Player Matchup

Pele
Pele
NoobDotDot
Pele
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 129L
1,615 Elo+
Party 3
Aphrodite
Aphrodite
OofDaddy69
Aphrodite
Level 29
God Stats
3W - 1L
1,841 SR
Queue Stats
84W - 85L
1,610 Elo+
Party 3
Neith
Neith
Radioactive1225
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,524 Elo+
Party 1
Anubis
Anubis
TKBleezus
Anubis
Level 40
God Stats
0W - 3L
1,682 SR
Queue Stats
13W - 24L
1,394 Elo+
Party 1
Odin
Odin
TheKaliKid
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,523 Elo+
Party 1
Team Averages
Level 63
1,605 SR
1,533 Elo+

VS

Team Averages
Level 71
1,603 SR
1,552 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
CallMeBurky
Arachne
Level 26
God Stats
4W - 2L
1,693 SR
Queue Stats
46W - 31L
1,692 Elo+
Party 2
Thoth
Thoth
GettinPubbedMane
Thoth
Level 128
God Stats
3W - 3L
1,569 SR
Queue Stats
8W - 6L
1,411 Elo+
Party 4
Medusa
Medusa
Kiptill
Medusa
Level 44
God Stats
41W - 23L
1,653 SR
Queue Stats
193W - 148L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Trompyy
Ratatoskr
Level 128
God Stats
7W - 4L
1,600 SR
Queue Stats
85W - 84L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,828
356
4,700
13,345
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
OofDaddy69
Aphrodite
15
1 / 9 / 1
9,100
414
13,618
23,990
20,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 7 / 2
11,336
515
13,670
19,817
6,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TKBleezus
Anubis
14
3 / 7 / 4
9,474
431
9,551
13,379
6,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 10 / 4
9,698
441
6,806
19,173
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 3 / 9
12,064
548
8,972
16,563
13,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
CallMeBurky
Arachne
18
9 / 4 / 9
12,159
553
12,694
19,522
9,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 5
12,941
588
16,321
10,776
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kiptill
Medusa
20
9 / 2 / 6
13,888
631
23,049
16,735
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Trompyy
Ratatoskr
18
7 / 1 / 9
12,370
562
14,689
21,741
20,897
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
12
Kills
40
40
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
9
3.17
W
Arachne
CallMeBurky
Arachne
9
4
9
3.38
W
10
3
5
4.17
W
Medusa
Kiptill
Medusa
9
2
6
6
L
0
7
0
0
L
Aphrodite
OofDaddy69
Aphrodite
1
9
1
0.17
L
6
7
2
1
L
Anubis
TKBleezus
Anubis
3
7
4
0.71
L
2
10
4
0.4
W
Ratatoskr
Trompyy
Ratatoskr
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,345
Damage
75,725
89,704
Taken
85,337
49,104
Mitigated
53,660
27,318
Healing
31,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,972
244
0
5,803
16,563
13,692
154
4,281
11,884
0
77,665
W
Arachne
CallMeBurky
Arachne
12,694
7,939
0
5,192
19,522
9,013
1,048
5,604
13,852
0
81,779
W
16,321
501
0
1,625
10,776
3,617
3,597
2,445
7,830
87,357
0
W
Medusa
Kiptill
Medusa
23,049
15,198
0
11,089
16,735
6,441
3,614
3,743
12,901
0
114,294
L
4,700
1,219
0
3,405
13,345
3,627
0
524
12,529
0
43,856
L
Aphrodite
OofDaddy69
Aphrodite
13,618
2,362
1,351
10,887
23,990
20,460
66
3,250
20,740
59,969
0
L
13,670
6,902
0
5,332
19,817
6,138
0
1,755
17,373
0
63,625
L
Anubis
TKBleezus
Anubis
9,551
143
0
3,279
13,379
6,490
0
3,362
9,566
47,001
0
L
6,806
1,084
0
3,064
19,173
12,389
0
7,867
11,182
0
30,154
W
Ratatoskr
Trompyy
Ratatoskr
14,689
2,873
0
7,382
21,741
20,897
526
9,218
12,523
0
77,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
63,422
453
Minions Killed
677
0
Camps Cleared
0
1,632,613
Distance Traveled
2,130,739
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,064
548
129
6
0
430,240
2
W
Arachne
12,159
553
109
5
0
428,700
6
W
Thoth
12,941
588
141
6
0
403,972
2
W
Medusa
13,888
631
169
8
0
389,525
3
L
Pele
7,828
356
104
5
0
292,902
3
L
Aphrodite
9,100
414
112
5
0
262,269
2
L
Neith
11,336
515
116
5
0
338,394
3
L
Anubis
9,474
431
78
4
0
337,944
0
L
Odin
9,698
441
43
2
0
401,104
0
W
Ratatoskr
12,370
562
129
6
0
478,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role