Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fullgranite
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,696 Elo+
Party 2
Chernobog
Chernobog
L0N3W0LF101
Chernobog
Level 27
God Stats
5W - 4L
1,636 SR
Queue Stats
111W - 114L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
NinjaMobile7
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,357 Elo+
Party 2
Loki
Loki
TwillTwill
Loki
Level 26
God Stats
3W - 3L
1,646 SR
Queue Stats
367W - 365L
1,464 Elo+
Solo
Team Averages
Level 30
1,556 SR
1,513 Elo+

VS

Team Averages
Level 14
1,522 SR
1,465 Elo+
Zeus
Zeus
BongoMcCheese
Zeus
Level 7
God Stats
2W - 1L
1,673 SR
Queue Stats
17W - 27L
1,381 Elo+
Solo
Cerberus
Cerberus
NaomiM122
Cerberus
Level 7
God Stats
17W - 16L
1,451 SR
Queue Stats
37W - 51L
1,330 Elo+
Solo
Loki
Loki
NewDadBox
Loki
Level 16
God Stats
31W - 33L
1,303 SR
Queue Stats
76W - 71L
1,513 Elo+
Party 1
Chang'e
Chang'e
WaldOdlaW
Chang'e
Level 23
God Stats
2W - 5L
1,664 SR
Queue Stats
69W - 58L
1,585 Elo+
Solo
Hercules
Hercules
Zalmsamich
Hercules
Level 17
God Stats
0W - 3L
1,519 SR
Queue Stats
41W - 42L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
3 / 1 / 22
11,348
1,135
18,622
6,675
2,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
12 / 2 / 12
12,197
1,220
24,167
13,521
12,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
L0N3W0LF101
Chernobog
18
7 / 2 / 13
12,214
1,221
17,116
8,064
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
NinjaMobile7
Kuzenbo
17
1 / 4 / 20
10,090
1,009
10,750
12,166
12,425
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 2 / 10
11,224
1,122
8,592
9,168
3,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

278

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
10,368
1,037
11,522
16,406
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NaomiM122
Cerberus
15
0 / 7 / 8
9,266
927
2,794
16,608
16,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
16
5 / 5 / 4
10,621
1,062
6,419
11,497
4,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WaldOdlaW
Chang'e
16
3 / 4 / 6
10,793
1,079
16,317
17,915
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Zalmsamich
Hercules
15
0 / 5 / 7
9,364
936
8,251
22,048
21,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
30
Kills
11
11
Deaths
30
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
22
14
L
3
9
4
0.56
W
12
2
12
9
W
Chernobog
L0N3W0LF101
Chernobog
7
2
13
6.75
L
Cerberus
NaomiM122
Cerberus
0
7
8
0.57
L
Loki
5
5
4
1.4
W
Kuzenbo
NinjaMobile7
Kuzenbo
1
4
20
2.75
W
7
2
10
6
L
Chang'e
WaldOdlaW
Chang'e
3
4
6
1.5
L
Hercules
Zalmsamich
Hercules
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,247
Damage
45,303
49,594
Taken
84,474
34,428
Mitigated
54,252
11,468
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,622
2,025
2,656
2,655
6,675
2,651
0
5,285
1,390
31,216
0
L
11,522
2,329
0
265
16,406
5,316
0
6,775
9,631
24,210
0
W
24,167
3,983
0
4,597
13,521
12,388
0
8,440
5,081
0
40,571
W
Chernobog
L0N3W0LF101
Chernobog
17,116
11,198
0
1,253
8,064
3,486
0
4,758
3,306
0
57,848
L
Cerberus
NaomiM122
Cerberus
2,794
68
0
1,309
16,608
16,582
0
4,438
12,170
5,079
0
L
Loki
6,419
1,697
0
0
11,497
4,309
0
4,687
6,810
0
11,855
W
Kuzenbo
NinjaMobile7
Kuzenbo
10,750
2,547
0
0
12,166
12,425
0
7,233
4,933
16,985
0
W
8,592
2,412
0
307
9,168
3,478
0
4,917
4,251
0
21,165
L
Chang'e
WaldOdlaW
Chang'e
16,317
583
3,052
4,143
17,915
6,347
0
7,306
10,609
55,465
0
L
Hercules
Zalmsamich
Hercules
8,251
1,014
0
4,047
22,048
21,698
0
6,166
15,882
0
18,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
50,412
202
Minions Killed
165
6
Camps Cleared
6
1,033,685
Distance Traveled
948,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,348
1,135
42
4
1
200,367
0
L
Zeus
10,368
1,037
40
4
0
161,234
1
W
Chaac
12,197
1,220
29
3
1
222,825
0
W
Chernobog
12,214
1,221
113
11
2
181,229
0
L
Cerberus
9,266
927
7
1
0
175,285
0
L
Loki
10,621
1,062
10
1
2
203,519
0
W
Kuzenbo
10,090
1,009
6
1
0
193,852
2
W
Loki
11,224
1,122
12
1
2
235,412
2
L
Chang'e
10,793
1,079
78
8
2
220,310
1
L
Hercules
9,364
936
30
3
2
188,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role