera
Hera
DampMAN 96
Hera
Level 16
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Anhur
Anhur
HarlequinOfDoom
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,070 Elo+
Party 1
Osiris
Osiris
HillManXX
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaxMobail
Bacchus
14
8 / 1 / 9
10,340
739
11,575
10,175
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ORGIY
Cthulhu
11
0 / 2 / 14
8,551
611
3,417
9,808
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
zMerl1n-
Merlin
14
9 / 1 / 8
10,443
746
6,792
8,551
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
8,158
583
5,720
8,192
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 3
7,740
553
3,787
8,454
2,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
HillManXX
Osiris
11
2 / 4 / 2
8,182
584
5,788
9,317
9,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
3
4
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
6
3
0.25
L
Osiris
HillManXX
Osiris
2
4
2
0.75
W
Bacchus
MaxMobail
Bacchus
8
1
9
12.5
W
Cthulhu
ORGIY
Cthulhu
0
2
14
3.5
W
Merlin
zMerl1n-
Merlin
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
15,295
28,534
Taken
25,963
15,745
Mitigated
15,802
7,088
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
1,526
0
794
8,192
3,192
0
7,123
850
25,514
0
L
3,787
1,538
0
227
8,454
2,995
0
7,458
679
0
16,569
L
Osiris
HillManXX
Osiris
5,788
2,122
0
1,300
9,317
9,615
0
6,382
2,622
0
15,664
W
Bacchus
MaxMobail
Bacchus
11,575
1,368
906
2,818
10,175
5,762
127
2,351
7,663
35,914
0
W
Cthulhu
ORGIY
Cthulhu
3,417
483
392
0
9,808
6,950
0
1,610
7,987
14,892
0
W
Merlin
zMerl1n-
Merlin
6,792
2,143
1,068
1,904
8,551
3,033
1,455
1,359
7,066
42,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
24,080
132
Minions Killed
80
0
Camps Cleared
0
724,406
Distance Traveled
617,639
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,158
583
32
2
0
208,928
5
L
Anhur
7,740
553
32
2
0
187,659
3
L
Osiris
8,182
584
16
1
0
221,052
3
W
Bacchus
10,340
739
43
3
0
246,591
4
W
Cthulhu
8,551
611
25
2
0
234,194
2
W
Merlin
10,443
746
64
5
0
243,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role