Player Matchup

Anhur
Anhur
 
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SugMadic69
Khepri
Level 18
God Stats
4W - 4L
1,760 SR
Queue Stats
26W - 33L
1,381 Elo+
Party 1
Ah Puch
Ah Puch
jandriyo466
Ah Puch
Level 24
God Stats
223W - 260L
1,442 SR
Queue Stats
271W - 330L
1,313 Elo+
Solo
Team Averages
Level 60
1,567 SR
1,398 Elo+

VS

Team Averages
Level 19
1,565 SR
1,319 Elo+
Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
csneakers420
Loki
Level 27
God Stats
1W - 3L
1,508 SR
Queue Stats
201W - 288L
1,328 Elo+
Solo
Olorun
Olorun
xejug4k54k35e6kp
Olorun
Level 7
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 9L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
10 / 1 / 5
9,315
932
10,319
5,413
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SugMadic69
Khepri
10
1 / 2 / 12
7,351
735
2,124
6,354
4,572
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
jandriyo466
Ah Puch
11
4 / 2 / 10
7,927
793
6,274
4,693
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 4
6,455
646
2,618
6,983
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 5 / 2
7,539
754
2,818
7,323
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 9 / 3
6,825
683
3,774
10,624
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
4
5
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
5
12.5
L
Hercules
 
Hercules
0
1
4
2
W
Khepri
SugMadic69
Khepri
1
2
12
3.5
L
2
5
2
0.6
W
Ah Puch
jandriyo466
Ah Puch
4
2
10
4.5
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
9,210
16,460
Taken
24,930
8,401
Mitigated
9,546
1,805
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,319
6,375
0
0
5,413
2,292
2,261
375
5,038
0
30,758
L
Hercules
 
Hercules
2,618
749
0
1,508
6,983
4,142
0
1,750
5,233
0
10,551
W
Khepri
SugMadic69
Khepri
2,124
452
196
542
6,354
4,572
318
2,660
3,694
8,687
0
L
2,818
387
0
304
7,323
2,302
0
2,764
4,559
0
26,452
W
Ah Puch
jandriyo466
Ah Puch
6,274
482
270
797
4,693
1,537
341
775
3,918
18,957
0
L
3,774
2,274
65
1,783
10,624
3,102
0
4,032
6,592
15,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
20,819
89
Minions Killed
73
0
Camps Cleared
0
519,968
Distance Traveled
532,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,315
932
50
5
0
158,232
1
L
Hercules
6,455
646
15
2
0
214,262
0
W
Khepri
7,351
735
10
1
0
178,436
0
L
Loki
7,539
754
31
3
0
174,957
0
W
Ah Puch
7,927
793
29
3
0
183,300
0
L
Olorun
6,825
683
27
3
0
143,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role