Player Matchup

Bacchus
Bacchus
NogitsunE9
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,322 Elo+
Solo
Izanami
Izanami
PlanBozhij
Izanami
Level 10
God Stats
43W - 45L
1,249 SR
Queue Stats
205W - 256L
1,380 Elo+
Solo
Scylla
Scylla
Skarri
Scylla
Level 28
God Stats
62W - 84L
1,420 SR
Queue Stats
142W - 172L
1,389 Elo+
Solo
Apollo
Apollo
antoniorl02
Apollo
Level 28
God Stats
6W - 14L
1,173 SR
Queue Stats
146W - 153L
1,442 Elo+
Solo
Janus
Janus
mifs
Janus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 38L
1,377 Elo+
Solo
Team Averages
Level 22
1,368 SR
1,382 Elo+

VS

Team Averages
Level 15
1,530 SR
1,404 Elo+
Osiris
Osiris
Kuqezi1110
Osiris
Level 20
God Stats
6W - 2L
1,700 SR
Queue Stats
88W - 99L
1,388 Elo+
Solo
Amaterasu
Amaterasu
SunriseDeepCry
Amaterasu
Level 8
God Stats
5W - 7L
1,539 SR
Queue Stats
61W - 56L
1,476 Elo+
Party 1
Medusa
Medusa
TheElou03
Medusa
Level 18
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 1
Merlin
Merlin
matimkf
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo
Bakasura
Bakasura
mytuxe
Bakasura
Level 24
God Stats
4W - 4L
1,231 SR
Queue Stats
54W - 61L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NogitsunE9
Bacchus
9
1 / 1 / 5
9,944
382
1,896
3,032
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
PlanBozhij
Izanami
20
8 / 3 / 6
15,066
579
14,109
21,385
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Skarri
Scylla
20
13 / 3 / 7
15,836
609
22,312
17,747
6,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
20
26 / 1 / 2
18,013
693
27,109
27,405
13,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
mifs
Janus
20
6 / 3 / 6
14,570
560
12,493
13,570
5,026
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kuqezi1110
Osiris
20
6 / 6 / 2
15,079
580
9,956
15,946
14,527
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
SunriseDeepCry
Amaterasu
17
1 / 11 / 1
11,293
434
4,288
22,449
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
TheElou03
Medusa
14
0 / 16 / 2
10,131
390
11,665
20,450
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
matimkf
Merlin
17
1 / 17 / 0
11,897
458
10,302
21,769
6,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mytuxe
Bakasura
20
3 / 4 / 3
13,073
503
10,684
24,969
10,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
54
Kills
11
11
Deaths
54
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
Kuqezi1110
Osiris
6
6
2
1.17
W
Bacchus
NogitsunE9
Bacchus
1
1
5
3.5
W
Izanami
PlanBozhij
Izanami
8
3
6
3.67
W
Scylla
Skarri
Scylla
13
3
7
5.5
L
Amaterasu
SunriseDeepCry
Amaterasu
1
11
1
0.14
L
Medusa
TheElou03
Medusa
0
16
2
0.06
W
Apollo
26
1
2
27
L
Merlin
matimkf
Merlin
1
17
0
0.06
W
Janus
mifs
Janus
6
3
6
3
L
Bakasura
mytuxe
Bakasura
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,919
Damage
46,895
83,139
Taken
105,583
36,655
Mitigated
47,268
43,017
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Kuqezi1110
Osiris
9,956
3,644
0
495
15,946
14,527
2,481
7,967
7,824
0
86,979
W
Bacchus
NogitsunE9
Bacchus
1,896
709
0
843
3,032
1,542
0
0
3,032
6,518
0
W
Izanami
PlanBozhij
Izanami
14,109
7,929
0
11,933
21,385
9,408
5,060
216
20,389
0
100,923
W
Scylla
Skarri
Scylla
22,312
1,796
304
5,473
17,747
6,972
5,205
6,944
10,263
94,809
0
L
Amaterasu
SunriseDeepCry
Amaterasu
4,288
1,483
0
2,689
22,449
9,599
2,010
2,596
19,811
0
49,155
L
Medusa
TheElou03
Medusa
11,665
5,665
0
0
20,450
5,684
1,819
4,739
15,655
0
59,198
W
Apollo
27,109
19,984
0
20,260
27,405
13,707
2,498
3,441
23,964
0
179,654
L
Merlin
matimkf
Merlin
10,302
1,056
0
2,072
21,769
6,931
1,633
12,443
8,775
67,971
0
W
Janus
mifs
Janus
12,493
1,788
0
4,204
13,570
5,026
2,120
1,614
11,796
90,479
0
L
Bakasura
mytuxe
Bakasura
10,684
7,271
0
6,335
24,969
10,527
0
7,962
16,817
0
74,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,429
Gold Earned
61,473
705
Minions Killed
603
0
Camps Cleared
0
1,981,828
Distance Traveled
2,048,336
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
15,079
580
147
6
0
459,489
4
W
Bacchus
9,944
382
10
0
0
127,637
0
W
Izanami
15,066
579
176
7
0
454,618
5
W
Scylla
15,836
609
157
6
0
420,709
2
L
Amaterasu
11,293
434
83
3
0
339,872
1
L
Medusa
10,131
390
92
4
0
393,304
1
W
Apollo
18,013
693
229
9
0
429,853
3
L
Merlin
11,897
458
140
5
0
281,393
2
W
Janus
14,570
560
133
5
0
549,011
0
L
Bakasura
13,073
503
141
5
0
574,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role