Player Matchup

Sobek
Sobek
MullxAble
Sobek
Level 100
God Stats
5W - 9L
1,300 SR
Queue Stats
377W - 394L
1,469 Elo+
Party 1
Neith
Neith
black_king1
Neith
Level 145
God Stats
8W - 10L
1,743 SR
Queue Stats
625W - 618L
1,380 Elo+
Solo
Hera
Hera
buffersbro2
Hera
Level 89
God Stats
2W - 3L
1,277 SR
Queue Stats
101W - 109L
1,444 Elo+
Solo
Thor
Thor
dafgypsy
Thor
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
295W - 327L
1,389 Elo+
Solo
Agni
Agni
louie2308000
Agni
Level 103
God Stats
1W - 5L
1,355 SR
Queue Stats
163W - 155L
1,385 Elo+
Party 1
Team Averages
Level 112
1,435 SR
1,413 Elo+

VS

Team Averages
Level 98
1,649 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Enac277
Fafnir
Level 87
God Stats
4W - 2L
1,777 SR
Queue Stats
253W - 252L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Hipboy229
Erlang Shen
Level 84
God Stats
1W - 0L
1,561 SR
Queue Stats
73W - 81L
1,444 Elo+
Solo
Medusa
Medusa
T UNIT 75
Medusa
Level 146
God Stats
7W - 4L
1,674 SR
Queue Stats
314W - 326L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Yeetle
Heimdallr
Level 103
God Stats
2W - 0L
1,735 SR
Queue Stats
29W - 30L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MullxAble
Sobek
17
3 / 5 / 13
10,593
883
10,758
21,701
27,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 3 / 7
9,596
800
20,331
13,922
7,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 8
8,751
729
11,733
11,432
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
16
5 / 4 / 15
9,531
794
8,521
13,047
16,826
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 5 / 9
9,300
775
15,422
12,026
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 5 / 13
10,322
860
16,989
16,954
14,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Enac277
Fafnir
17
1 / 2 / 19
10,517
876
6,496
15,275
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Hipboy229
Erlang Shen
17
7 / 3 / 11
10,705
892
13,131
23,357
13,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
T UNIT 75
Medusa
16
3 / 6 / 13
9,925
827
8,682
10,441
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Yeetle
Heimdallr
17
7 / 5 / 15
10,534
878
18,629
14,359
7,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
20
Kills
24
24
Deaths
21
52
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
13
2.5
W
Fafnir
Enac277
Fafnir
1
2
19
5.25
W
Erlang Shen
Hipboy229
Erlang Shen
7
3
11
4.17
L
Sobek
MullxAble
Sobek
3
5
13
1.9
W
Medusa
T UNIT 75
Medusa
3
6
13
1.58
W
Heimdallr
Yeetle
Heimdallr
7
5
15
2.9
L
7
3
7
3.5
L
2
7
8
0.86
L
Thor
5
4
15
3.13
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,765
Damage
63,927
72,128
Taken
80,386
62,585
Mitigated
61,294
19,012
Healing
30,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,989
3,149
1,083
3,965
16,954
14,155
0
6,325
10,629
1,236
31,125
W
Fafnir
Enac277
Fafnir
6,496
3,109
2,116
6,520
15,275
20,244
301
6,009
9,266
11,116
0
W
Erlang Shen
Hipboy229
Erlang Shen
13,131
4,217
996
10,188
23,357
13,598
0
13,402
9,955
0
23,624
L
Sobek
MullxAble
Sobek
10,758
1,686
64
3,828
21,701
27,881
0
2,815
18,886
19,114
0
W
Medusa
T UNIT 75
Medusa
8,682
4,502
1,668
635
10,441
5,554
2,355
5,017
5,424
0
24,836
W
Heimdallr
Yeetle
Heimdallr
18,629
8,705
195
3,242
14,359
7,743
2,557
7,160
7,199
0
37,140
L
20,331
10,583
2,246
4,197
13,922
7,286
81
1,022
12,900
0
39,323
L
11,733
4,145
462
928
11,432
4,793
0
1,236
10,196
22,779
0
L
Thor
8,521
1,785
760
2,066
13,047
16,826
0
1,097
11,950
0
11,465
L
15,422
1,974
1,629
2,832
12,026
5,799
472
833
11,193
29,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
52,003
114
Minions Killed
122
0
Camps Cleared
0
1,125,516
Distance Traveled
1,166,390
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,322
860
33
3
0
230,107
0
W
Fafnir
10,517
876
7
1
0
218,389
0
W
Erlang Shen
10,705
892
19
2
0
278,724
0
L
Sobek
10,593
883
19
2
0
232,349
0
W
Medusa
9,925
827
35
3
0
214,131
2
W
Heimdallr
10,534
878
28
2
0
225,039
0
L
Neith
9,596
800
27
2
0
218,579
0
L
Hera
8,751
729
32
3
0
205,262
0
L
Thor
9,531
794
5
0
0
270,474
2
L
Agni
9,300
775
31
3
0
198,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role