Player Matchup

Scylla
Scylla
Legacie_Daylight
Scylla
Level 37
God Stats
5W - 5L
1,444 SR
Queue Stats
34W - 40L
1,333 Elo+
Solo
Sol
Sol
MISTERCRASH180
Sol
Level 49
God Stats
15W - 21L
1,545 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Chaac
Chaac
bad-boy-ka
Chaac
Level 62
God Stats
5W - 8L
1,550 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
player-1999-123
Artemis
Level 63
God Stats
27W - 29L
1,477 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 2
Thor
Thor
thomasAladd2
Thor
Level 14
God Stats
15W - 14L
1,117 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 2
Team Averages
Level 45
1,427 SR
1,467 Elo+

VS

Team Averages
Level 47
1,479 SR
1,343 Elo+
Tiamat
Tiamat
Gabriel_Atlas
Tiamat
Level 69
God Stats
11W - 15L
1,487 SR
Queue Stats
484W - 492L
1,446 Elo+
Party 1
Skadi
Skadi
Hexenbiestk
Skadi
Level 56
God Stats
6W - 3L
1,589 SR
Queue Stats
80W - 110L
1,297 Elo+
Party 3
Fenrir
Fenrir
S3rg3j0390
Fenrir
Level 33
God Stats
7W - 10L
1,446 SR
Queue Stats
141W - 175L
1,327 Elo+
Party 1
Ymir
Ymir
Shuma_ru
Ymir
Level 48
God Stats
18W - 34L
1,373 SR
Queue Stats
38W - 50L
1,406 Elo+
Solo
Cthulhu
Cthulhu
month_funny280
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 93L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,281
389
611
2,849
422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,066
461
991
6,349
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
11
3 / 1 / 0
6,337
576
4,730
9,961
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,241
476
2,693
3,573
1,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 2
5,019
456
1,999
5,840
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,172
561
5,390
5,808
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 0
5,846
531
3,078
2,630
763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
S3rg3j0390
Fenrir
7
1 / 4 / 0
4,797
436
1,438
6,090
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
1 / 1 / 0
5,549
504
5,458
5,681
4,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 2
5,571
506
2,576
5,407
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
7
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
0
0
3
L
1
2
0
0.5
L
0
3
2
0.33
W
Fenrir
S3rg3j0390
Fenrir
1
4
0
0.25
W
Ymir
1
1
0
1
L
Chaac
3
1
0
3
W
0
1
2
1
L
0
0
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
17,940
28,572
Taken
25,616
9,764
Mitigated
13,191
12,565
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,390
448
0
1,840
5,808
3,699
298
880
4,928
30,421
0
W
3,078
1,425
0
1,061
2,630
763
768
0
2,630
0
29,578
L
611
290
0
1,255
2,849
422
0
600
2,249
6,268
0
L
991
53
0
2,229
6,349
1,827
0
4,157
1,700
15,103
0
W
Fenrir
S3rg3j0390
Fenrir
1,438
324
0
1,062
6,090
1,931
52
111
5,979
0
16,378
W
Ymir
5,458
1,927
0
1,715
5,681
4,346
0
0
5,681
21,739
0
L
Chaac
4,730
1,535
0
5,414
9,961
4,898
507
5,458
4,503
0
33,324
W
2,576
39
0
1,361
5,407
2,452
138
611
4,796
15,181
0
L
2,693
843
123
1,965
3,573
1,002
0
1,543
2,030
0
24,877
L
1,999
366
0
1,579
5,840
1,615
0
1,072
4,666
0
18,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
27,935
219
Minions Killed
238
0
Camps Cleared
0
871,651
Distance Traveled
1,041,312
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,172
561
72
7
0
194,117
1
W
Skadi
5,846
531
72
7
0
200,898
2
L
Scylla
4,281
389
11
1
0
91,434
0
L
Sol
5,066
461
44
4
0
173,792
0
W
Fenrir
4,797
436
36
3
0
199,957
0
W
Ymir
5,549
504
34
3
0
212,727
2
L
Chaac
6,337
576
70
6
0
196,780
0
W
Cthulhu
5,571
506
24
2
0
233,613
2
L
Artemis
5,241
476
49
4
0
176,990
0
L
Thor
5,019
456
45
4
0
232,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role