Player Matchup

Sun Wukong
Sun Wukong
BigManNoodle
Sun Wukong
Level 28
God Stats
4W - 4L
1,523 SR
Queue Stats
44W - 50L
1,431 Elo+
Party 2
Cerberus
Cerberus
DoubleStuff1938
Cerberus
Level 6
God Stats
1W - 3L
1,391 SR
Queue Stats
11W - 9L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Echo_pr35
Cernunnos
Level 24
God Stats
116W - 110L
1,436 SR
Queue Stats
299W - 352L
1,404 Elo+
Solo
Arachne
Arachne
KingLincoln32
Arachne
Level 41
God Stats
40W - 22L
1,690 SR
Queue Stats
57W - 62L
1,428 Elo+
Party 2
Hachiman
Hachiman
SniperElite4805
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 2
Team Averages
Level 22
1,508 SR
1,412 Elo+

VS

Team Averages
Level 9
1,537 SR
1,515 Elo+
Ra
Ra
MSFTRedPanda
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
PegDaddy96
Danzaburou
Level 4
God Stats
12W - 5L
1,500 SR
Queue Stats
15W - 6L
1,645 Elo+
Party 1
Aphrodite
Aphrodite
PegMommy69
Aphrodite
Level 4
God Stats
16W - 7L
1,698 SR
Queue Stats
17W - 7L
1,645 Elo+
Party 1
Pele
Pele
Snowhound97
Pele
Level 29
God Stats
5W - 5L
1,487 SR
Queue Stats
62W - 61L
1,371 Elo+
Solo
Guan Yu
Guan Yu
ZonatePegasus97
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigManNoodle
Sun Wukong
20
4 / 1 / 4
12,587
450
16,531
19,358
17,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
4 / 4 / 7
11,729
419
8,321
13,710
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Echo_pr35
Cernunnos
17
1 / 13 / 2
10,462
374
5,606
22,389
11,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
20
12 / 4 / 4
14,115
504
27,732
25,075
13,215
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
17
0 / 11 / 2
10,676
381
6,167
16,648
5,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
11,990
428
2,530
17,143
5,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
PegDaddy96
Danzaburou
20
22 / 2 / 4
19,306
690
33,123
20,206
11,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
PegMommy69
Aphrodite
20
5 / 2 / 9
15,126
540
19,738
22,426
11,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 4 / 4
13,865
495
12,251
18,220
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 3 / 3
11,748
420
7,204
19,633
16,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
21
Kills
33
33
Deaths
22
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigManNoodle
Sun Wukong
4
1
4
6
L
Cerberus
4
4
7
1.88
L
Cernunnos
Echo_pr35
Cernunnos
1
13
2
0.15
L
Arachne
12
4
4
3.5
W
0
11
4
0.18
W
Danzaburou
PegDaddy96
Danzaburou
22
2
4
12
W
Aphrodite
PegMommy69
Aphrodite
5
2
9
4.75
L
Hachiman
0
11
2
0.09
W
6
4
4
2
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,357
Damage
74,846
97,180
Taken
97,628
58,822
Mitigated
51,691
18,112
Healing
48,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigManNoodle
Sun Wukong
16,531
3,668
0
731
19,358
17,255
0
5,425
13,270
0
65,241
L
Cerberus
8,321
1,070
0
3,230
13,710
11,182
66
2,905
10,715
41,592
0
L
Cernunnos
Echo_pr35
Cernunnos
5,606
2,014
0
4,179
22,389
11,360
3,221
2,457
19,732
0
71,424
L
Arachne
27,732
18,229
0
9,972
25,075
13,215
0
8,156
16,363
0
121,348
W
2,530
922
894
1,432
17,143
5,130
910
3,883
13,260
36,920
0
W
Danzaburou
PegDaddy96
Danzaburou
33,123
17,885
0
12,758
20,206
11,298
10,752
996
19,210
0
154,852
W
Aphrodite
PegMommy69
Aphrodite
19,738
2,191
8,403
15,837
22,426
11,170
4,462
1,350
21,076
133,003
0
L
Hachiman
6,167
4,204
0
0
16,648
5,810
928
2,333
14,139
0
55,019
W
12,251
3,616
435
4,563
18,220
7,759
1,433
2,092
16,128
0
86,800
W
7,204
971
618
3,326
19,633
16,334
623
0
19,633
0
40,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
72,035
543
Minions Killed
730
0
Camps Cleared
0
2,425,332
Distance Traveled
2,637,498
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,587
450
112
4
0
578,944
0
L
Cerberus
11,729
419
58
2
0
517,749
1
L
Cernunnos
10,462
374
105
4
0
392,661
0
L
Arachne
14,115
504
158
6
0
586,153
1
W
Ra
11,990
428
78
3
0
415,652
2
W
Danzaburou
19,306
690
226
8
0
505,714
7
W
Aphrodite
15,126
540
224
8
0
518,652
0
L
Hachiman
10,676
381
110
4
0
349,825
0
W
Pele
13,865
495
134
5
0
619,163
1
W
Guan Yu
11,748
420
68
2
0
578,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role