Player Matchup

King Arthur
King Arthur
AfriendlyOctopus
King Arthur
Level 126
God Stats
0W - 1L
1,242 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Yemoja
Yemoja
Rhayok
Yemoja
Level 160
God Stats
22W - 24L
1,586 SR
Queue Stats
413W - 396L
1,598 Elo+
Party 1
Pele
Pele
Yankee1429
Pele
Level 159
God Stats
20W - 23L
1,429 SR
Queue Stats
209W - 212L
1,605 Elo+
Party 1
Scylla
Scylla
ianestevan
Scylla
Level 67
God Stats
34W - 29L
1,574 SR
Queue Stats
121W - 123L
1,536 Elo+
Solo
Artemis
Artemis
marcosulises
Artemis
Level 118
God Stats
18W - 17L
1,657 SR
Queue Stats
115W - 99L
1,592 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,570 Elo+

VS

Team Averages
Level 131
1,680 SR
1,589 Elo+
Danzaburou
Danzaburou
Ganman10
Danzaburou
Level 154
God Stats
10W - 10L
1,611 SR
Queue Stats
254W - 253L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
Ryanater
Amaterasu
Level 144
God Stats
7W - 4L
1,612 SR
Queue Stats
165W - 169L
1,521 Elo+
Party 2
Ares
Ares
WetDefecate
Ares
Level 137
God Stats
6W - 6L
1,521 SR
Queue Stats
232W - 212L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
XantharExpress
Gilgamesh
Level 69
God Stats
7W - 4L
2,008 SR
Queue Stats
356W - 325L
1,632 Elo+
Solo
The Morrigan
The Morrigan
sarwor
The Morrigan
Level 153
God Stats
9W - 4L
1,645 SR
Queue Stats
279W - 242L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AfriendlyOctopus
King Arthur
20
3 / 6 / 2
13,735
491
19,826
31,266
33,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Rhayok
Yemoja
19
2 / 7 / 13
12,719
454
8,189
25,785
27,365
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
11 / 6 / 3
15,514
554
20,960
23,425
11,997
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
ianestevan
Scylla
20
8 / 5 / 5
15,202
543
26,889
15,377
6,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
marcosulises
Artemis
20
1 / 9 / 9
12,886
460
16,105
23,893
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ganman10
Danzaburou
20
9 / 4 / 8
17,601
629
22,372
26,512
12,761
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Ryanater
Amaterasu
20
11 / 3 / 10
17,701
632
21,096
35,390
20,075
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 7 / 11
14,303
511
11,840
32,578
31,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
XantharExpress
Gilgamesh
20
5 / 6 / 5
17,047
609
24,187
37,029
36,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
sarwor
The Morrigan
20
4 / 5 / 8
17,296
618
13,632
14,273
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
25
Kills
33
33
Deaths
25
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AfriendlyOctopus
King Arthur
3
6
2
0.67
W
Danzaburou
Ganman10
Danzaburou
9
4
8
3.25
L
Yemoja
Rhayok
Yemoja
2
7
13
1.21
W
Amaterasu
Ryanater
Amaterasu
11
3
10
5.33
W
4
7
11
1.36
W
Gilgamesh
XantharExpress
Gilgamesh
5
6
5
1.25
L
11
6
3
2.08
L
Scylla
ianestevan
Scylla
8
5
5
2.1
L
Artemis
marcosulises
Artemis
1
9
9
0.61
W
The Morrigan
sarwor
The Morrigan
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,969
Damage
93,127
119,746
Taken
145,782
90,818
Mitigated
107,501
24,889
Healing
54,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AfriendlyOctopus
King Arthur
19,826
2,369
0
7,571
31,266
33,553
0
2,866
28,351
488
115,812
W
Danzaburou
Ganman10
Danzaburou
22,372
14,606
0
12,409
26,512
12,761
6,695
7,070
19,442
0
162,258
L
Yemoja
Rhayok
Yemoja
8,189
1,636
3,260
3,142
25,785
27,365
68
8,112
17,490
36,189
0
W
Amaterasu
Ryanater
Amaterasu
21,096
12,482
0
17,626
35,390
20,075
2,053
9,880
25,510
0
133,120
W
11,840
454
0
6,747
32,578
31,246
1,120
11,837
19,123
50,796
0
W
Gilgamesh
XantharExpress
Gilgamesh
24,187
6,465
0
14,362
37,029
36,063
1,060
3,251
33,778
0
116,335
L
20,960
3,634
0
1,453
23,425
11,997
1,471
5,104
18,249
0
135,867
L
Scylla
ianestevan
Scylla
26,889
2,844
0
966
15,377
6,896
148
5,549
9,664
136,900
0
L
Artemis
marcosulises
Artemis
16,105
9,785
0
8,497
23,893
11,007
1,778
3,337
20,520
0
108,968
W
The Morrigan
sarwor
The Morrigan
13,632
1,878
0
3,219
14,273
7,356
1,432
6,006
8,267
125,795
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,056
Gold Earned
83,948
796
Minions Killed
781
0
Camps Cleared
0
2,467,924
Distance Traveled
2,471,473
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,735
491
176
6
0
497,009
7
W
Danzaburou
17,601
629
185
7
0
444,668
0
L
Yemoja
12,719
454
41
1
0
481,497
11
W
Amaterasu
17,701
632
125
4
0
550,787
5
W
Ares
14,303
511
67
2
0
473,313
7
W
Gilgamesh
17,047
609
177
6
0
511,615
4
L
Pele
15,514
554
190
7
0
536,271
1
L
Scylla
15,202
543
233
8
0
513,401
1
L
Artemis
12,886
460
156
6
0
439,746
0
W
The Morrigan
17,296
618
227
8
0
491,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role