Player Matchup

Chaac
Chaac
Ayo-FBI-OpenUp
Chaac
Level 16
God Stats
2W - 1L
1,670 SR
Queue Stats
15W - 29L
1,066 Elo+
Solo
Thor
Thor
Famysensei7
Thor
Level 17
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 31L
1,070 Elo+
Party 1
Zeus
Zeus
TSM-_Brrr
Zeus
Level 18
God Stats
3W - 3L
1,341 SR
Queue Stats
15W - 44L
1,096 Elo+
Party 1
Team Averages
Level 17
1,434 SR
1,077 Elo+

VS

Team Averages
Level 31
1,461 SR
1,122 Elo+
Sun Wukong
Sun Wukong
BaggieBoi
Sun Wukong
Level 16
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 20L
1,225 Elo+
Solo
Yemoja
Yemoja
Jiannah
Yemoja
Level 14
God Stats
2W - 13L
1,180 SR
Queue Stats
3W - 26L
924 Elo+
Solo
Neith
Neith
Xx Prolyfik xX
Neith
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 192L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 12
7,490
832
3,970
7,548
4,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 1 / 8
7,315
813
3,308
6,713
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
10 / 2 / 7
8,402
934
14,127
6,777
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaggieBoi
Sun Wukong
9
1 / 4 / 3
6,701
745
5,302
10,312
6,178
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Jiannah
Yemoja
7
0 / 9 / 2
5,498
611
710
8,778
2,901
9
3 / 4 / 1
6,947
772
5,585
7,650
2,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Sun Wukong
BaggieBoi
Sun Wukong
1
4
3
0.63
W
4
1
8
8
L
Yemoja
Jiannah
Yemoja
0
9
2
0.11
W
Zeus
10
2
7
6.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,405
Damage
11,597
21,038
Taken
26,740
8,762
Mitigated
11,375
3,850
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,970
831
0
1,680
7,548
4,638
534
367
7,181
222
22,251
L
Sun Wukong
BaggieBoi
Sun Wukong
5,302
454
0
144
10,312
6,178
0
4,831
5,149
48
12,395
W
3,308
110
0
397
6,713
2,142
521
291
6,422
0
12,699
L
Yemoja
Jiannah
Yemoja
710
203
270
0
8,778
2,901
165
3,258
5,312
2,859
0
W
Zeus
14,127
2,910
0
1,773
6,777
1,982
1,223
159
6,618
33,176
0
L
5,585
1,999
0
591
7,650
2,296
291
5,270
2,026
0
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
19,146
94
Minions Killed
33
0
Camps Cleared
0
489,623
Distance Traveled
411,552
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,490
832
36
4
0
152,011
1
L
Sun Wukong
6,701
745
9
1
0
159,722
2
W
Thor
7,315
813
23
3
0
183,459
0
L
Yemoja
5,498
611
2
0
0
109,637
0
W
Zeus
8,402
934
35
4
0
154,153
0
L
Neith
6,947
772
22
2
0
142,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role