Player Matchup

Medusa
Medusa
Junin e caua555
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,040 Elo+
Solo
Danzaburou
Danzaburou
Veeskela_
Danzaburou
Level 7
God Stats
1W - 2L
1,233 SR
Queue Stats
6W - 14L
1,133 Elo+
Party 1
Baron Samedi
Baron Samedi
WildDanMan420
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,222 Elo+
Solo
Loki
Loki
fabrikaboom
Loki
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
viratross
Kukulkan
Level 8
God Stats
5W - 2L
1,427 SR
Queue Stats
11W - 14L
1,269 Elo+
Solo
Team Averages
Level 9
1,432 SR
1,159 Elo+

VS

Team Averages
Level 24
1,358 SR
1,394 Elo+
Anubis
Anubis
DarthShlickity
Anubis
Level 27
God Stats
0W - 3L
1,213 SR
Queue Stats
91W - 96L
1,427 Elo+
Solo
Loki
Loki
KidHero3393
Loki
Level 23
God Stats
1W - 5L
1,412 SR
Queue Stats
133W - 165L
1,412 Elo+
Solo
Tiamat
Tiamat
KingJamez25751
Tiamat
Level 18
God Stats
2W - 3L
1,431 SR
Queue Stats
4W - 7L
1,296 Elo+
Solo
Ne Zha
Ne Zha
TheOmegaKage
Ne Zha
Level 29
God Stats
3W - 2L
1,366 SR
Queue Stats
15W - 16L
1,459 Elo+
Solo
Bellona
Bellona
ebraised
Bellona
Level 25
God Stats
1W - 2L
1,370 SR
Queue Stats
60W - 58L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 15
13,527
966
10,882
25,678
30,485
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Veeskela_
Danzaburou
20
13 / 7 / 18
16,765
1,198
40,827
24,111
8,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
WildDanMan420
Baron Samedi
20
5 / 6 / 17
14,721
1,052
13,783
16,657
8,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 15 / 17
14,130
1,009
12,886
22,709
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
viratross
Kukulkan
20
13 / 8 / 17
17,420
1,244
32,034
16,195
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 15
14,844
1,060
24,618
27,236
13,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 10 / 13
15,822
1,130
15,904
32,752
14,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 11
11,540
824
3,797
8,632
5,832
Ne Zha
20
26 / 11 / 9
19,645
1,403
43,958
37,689
22,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ebraised
Bellona
18
2 / 8 / 13
12,545
896
6,869
15,005
8,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
105
37
Kills
44
45
Deaths
38
84
Assists
61
Player
Kills
Deaths
Assists
KDA
L
6
8
15
1.69
W
3
9
15
1.17
L
10
10
13
1.65
L
0
1
11
5.5
L
Ne Zha
26
11
9
2.77
W
Danzaburou
Veeskela_
Danzaburou
13
7
18
3.14
W
Baron Samedi
WildDanMan420
Baron Samedi
5
6
17
2.25
L
Bellona
ebraised
Bellona
2
8
13
1.06
W
3
15
17
0.77
W
Kukulkan
viratross
Kukulkan
13
8
17
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,412
Damage
95,146
105,350
Taken
121,314
61,635
Mitigated
66,095
8,722
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,618
1,007
84
8,424
27,236
13,752
0
11,434
15,802
51,360
0
W
10,882
4,079
0
0
25,678
30,485
0
6,410
18,869
0
26,865
L
15,904
1,588
0
0
32,752
14,946
0
13,103
19,649
0
62,221
L
3,797
261
0
470
8,632
5,832
0
2,917
5,715
10,356
0
L
Ne Zha
43,958
24,822
0
2,147
37,689
22,867
0
12,723
24,966
0
61,196
W
Danzaburou
Veeskela_
Danzaburou
40,827
23,915
0
4,466
24,111
8,976
0
7,196
16,766
0
68,093
W
Baron Samedi
WildDanMan420
Baron Samedi
13,783
2,847
1,914
1,898
16,657
8,520
0
3,349
13,308
35,364
0
L
Bellona
ebraised
Bellona
6,869
2,130
134
696
15,005
8,698
0
5,640
9,365
0
16,740
W
12,886
4,006
0
0
22,709
6,714
0
8,649
14,060
0
32,136
W
Kukulkan
viratross
Kukulkan
32,034
5,102
0
444
16,195
6,940
0
2,811
13,334
76,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,563
Gold Earned
74,396
277
Minions Killed
244
6
Camps Cleared
6
1,177,274
Distance Traveled
1,084,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,844
1,060
72
5
0
227,583
1
W
Medusa
13,527
966
37
3
2
224,022
0
L
Loki
15,822
1,130
113
8
0
270,753
0
L
Tiamat
11,540
824
5
0
2
140,866
0
L
Ne Zha
19,645
1,403
40
3
4
260,676
1
W
Danzaburou
16,765
1,198
45
3
0
243,062
0
W
Baron Samedi
14,721
1,052
55
4
2
224,620
0
L
Bellona
12,545
896
14
1
0
185,062
0
W
Loki
14,130
1,009
38
3
2
250,499
2
W
Kukulkan
17,420
1,244
102
7
0
235,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role