Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jimmy_1020
Skadi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 92L
1,415 Elo+
Party 2
Fenrir
Fenrir
MonkeyDSerbest
Fenrir
Level 42
God Stats
5W - 15L
1,298 SR
Queue Stats
321W - 377L
1,324 Elo+
Party 3
Ymir
Ymir
Shadow_xXBaba
Ymir
Level 30
God Stats
4W - 6L
1,353 SR
Queue Stats
205W - 240L
1,349 Elo+
Party 3
Poseidon
Poseidon
pepotealm
Poseidon
Level 145
God Stats
0W - 3L
1,183 SR
Queue Stats
143W - 163L
1,335 Elo+
Party 2
Team Averages
Level 80
1,367 SR
1,384 Elo+

VS

Team Averages
Level 94
1,501 SR
1,475 Elo+
Cupid
Cupid
Alosno_so
Cupid
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 26L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
DatzBlazinItUp
Sun Wukong
Level 119
God Stats
9W - 8L
1,536 SR
Queue Stats
765W - 797L
1,499 Elo+
Solo
Sol
Sol
KuraiQrow_
Sol
Level 108
God Stats
20W - 20L
1,116 SR
Queue Stats
190W - 171L
1,477 Elo+
Party 1
Khepri
Khepri
ZorroKyubi
Khepri
Level 96
God Stats
28W - 12L
1,639 SR
Queue Stats
194W - 164L
1,480 Elo+
Party 1
Fafnir
Fafnir
guiblade9
Fafnir
Level 129
God Stats
5W - 3L
1,716 SR
Queue Stats
202W - 184L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
0 / 3 / 0
14,639
586
14,350
21,003
15,700
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
16
3 / 8 / 4
11,528
461
18,440
19,449
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 8 / 3
12,549
502
12,497
26,316
11,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 6
12,136
485
9,555
23,208
23,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
pepotealm
Poseidon
16
1 / 8 / 5
10,749
430
15,961
16,809
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alosno_so
Cupid
15
2 / 5 / 7
10,157
406
6,360
14,449
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DatzBlazinItUp
Sun Wukong
20
4 / 0 / 4
13,573
543
19,324
26,294
30,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 7
13,589
544
27,309
26,699
12,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ZorroKyubi
Khepri
15
0 / 3 / 10
10,999
440
5,410
15,725
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
guiblade9
Fafnir
20
16 / 3 / 3
14,199
568
22,950
21,251
21,272
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
31
31
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
Cupid
Alosno_so
Cupid
2
5
7
1.1
W
Sun Wukong
DatzBlazinItUp
Sun Wukong
4
0
4
6
L
Skadi
3
8
4
0.63
W
9
2
7
6.25
L
6
8
3
0.94
L
3
4
6
1.5
W
Khepri
ZorroKyubi
Khepri
0
3
10
1.67
W
Fafnir
guiblade9
Fafnir
16
3
3
5.83
L
Poseidon
pepotealm
Poseidon
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,803
Damage
81,353
106,785
Taken
104,418
63,234
Mitigated
91,497
17,226
Healing
49,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,350
5,843
0
6,386
21,003
15,700
4,669
3,143
17,860
0
118,101
W
Cupid
Alosno_so
Cupid
6,360
3,403
842
2,880
14,449
6,401
2,138
5,695
8,648
0
36,962
W
Sun Wukong
DatzBlazinItUp
Sun Wukong
19,324
4,348
0
15,166
26,294
30,374
732
3,350
22,774
0
105,223
L
Skadi
18,440
9,578
0
2,197
19,449
7,401
888
12,053
7,396
0
76,336
W
27,309
10,058
0
15,045
26,699
12,804
5,205
7,504
18,588
121,450
0
L
12,497
5,424
0
5,152
26,316
11,751
0
15,087
11,229
0
52,255
L
9,555
1,082
255
1,970
23,208
23,016
530
12,759
10,449
32,326
0
W
Khepri
ZorroKyubi
Khepri
5,410
528
1,476
3,562
15,725
20,646
493
3,681
11,896
22,753
0
W
Fafnir
guiblade9
Fafnir
22,950
5,152
170
10,224
21,251
21,272
577
4,011
16,996
85,294
0
L
Poseidon
pepotealm
Poseidon
15,961
1,014
0
1,266
16,809
5,366
0
12,627
4,182
67,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,601
Gold Earned
62,517
558
Minions Killed
558
0
Camps Cleared
0
2,117,986
Distance Traveled
2,187,091
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,639
586
231
9
0
440,986
8
W
Cupid
10,157
406
63
3
0
434,190
0
W
Sun Wukong
13,573
543
195
8
0
440,149
0
L
Skadi
11,528
461
110
4
0
381,722
8
W
Sol
13,589
544
162
6
0
440,153
3
L
Fenrir
12,549
502
68
3
0
435,147
1
L
Ymir
12,136
485
42
2
0
424,989
2
W
Khepri
10,999
440
35
1
0
426,905
1
W
Fafnir
14,199
568
103
4
0
445,694
0
L
Poseidon
10,749
430
107
4
0
435,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role