Player Matchup

Scylla
Scylla
IMortePortatore
Scylla
Level 17
God Stats
1W - 4L
1,818 SR
Queue Stats
119W - 138L
1,425 Elo+
Solo
Zeus
Zeus
Pucha-qsal
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,520 Elo+
Solo
Hades
Hades
ScarfaceDhilla97
Hades
Level 7
God Stats
2W - 4L
1,328 SR
Queue Stats
9W - 16L
1,196 Elo+
Solo
Sun Wukong
Sun Wukong
SheLuvAIex
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Chaac
Chaac
Warrior_Sketch
Chaac
Level 30
God Stats
3W - 2L
1,106 SR
Queue Stats
12W - 20L
1,379 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,402 Elo+

VS

Team Averages
Level 37
1,516 SR
1,423 Elo+
Sun Wukong
Sun Wukong
DUNZOS
Sun Wukong
Level 122
God Stats
4W - 4L
1,810 SR
Queue Stats
69W - 63L
1,489 Elo+
Party 1
Ymir
Ymir
FMG711
Ymir
Level 17
God Stats
2W - 1L
1,276 SR
Queue Stats
18W - 24L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
HOCCCCC
Baron Samedi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,321 Elo+
Solo
Olorun
Olorun
Sampson767
Olorun
Level 7
God Stats
8W - 8L
1,479 SR
Queue Stats
28W - 32L
1,476 Elo+
Party 1
Anubis
Anubis
WLF BayBay
Anubis
Level 28
God Stats
53W - 52L
1,513 SR
Queue Stats
219W - 310L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 11 / 12
13,940
1,162
22,680
17,749
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 5 / 12
13,729
1,144
26,189
16,773
6,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 14 / 11
11,280
940
7,983
25,926
9,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SheLuvAIex
Sun Wukong
20
6 / 2 / 16
13,672
1,139
12,400
21,061
20,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 6 / 17
13,529
1,127
19,455
23,427
17,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DUNZOS
Sun Wukong
20
16 / 3 / 16
15,736
1,311
23,035
23,424
22,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
FMG711
Ymir
20
2 / 10 / 21
12,551
1,046
9,947
22,756
23,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
HOCCCCC
Baron Samedi
19
9 / 8 / 18
13,435
1,120
17,391
18,642
9,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Sampson767
Olorun
20
8 / 1 / 18
13,824
1,152
21,937
10,977
4,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
WLF BayBay
Anubis
19
3 / 8 / 23
12,767
1,064
26,410
19,912
10,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
134
30
Kills
38
38
Deaths
30
68
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DUNZOS
Sun Wukong
16
3
16
8
W
Ymir
FMG711
Ymir
2
10
21
1.25
W
Baron Samedi
HOCCCCC
Baron Samedi
9
8
18
2.25
L
9
11
12
1.36
L
9
5
12
3
W
Olorun
Sampson767
Olorun
8
1
18
17
L
1
14
11
0.46
L
Sun Wukong
SheLuvAIex
Sun Wukong
6
2
16
7
W
Anubis
WLF BayBay
Anubis
3
8
23
1.81
L
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,707
Damage
98,720
104,936
Taken
95,711
59,767
Mitigated
71,124
20,424
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DUNZOS
Sun Wukong
23,035
4,481
0
1,208
23,424
22,599
0
14,979
8,445
0
49,053
W
Ymir
FMG711
Ymir
9,947
734
0
0
22,756
23,966
0
13,731
9,025
18,137
0
W
Baron Samedi
HOCCCCC
Baron Samedi
17,391
3,715
2,535
2,361
18,642
9,660
0
9,115
9,527
39,039
0
L
22,680
2,259
0
494
17,749
6,553
0
8,965
8,784
34,268
0
L
26,189
2,763
862
4,221
16,773
6,047
0
9,183
7,590
57,539
0
W
Olorun
Sampson767
Olorun
21,937
14,923
576
2,526
10,977
4,515
0
6,553
4,424
45,282
0
L
7,983
1,012
434
3,719
25,926
9,918
0
20,180
5,746
23,704
0
L
Sun Wukong
SheLuvAIex
Sun Wukong
12,400
3,755
0
902
21,061
20,165
0
17,777
3,284
0
29,388
W
Anubis
WLF BayBay
Anubis
26,410
3,380
0
6,536
19,912
10,384
0
12,474
7,438
60,418
0
L
19,455
2,778
961
8,831
23,427
17,084
0
19,580
3,847
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
68,313
207
Minions Killed
252
2
Camps Cleared
8
1,079,600
Distance Traveled
945,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,736
1,311
57
5
1
230,605
0
W
Ymir
12,551
1,046
25
2
0
201,587
0
W
Baron Samedi
13,435
1,120
53
4
1
162,043
1
L
Scylla
13,940
1,162
32
3
0
195,793
0
L
Zeus
13,729
1,144
75
6
0
217,324
0
W
Olorun
13,824
1,152
45
4
3
197,135
0
L
Hades
11,280
940
29
2
0
167,202
1
L
Sun Wukong
13,672
1,139
34
3
2
266,021
0
W
Anubis
12,767
1,064
72
6
3
153,866
1
L
Chaac
13,529
1,127
37
3
0
233,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role