Player Matchup

Baron Samedi
Baron Samedi
BittyDesert
Baron Samedi
Level 87
God Stats
1W - 3L
1,175 SR
Queue Stats
194W - 151L
1,535 Elo+
Party 1
Ares
Ares
OmegaDragon9002
Ares
Level 68
God Stats
19W - 16L
1,680 SR
Queue Stats
785W - 696L
1,508 Elo+
Solo
Serqet
Serqet
SuperBearAttack
Serqet
Level 79
God Stats
5W - 9L
1,338 SR
Queue Stats
85W - 85L
1,477 Elo+
Party 1
Neith
Neith
fenix_007
Neith
Level 117
God Stats
49W - 74L
1,404 SR
Queue Stats
820W - 877L
1,410 Elo+
Solo
Danzaburou
Danzaburou
theejz
Danzaburou
Level 71
God Stats
85W - 75L
1,528 SR
Queue Stats
403W - 409L
1,537 Elo+
Solo
Team Averages
Level 84
1,425 SR
1,493 Elo+

VS

Team Averages
Level 117
1,556 SR
1,494 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArvaldoNegravio
Mulan
Level 125
God Stats
8W - 6L
1,310 SR
Queue Stats
188W - 182L
1,527 Elo+
Solo
Scylla
Scylla
BinBinBang
Scylla
Level 114
God Stats
1W - 0L
1,738 SR
Queue Stats
27W - 31L
1,594 Elo+
Solo
Arachne
Arachne
SecretSnacc
Arachne
Level 158
God Stats
7W - 3L
1,631 SR
Queue Stats
250W - 268L
1,432 Elo+
Solo
Horus
Horus
vengeur12345
Horus
Level 86
God Stats
23W - 19L
1,600 SR
Queue Stats
44W - 47L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BittyDesert
Baron Samedi
16
5 / 5 / 6
9,992
555
15,972
13,631
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 8
10,434
580
6,663
18,034
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 6 / 1
8,985
499
7,351
13,981
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
fenix_007
Neith
16
0 / 4 / 0
8,670
482
2,630
11,242
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
theejz
Danzaburou
13
0 / 7 / 9
7,971
443
10,105
11,949
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 7 / 3
9,686
538
12,837
16,754
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 8
11,261
626
14,049
11,536
12,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
BinBinBang
Scylla
17
8 / 3 / 2
10,660
592
13,159
12,526
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SecretSnacc
Arachne
16
4 / 1 / 4
9,820
546
6,598
13,803
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 6 / 7
8,284
460
4,703
13,436
5,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
18
Kills
25
25
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
7
3
1.07
W
6
1
8
10
W
Scylla
BinBinBang
Scylla
8
3
2
3
L
Baron Samedi
BittyDesert
Baron Samedi
5
5
6
1.6
L
7
3
8
3.67
W
Arachne
SecretSnacc
Arachne
4
1
4
6
L
6
6
1
1.08
L
Neith
fenix_007
Neith
0
4
0
0
L
Danzaburou
theejz
Danzaburou
0
7
9
0.64
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
51,346
68,837
Taken
68,055
39,681
Mitigated
32,932
16,738
Healing
24,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,837
8,417
0
4,547
16,754
5,428
0
5,764
10,571
0
60,400
W
14,049
2,405
0
4,861
11,536
12,241
2,351
2,530
8,364
0
75,530
W
Scylla
BinBinBang
Scylla
13,159
1,648
0
4,019
12,526
4,426
2,098
6,716
4,643
65,187
0
L
Baron Samedi
BittyDesert
Baron Samedi
15,972
1,498
2,330
4,686
13,631
7,289
611
3,742
9,640
50,404
0
L
6,663
1,096
0
4,052
18,034
18,422
0
4,962
12,828
22,044
0
W
Arachne
SecretSnacc
Arachne
6,598
4,397
0
5,112
13,803
5,224
250
3,887
9,534
0
61,804
L
7,351
2,179
0
1,009
13,981
5,327
33
2,010
11,937
0
52,715
L
Neith
fenix_007
Neith
2,630
826
0
3,684
11,242
3,914
1,305
536
10,666
0
53,284
L
Danzaburou
theejz
Danzaburou
10,105
3,693
0
977
11,949
4,729
182
1,342
10,607
0
51,946
W
4,703
2,138
1,366
4,470
13,436
5,613
435
2,906
10,368
0
26,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
49,711
434
Minions Killed
503
0
Camps Cleared
0
1,518,384
Distance Traveled
1,614,971
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,686
538
97
5
0
286,213
3
W
Mulan
11,261
626
133
7
0
330,619
1
W
Scylla
10,660
592
117
7
0
302,156
12
L
Baron Samedi
9,992
555
84
5
0
291,964
5
L
Ares
10,434
580
33
2
0
330,966
8
W
Arachne
9,820
546
102
6
0
375,222
7
L
Serqet
8,985
499
103
6
0
337,210
0
L
Neith
8,670
482
122
7
0
284,808
0
L
Danzaburou
7,971
443
92
5
0
273,436
0
W
Horus
8,284
460
54
3
0
320,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role