Player Matchup

Cernunnos
Cernunnos
Chuci11
Cernunnos
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 55L
1,230 Elo+
Party 1
Vamana
Vamana
IB BAWNG
Vamana
Level 146
God Stats
3W - 5L
1,360 SR
Queue Stats
248W - 297L
1,361 Elo+
Solo
Yemoja
Yemoja
Todangbadkid
Yemoja
Level 47
God Stats
3W - 1L
1,212 SR
Queue Stats
66W - 68L
1,226 Elo+
Party 1
Merlin
Merlin
iKeepCalmBR
Merlin
Level 42
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 8L
1,493 Elo+
Solo
Thor
Thor
saiKsonoIO
Thor
Level 87
God Stats
14W - 5L
1,239 SR
Queue Stats
513W - 515L
1,423 Elo+
Solo
Team Averages
Level 77
1,408 SR
1,347 Elo+

VS

Team Averages
Level 109
1,329 SR
1,438 Elo+
Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blind Pierre
Aphrodite
Level 155
God Stats
1W - 4L
1,473 SR
Queue Stats
861W - 889L
1,476 Elo+
Solo
Nox
Nox
FiciPwnz
Nox
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 86L
1,376 Elo+
Solo
Chaac
Chaac
HOF_ShiitStaiin
Chaac
Level 68
God Stats
1W - 1L
1,230 SR
Queue Stats
39W - 51L
1,399 Elo+
Solo
Sol
Sol
JaJaJa-Im-Dead
Sol
Level 125
God Stats
2W - 4L
1,158 SR
Queue Stats
195W - 192L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chuci11
Cernunnos
20
5 / 5 / 8
13,934
733
28,153
20,554
10,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
IB BAWNG
Vamana
20
5 / 4 / 5
12,547
660
18,198
26,775
28,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
19
1 / 5 / 11
11,788
620
6,171
21,358
19,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
19
3 / 4 / 5
12,295
647
14,504
14,617
6,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 5
12,530
659
16,998
35,267
24,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 8 / 3
14,291
752
8,131
24,452
14,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Blind Pierre
Aphrodite
19
2 / 3 / 11
11,819
622
14,884
25,339
14,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 7
13,445
708
17,717
17,802
8,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 12
11,236
591
11,699
18,780
25,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 3 / 7
12,450
655
36,753
17,268
7,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
60
20
Kills
20
20
Deaths
20
34
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
8
3
0.69
L
Aphrodite
Blind Pierre
Aphrodite
2
3
11
2.5
W
Cernunnos
Chuci11
Cernunnos
5
5
8
1.8
L
6
3
7
3.17
L
1
3
12
2.33
W
Vamana
IB BAWNG
Vamana
5
4
5
1.88
L
7
3
7
3.5
W
Yemoja
1
5
11
1.3
W
Merlin
3
4
5
1.38
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,024
Damage
89,184
118,571
Taken
103,641
89,536
Mitigated
70,283
62,623
Healing
60,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,131
6,349
406
8,076
24,452
14,064
672
2,958
21,346
0
24,718
L
Aphrodite
Blind Pierre
Aphrodite
14,884
557
17,804
17,763
25,339
14,967
258
5,213
19,881
22,819
0
W
Cernunnos
Chuci11
Cernunnos
28,153
14,579
2,292
2,413
20,554
10,651
2,365
12,921
7,563
0
65,824
L
17,717
864
0
2,313
17,802
8,438
926
3,594
14,208
41,066
0
L
11,699
2,572
670
4,617
18,780
25,618
351
4,816
13,964
0
21,176
W
Vamana
IB BAWNG
Vamana
18,198
6,708
2,980
6,983
26,775
28,990
1,523
12,677
14,098
0
34,417
L
36,753
5,588
3,401
5,221
17,268
7,196
1,640
3,701
13,567
57,421
0
W
Yemoja
6,171
1,485
20,854
6,933
21,358
19,025
757
14,388
6,917
12,824
0
W
Merlin
14,504
1,092
994
2,405
14,617
6,850
0
7,470
6,557
44,377
0
W
16,998
1,644
2,937
13,832
35,267
24,020
1,384
21,898
13,234
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
63,241
201
Minions Killed
192
0
Camps Cleared
0
1,578,932
Distance Traveled
1,815,206
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,291
752
61
3
0
370,999
2
L
Aphrodite
11,819
622
20
1
0
396,935
0
W
Cernunnos
13,934
733
75
4
0
303,094
1
L
Nox
13,445
708
69
4
0
353,246
2
L
Chaac
11,236
591
11
1
0
337,822
1
W
Vamana
12,547
660
35
2
0
344,619
1
L
Sol
12,450
655
31
2
0
356,204
1
W
Yemoja
11,788
620
12
1
0
315,533
2
W
Merlin
12,295
647
65
3
0
276,535
1
W
Thor
12,530
659
14
1
0
339,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role