Player Matchup

Ares
Ares
InquisitorTom19
Ares
Level 29
God Stats
25W - 9L
1,705 SR
Queue Stats
228W - 190L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Phill26
Danzaburou
Level 26
God Stats
3W - 3L
1,715 SR
Queue Stats
174W - 165L
1,567 Elo+
Party 2
Thanatos
Thanatos
PotatoKuzzle
Thanatos
Level 29
God Stats
5W - 1L
1,853 SR
Queue Stats
306W - 262L
1,534 Elo+
Party 2
Freya
Freya
TwójStaryKermit
Freya
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,396 Elo+
Solo
Zeus
Zeus
Vivien18
Zeus
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,147 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,439 Elo+

VS

Team Averages
Level 21
1,527 SR
1,455 Elo+
Thor
Thor
DGocku
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 1
Yemoja
Yemoja
EsteeNinja
Yemoja
Level 28
God Stats
2W - 4L
1,415 SR
Queue Stats
78W - 56L
1,580 Elo+
Party 3
Poseidon
Poseidon
FlyWithMe96
Poseidon
Level 29
God Stats
8W - 9L
1,444 SR
Queue Stats
24W - 31L
1,415 Elo+
Party 1
Neith
Neith
Marmerilien
Neith
Level 23
God Stats
11W - 5L
1,694 SR
Queue Stats
100W - 87L
1,535 Elo+
Party 3
Artemis
Artemis
Zeniyo
Artemis
Level 17
God Stats
1W - 1L
1,583 SR
Queue Stats
23W - 30L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 33
13,204
1,100
8,029
18,630
24,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Phill26
Danzaburou
20
5 / 1 / 30
12,942
1,079
15,432
12,856
6,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PotatoKuzzle
Thanatos
20
11 / 1 / 23
13,587
1,132
14,051
11,491
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 33
12,435
1,036
15,054
13,585
7,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
20
20 / 4 / 17
14,741
1,228
35,241
10,671
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DGocku
Thor
17
3 / 10 / 7
11,513
959
10,887
20,352
8,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
EsteeNinja
Yemoja
18
1 / 3 / 9
12,351
1,029
7,136
14,827
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
FlyWithMe96
Poseidon
18
6 / 7 / 6
12,979
1,082
21,078
16,369
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 7
11,719
977
9,572
14,779
4,954
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Zeniyo
Artemis
17
0 / 15 / 7
10,517
876
13,278
25,017
9,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
48
42
Kills
12
12
Deaths
42
136
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
DGocku
Thor
3
10
7
0.65
L
Yemoja
EsteeNinja
Yemoja
1
3
9
1.83
L
Poseidon
FlyWithMe96
Poseidon
6
7
6
1.29
W
2
2
33
9.25
L
2
7
7
0.79
W
Danzaburou
Phill26
Danzaburou
5
1
30
20
W
Thanatos
PotatoKuzzle
Thanatos
11
1
23
22.5
W
4
4
33
5.13
W
Zeus
20
4
17
7.13
L
Artemis
Zeniyo
Artemis
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,807
Damage
61,951
67,233
Taken
91,344
48,117
Mitigated
40,887
19,688
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
DGocku
Thor
10,887
2,639
0
0
20,352
8,011
0
10,497
9,855
0
27,077
L
Yemoja
EsteeNinja
Yemoja
7,136
1,533
5,992
3,160
14,827
14,466
0
10,834
3,993
15,809
0
L
Poseidon
FlyWithMe96
Poseidon
21,078
891
0
460
16,369
4,026
0
11,720
4,649
54,047
0
W
8,029
275
0
1,760
18,630
24,422
0
7,619
10,457
17,131
0
L
9,572
3,996
147
1,180
14,779
4,954
0
9,451
5,328
0
28,677
W
Danzaburou
Phill26
Danzaburou
15,432
11,148
0
2,037
12,856
6,126
0
5,019
7,519
0
52,879
W
Thanatos
PotatoKuzzle
Thanatos
14,051
3,208
0
10,484
11,491
5,708
0
3,914
7,393
0
31,098
W
15,054
4,968
0
4,136
13,585
7,102
0
4,814
8,489
21,833
0
W
Zeus
35,241
5,189
0
1,271
10,671
4,759
0
5,268
5,161
64,295
0
L
Artemis
Zeniyo
Artemis
13,278
5,462
0
920
25,017
9,430
0
15,822
9,195
0
30,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,909
Gold Earned
59,079
224
Minions Killed
224
5
Camps Cleared
6
1,119,366
Distance Traveled
1,002,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,513
959
29
2
3
205,934
1
L
Yemoja
12,351
1,029
26
2
0
204,038
0
L
Poseidon
12,979
1,082
81
7
0
248,073
0
W
Ares
13,204
1,100
11
1
0
242,768
0
L
Neith
11,719
977
35
3
1
192,570
0
W
Danzaburou
12,942
1,079
71
6
1
225,898
0
W
Thanatos
13,587
1,132
42
4
0
238,578
0
W
Freya
12,435
1,036
24
2
2
219,609
0
W
Zeus
14,741
1,228
76
6
2
192,513
0
L
Artemis
10,517
876
53
4
2
152,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role