Player Matchup

Fenrir
Fenrir
ChromaWarrior
Fenrir
Level 8
God Stats
1W - 4L
1,129 SR
Queue Stats
7W - 9L
1,216 Elo+
Party 4
Loki
Loki
ItsjustLesh
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
NoAimNoMoney
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,354 Elo+
Party 4
Hachiman
Hachiman
TawseofGod
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
951 Elo+
Party 2
Ymir
Ymir
UilMoon
Ymir
Level 8
God Stats
1W - 1L
1,562 SR
Queue Stats
32W - 34L
1,075 Elo+
Party 2
Team Averages
Level 15
1,438 SR
1,219 Elo+

VS

Team Averages
Level 22
1,437 SR
1,368 Elo+
Thanatos
Thanatos
BigDawgInDisHoe1
Thanatos
Level 22
God Stats
10W - 17L
1,500 SR
Queue Stats
97W - 97L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
GrannySlayer
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,660 Elo+
Party 3
Guan Yu
Guan Yu
MisaBritannia666
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,205 Elo+
Party 1
Hel
Hel
jomann2
Hel
Level 18
God Stats
4W - 4L
1,185 SR
Queue Stats
13W - 24L
1,205 Elo+
Party 1
Khepri
Khepri
keront
Khepri
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
10,662
485
7,346
13,265
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 1 / 5
11,796
536
16,119
10,514
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 0 / 8
11,933
542
23,599
18,779
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TawseofGod
Hachiman
17
4 / 3 / 11
11,082
504
13,840
8,837
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
UilMoon
Ymir
17
7 / 3 / 8
11,329
515
7,503
16,021
18,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
10,130
460
11,143
23,309
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GrannySlayer
Danzaburou
14
1 / 7 / 5
9,014
410
8,624
16,038
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 3
8,791
400
5,256
18,886
17,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
11
2 / 5 / 0
8,285
377
4,427
7,531
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
keront
Khepri
14
4 / 7 / 3
9,782
445
5,450
18,830
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
34
Kills
13
14
Deaths
34
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
2
7
7
0.79
L
Danzaburou
GrannySlayer
Danzaburou
1
7
5
0.5
W
11
1
5
13.5
L
2
6
3
0.58
W
10
0
8
14
W
Hachiman
TawseofGod
Hachiman
4
3
11
3.17
W
Ymir
UilMoon
Ymir
7
3
8
3.67
L
Hel
2
5
0
0.4
L
Khepri
keront
Khepri
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,407
Damage
34,900
67,416
Taken
84,594
44,737
Mitigated
55,284
19,056
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,143
2,511
0
12,139
23,309
8,937
50
10,391
12,918
0
52,900
W
7,346
3,292
0
2,090
13,265
7,316
2,617
3,515
9,470
0
35,160
L
Danzaburou
GrannySlayer
Danzaburou
8,624
2,449
0
3,651
16,038
5,406
408
5,292
10,746
0
39,120
W
16,119
5,310
0
2,317
10,514
5,719
987
1,889
8,570
0
67,588
L
5,256
681
1,327
4,394
18,886
17,103
60
7,657
11,229
0
32,513
W
23,599
8,416
0
12,282
18,779
9,326
480
3,908
14,450
72,381
5,824
W
Hachiman
TawseofGod
Hachiman
13,840
9,544
0
0
8,837
3,403
8,100
168
8,609
0
54,436
W
Ymir
UilMoon
Ymir
7,503
863
0
2,367
16,021
18,973
1,928
0
15,901
59,550
0
L
Hel
4,427
459
358
1,121
7,531
3,037
746
2,276
5,255
31,566
0
L
Khepri
keront
Khepri
5,450
1,841
0
690
18,830
20,801
466
4,668
14,162
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
46,002
472
Minions Killed
350
0
Camps Cleared
0
2,003,083
Distance Traveled
1,607,890
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,130
460
106
5
0
326,476
0
W
Fenrir
10,662
485
83
4
0
367,948
0
L
Danzaburou
9,014
410
64
3
0
293,685
1
W
Loki
11,796
536
96
4
0
404,282
0
L
Guan Yu
8,791
400
66
3
0
411,676
1
W
Freya
11,933
542
108
5
0
388,723
4
W
Hachiman
11,082
504
91
4
0
402,660
1
W
Ymir
11,329
515
94
4
0
439,470
1
L
Hel
8,285
377
83
4
0
204,749
0
L
Khepri
9,782
445
31
1
0
371,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role