Player Matchup

Hou Yi
Hou Yi
Bronze III
CAL1FORN1A 213
Hou Yi
Bronze III
Level 134
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 4L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Notorious__virk
Kuzenbo
Gold IV
Level 85
God Stats
13W - 16L
1,521 SR
Queue Stats
65W - 72L
1,492 MMR
Solo
Zeus
Zeus
Bronze III
yerboynick
Zeus
Bronze III
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,497 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,562 SR
1,569 MMR
Merlin
Merlin
Gold V
Goku S Kami
Merlin
Gold V
Level 125
God Stats
38W - 60L
1,435 SR
Queue Stats
325W - 376L
1,422 MMR
Party 1
Chaac
Chaac
Platinum V
TiK ToK AuRa
Chaac
Platinum V
Level 159
God Stats
19W - 14L
1,752 SR
Queue Stats
70W - 58L
1,832 MMR
Party 1
Cupid
Cupid
Gold V
VicWax99
Cupid
Gold V
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
346W - 431L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,558
658
5,967
9,917
3,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 3
8,881
683
5,762
13,134
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 9 / 4
8,583
660
8,787
11,651
3,874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraAphroditeCthulhuTiamatGilgamesh

VS

Bans
DanzaburouVulcanKumbhakarnaHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 8
9,708
747
7,081
7,647
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 1 / 8
10,835
833
10,338
12,260
11,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
VicWax99
Cupid
14
5 / 3 / 8
10,094
776
10,275
9,241
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
18
18
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Merlin
4
3
8
2.67
L
2
4
3
0.88
W
9
1
8
13
W
Cupid
VicWax99
Cupid
5
3
8
3
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
27,694
34,702
Taken
29,148
23,710
Mitigated
17,420
5,524
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,967
2,207
433
776
9,917
3,824
0
1,451
8,466
0
20,603
W
Merlin
7,081
268
0
1,380
7,647
2,677
626
4,315
3,332
38,034
0
L
5,762
1,829
246
1,684
13,134
16,012
0
3,677
9,457
19,156
0
W
10,338
1,294
0
5,019
12,260
11,299
454
4,823
7,437
0
45,009
W
Cupid
VicWax99
Cupid
10,275
4,047
611
2,402
9,241
3,444
1,005
5,509
3,732
0
36,876
L
8,787
1,305
0
2,385
11,651
3,874
0
2,009
9,642
40,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
30,637
118
Minions Killed
165
0
Camps Cleared
0
636,811
Distance Traveled
735,297
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,558
658
28
2
0
192,363
3
W
Merlin
9,708
747
68
5
0
236,464
3
L
Kuzenbo
8,881
683
18
1
0
263,728
6
W
Chaac
10,835
833
39
3
0
268,625
0
W
Cupid
10,094
776
58
4
0
230,208
2
L
Zeus
8,583
660
72
6
0
180,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role