Player Matchup

Apollo
Apollo
Aneopolitan
Apollo
Level 102
God Stats
8W - 6L
1,627 SR
Queue Stats
216W - 200L
1,609 Elo+
Party 1
King Arthur
King Arthur
AzrealsBlade
King Arthur
Level 146
God Stats
11W - 7L
1,599 SR
Queue Stats
546W - 524L
1,551 Elo+
Party 1
Sol
Sol
Eurynome11
Sol
Level 124
God Stats
3W - 1L
1,644 SR
Queue Stats
330W - 290L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Ruin Wingz
Kuzenbo
Level 159
God Stats
6W - 3L
1,753 SR
Queue Stats
619W - 594L
1,526 Elo+
Party 1
Nemesis
Nemesis
SmiteClapper
Nemesis
Level 60
God Stats
3W - 2L
1,363 SR
Queue Stats
27W - 20L
1,556 Elo+
Party 1
Team Averages
Level 118
1,597 SR
1,575 Elo+

VS

Team Averages
Level 113
1,603 SR
1,569 Elo+
Sol
Sol
ByrneBlood
Sol
Level 108
God Stats
9W - 7L
1,598 SR
Queue Stats
225W - 235L
1,522 Elo+
Solo
Da Ji
Da Ji
S7ar6u5tCerb3rus
Da Ji
Level 120
God Stats
3W - 4L
1,732 SR
Queue Stats
244W - 238L
1,576 Elo+
Solo
Bacchus
Bacchus
XSam666x
Bacchus
Level 122
God Stats
7W - 6L
1,566 SR
Queue Stats
551W - 565L
1,551 Elo+
Solo
Persephone
Persephone
hot rod 5x5
Persephone
Level 134
God Stats
9W - 12L
1,649 SR
Queue Stats
275W - 249L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
库洛里多
Sun Wukong
Level 79
God Stats
4W - 5L
1,470 SR
Queue Stats
328W - 310L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
6 / 1 / 1
8,982
691
7,911
9,706
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
AzrealsBlade
King Arthur
14
2 / 2 / 2
8,371
644
7,908
12,227
5,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 3
7,411
570
4,919
9,273
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Ruin Wingz
Kuzenbo
11
3 / 1 / 6
6,812
524
3,663
7,552
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
SmiteClapper
Nemesis
12
3 / 2 / 6
7,563
582
4,949
7,500
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,582
506
3,815
6,398
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 6 / 2
6,906
531
5,956
10,871
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XSam666x
Bacchus
10
1 / 4 / 2
6,266
482
5,108
9,725
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
hot rod 5x5
Persephone
13
2 / 2 / 1
7,343
565
7,917
6,351
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
库洛里多
Sun Wukong
13
3 / 2 / 0
7,625
587
6,345
10,977
5,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
9
9
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
1
6.5
W
King Arthur
AzrealsBlade
King Arthur
2
2
2
1.5
L
0
2
2
0.5
W
1
3
3
0.83
W
Kuzenbo
Ruin Wingz
Kuzenbo
3
1
6
6
L
3
6
2
0.67
W
Nemesis
SmiteClapper
Nemesis
3
2
6
3
L
Bacchus
XSam666x
Bacchus
1
4
2
0.5
L
Persephone
hot rod 5x5
Persephone
2
2
1
1.25
L
Sun Wukong
库洛里多
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
29,141
46,258
Taken
44,322
17,944
Mitigated
20,323
19,477
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,911
5,304
0
5,294
9,706
2,944
0
6,063
3,555
0
67,591
W
King Arthur
AzrealsBlade
King Arthur
7,908
1,106
0
3,990
12,227
5,874
0
507
11,720
0
61,246
L
3,815
1,837
0
3,325
6,398
1,279
148
637
5,761
45,335
0
W
4,919
767
0
5,036
9,273
2,429
0
3,832
5,229
52,485
0
W
Kuzenbo
Ruin Wingz
Kuzenbo
3,663
1,450
0
2,575
7,552
3,644
0
4,060
3,401
23,333
0
L
5,956
1,202
0
3,304
10,871
3,996
0
1,739
9,132
0
42,362
W
Nemesis
SmiteClapper
Nemesis
4,949
2,203
0
2,582
7,500
3,053
840
1,983
5,513
0
35,373
L
Bacchus
XSam666x
Bacchus
5,108
659
270
2,633
9,725
7,958
0
3,471
6,254
20,692
0
L
Persephone
hot rod 5x5
Persephone
7,917
47
0
1,901
6,351
2,009
120
2,469
3,880
49,500
0
L
Sun Wukong
库洛里多
Sun Wukong
6,345
1,796
0
3,461
10,977
5,081
0
266
10,711
0
52,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
34,722
493
Minions Killed
416
0
Camps Cleared
0
1,326,454
Distance Traveled
1,260,127
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,982
691
126
10
0
240,025
4
W
King Arthur
8,371
644
142
11
0
252,364
2
L
Sol
6,582
506
92
7
0
249,733
3
W
Sol
7,411
570
111
9
0
239,103
3
W
Kuzenbo
6,812
524
44
3
0
274,406
7
L
Da Ji
6,906
531
72
6
0
263,475
3
W
Nemesis
7,563
582
70
5
0
320,556
1
L
Bacchus
6,266
482
29
2
0
245,442
2
L
Persephone
7,343
565
112
9
0
251,873
5
L
Sun Wukong
7,625
587
111
9
0
249,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role