Player Matchup

Hachiman
Hachiman
BrooklynNewYork
Hachiman
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 134L
1,628 Elo+
Solo
Mulan
Mulan
Drubi
Mulan
Level 128
God Stats
0W - 2L
1,313 SR
Queue Stats
38W - 53L
1,434 Elo+
Solo
Hel
Hel
Lawlwall
Hel
Level 67
God Stats
1W - 1L
1,720 SR
Queue Stats
29W - 24L
1,605 Elo+
Solo
Tiamat
Tiamat
bryanfury23p
Tiamat
Level 155
God Stats
1W - 2L
1,258 SR
Queue Stats
194W - 187L
1,592 Elo+
Solo
Persephone
Persephone
famguy6928
Persephone
Level 145
God Stats
4W - 6L
1,520 SR
Queue Stats
291W - 277L
1,517 Elo+
Solo
Team Averages
Level 128
1,462 SR
1,555 Elo+

VS

Team Averages
Level 124
1,524 SR
1,578 Elo+
Yemoja
Yemoja
LateralALVARO23
Yemoja
Level 104
God Stats
10W - 4L
1,653 SR
Queue Stats
409W - 394L
1,562 Elo+
Solo
Vulcan
Vulcan
Miky23601
Vulcan
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 126L
1,613 Elo+
Solo
Set
Set
RedEyeFire
Set
Level 107
God Stats
2W - 1L
1,465 SR
Queue Stats
168W - 183L
1,522 Elo+
Solo
Arachne
Arachne
SlinJib
Arachne
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 408L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
Suspenders113
Tsukuyomi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 76L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 6 / 8
8,904
636
17,401
16,247
7,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Drubi
Mulan
17
4 / 5 / 12
10,375
741
17,284
23,937
28,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 4 / 9
10,835
774
15,722
17,128
13,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
4 / 5 / 8
9,640
689
12,520
12,702
7,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
famguy6928
Persephone
17
5 / 6 / 7
10,331
738
15,985
16,644
7,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 13
11,170
798
11,779
16,192
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Miky23601
Vulcan
20
14 / 3 / 10
12,945
925
32,688
15,694
6,664
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 15
9,884
706
12,325
18,705
17,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
SlinJib
Arachne
16
2 / 6 / 13
10,794
771
6,345
29,135
18,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Suspenders113
Tsukuyomi
19
6 / 4 / 15
11,336
810
14,166
16,651
15,276
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
92
23
Kills
26
26
Deaths
23
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
8
1
L
Mulan
Drubi
Mulan
4
5
12
2
W
3
5
13
1.9
L
8
4
9
3.13
W
Vulcan
Miky23601
Vulcan
14
3
10
6.33
W
1
5
15
1.7
W
Arachne
SlinJib
Arachne
2
6
13
1.42
W
Tsukuyomi
Suspenders113
Tsukuyomi
6
4
15
3.38
L
Tiamat
4
5
8
1.6
L
Persephone
famguy6928
Persephone
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,912
Damage
77,303
86,658
Taken
96,377
64,700
Mitigated
67,218
30,109
Healing
45,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
17,401
7,032
1,836
1,293
16,247
7,697
448
8,699
7,548
0
30,446
L
Mulan
Drubi
Mulan
17,284
3,056
2,167
3,522
23,937
28,079
122
11,212
12,725
1,281
32,730
W
11,779
3,030
16,207
3,453
16,192
9,005
869
8,210
7,806
21,610
0
L
15,722
2,245
9,029
6,556
17,128
13,931
120
10,288
6,840
27,564
0
W
Vulcan
Miky23601
Vulcan
32,688
10,518
2,623
2,366
15,694
6,664
864
9,260
6,252
58,513
0
W
12,325
6,455
3,469
3,727
18,705
17,428
192
8,812
9,687
0
27,659
W
Arachne
SlinJib
Arachne
6,345
4,564
1,839
9,276
29,135
18,845
1,226
11,361
17,600
0
11,626
W
Tsukuyomi
Suspenders113
Tsukuyomi
14,166
2,129
1,596
1,248
16,651
15,276
1,617
6,247
10,213
0
26,145
L
Tiamat
12,520
706
1,712
1,454
12,702
7,987
159
6,221
6,481
28,186
0
L
Persephone
famguy6928
Persephone
15,985
992
570
1,970
16,644
7,006
291
8,042
8,596
33,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
56,129
176
Minions Killed
151
0
Camps Cleared
0
1,103,205
Distance Traveled
1,229,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,904
636
27
2
0
195,492
2
L
Mulan
10,375
741
36
3
0
220,432
4
W
Yemoja
11,170
798
18
1
0
215,972
2
L
Hel
10,835
774
32
2
0
239,120
0
W
Vulcan
12,945
925
78
6
0
282,408
2
W
Set
9,884
706
24
2
0
244,494
0
W
Arachne
10,794
771
8
1
0
210,830
0
W
Tsukuyomi
11,336
810
23
2
0
276,197
1
L
Tiamat
9,640
689
37
3
0
220,424
0
L
Persephone
10,331
738
44
3
0
227,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role