Player Matchup

Chaac
Chaac
CapitanNuggetz
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,518 Elo+
Solo
Olorun
Olorun
Valart123
Olorun
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 40L
1,500 Elo+
Party 1
Yemoja
Yemoja
Zefir2500
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
chris374
Pele
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 61L
1,500 Elo+
Party 1
Scylla
Scylla
stezel
Scylla
Level 4
God Stats
1W - 4L
1,206 SR
Queue Stats
1W - 6L
1,239 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,452 Elo+

VS

Team Averages
Level 18
1,525 SR
1,500 Elo+
Zeus
Zeus
Deylos
Zeus
Level 27
God Stats
7W - 5L
1,460 SR
Queue Stats
185W - 172L
1,494 Elo+
Solo
Izanami
Izanami
Jimy15H
Izanami
Level 29
God Stats
33W - 20L
1,559 SR
Queue Stats
49W - 45L
1,502 Elo+
Solo
Tiamat
Tiamat
PrivatPinguin
Tiamat
Level 12
God Stats
12W - 9L
1,597 SR
Queue Stats
27W - 24L
1,520 Elo+
Solo
Ra
Ra
WeshCaSoule
Ra
Level 7
God Stats
11W - 12L
1,500 SR
Queue Stats
254W - 174L
1,547 Elo+
Solo
Thor
Thor
sahadis
Thor
Level 17
God Stats
25W - 23L
1,508 SR
Queue Stats
57W - 44L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 12
12,529
1,044
14,427
23,620
27,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Valart123
Olorun
19
4 / 8 / 7
12,857
1,071
9,463
19,156
7,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Zefir2500
Yemoja
19
0 / 14 / 11
12,128
1,011
4,250
26,582
24,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
18
10 / 11 / 6
14,037
1,170
20,031
23,372
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
stezel
Scylla
18
3 / 8 / 11
12,687
1,057
13,799
16,126
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Deylos
Zeus
20
9 / 5 / 28
13,762
1,147
26,544
14,422
5,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Jimy15H
Izanami
20
8 / 3 / 30
13,581
1,132
24,707
14,486
5,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 2 / 26
12,304
1,025
11,203
7,682
4,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 4 / 22
14,070
1,173
21,001
14,560
5,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
sahadis
Thor
20
19 / 6 / 21
15,317
1,276
17,955
15,049
6,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
178
20
Kills
51
51
Deaths
20
47
Assists
127
Player
Kills
Deaths
Assists
KDA
L
3
10
12
0.9
W
Zeus
Deylos
Zeus
9
5
28
4.6
W
Izanami
Jimy15H
Izanami
8
3
30
7.67
W
3
2
26
8
L
Olorun
Valart123
Olorun
4
8
7
0.94
W
12
4
22
5.75
L
Yemoja
Zefir2500
Yemoja
0
14
11
0.39
L
Pele
10
11
6
1.18
W
Thor
sahadis
Thor
19
6
21
4.92
L
Scylla
stezel
Scylla
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,970
Damage
101,410
108,856
Taken
66,199
71,936
Mitigated
27,130
11,213
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,427
2,124
0
2,809
23,620
27,313
0
13,407
10,213
0
29,020
W
Zeus
Deylos
Zeus
26,544
5,733
0
816
14,422
5,408
0
5,407
9,015
41,212
0
W
Izanami
Jimy15H
Izanami
24,707
18,019
132
2,675
14,486
5,431
0
4,226
10,260
0
49,129
W
11,203
997
0
1,472
7,682
4,438
0
2,339
5,343
28,507
0
L
Olorun
Valart123
Olorun
9,463
4,463
37
3,133
19,156
7,152
0
11,496
7,660
49,272
0
W
21,001
479
1,820
3,632
14,560
5,834
0
7,702
6,858
41,742
0
L
Yemoja
Zefir2500
Yemoja
4,250
1,238
2,525
1,703
26,582
24,891
0
14,892
11,690
28,629
0
L
Pele
20,031
3,153
0
1,006
23,372
7,580
0
11,386
11,986
0
36,204
W
Thor
sahadis
Thor
17,955
5,301
0
0
15,049
6,019
0
7,838
7,211
0
25,248
L
Scylla
stezel
Scylla
13,799
456
0
0
16,126
5,000
0
7,567
8,559
37,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,238
Gold Earned
69,034
230
Minions Killed
219
11
Camps Cleared
1
1,084,100
Distance Traveled
1,085,565
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,529
1,044
31
3
2
236,334
1
W
Zeus
13,762
1,147
27
2
0
174,386
0
W
Izanami
13,581
1,132
58
5
0
207,637
0
W
Tiamat
12,304
1,025
46
4
0
237,725
3
L
Olorun
12,857
1,071
67
6
5
203,734
2
W
Ra
14,070
1,173
66
6
1
251,082
0
L
Yemoja
12,128
1,011
44
4
0
196,884
2
L
Pele
14,037
1,170
44
4
3
226,772
1
W
Thor
15,317
1,276
22
2
0
214,735
0
L
Scylla
12,687
1,057
44
4
1
220,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role