Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Necroninjas
Agni
Level 112
God Stats
21W - 7L
1,534 SR
Queue Stats
274W - 210L
1,432 Elo+
Party 1
Cerberus
Cerberus
booper87648
Cerberus
Level 54
God Stats
9W - 7L
1,682 SR
Queue Stats
248W - 232L
1,354 Elo+
Party 1
Team Averages
Level 78
1,572 SR
1,429 Elo+

VS

Team Averages
Level 61
1,309 SR
1,360 Elo+
Fenrir
Fenrir
Jaza64
Fenrir
Level 121
God Stats
0W - 3L
1,065 SR
Queue Stats
64W - 63L
1,459 Elo+
Solo
Janus
Janus
aidanchay1526
Janus
Level 58
God Stats
3W - 14L
1,362 SR
Queue Stats
141W - 211L
1,385 Elo+
Solo
Guan Yu
Guan Yu
ggsadboy123
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
14 / 3 / 8
10,265
1,027
13,820
7,577
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 3 / 12
9,117
912
9,125
6,094
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
booper87648
Cerberus
11
1 / 5 / 19
7,842
784
4,713
8,630
7,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaza64
Fenrir
12
5 / 7 / 5
9,244
924
7,036
12,755
9,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 7 / 4
8,555
856
4,450
7,073
1,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
ggsadboy123
Guan Yu
9
2 / 9 / 3
6,896
690
1,490
13,132
5,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
23
Kills
10
11
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
3
8
6
L
Fenrir
Jaza64
Fenrir
5
7
5
1.07
W
8
3
12
4.67
L
3
7
4
0.71
W
Cerberus
booper87648
Cerberus
1
5
19
2.1
L
Guan Yu
ggsadboy123
Guan Yu
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
12,976
22,301
Taken
32,960
12,422
Mitigated
17,176
2,013
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,820
8,166
0
711
7,577
2,906
1,172
1,352
6,225
0
34,091
L
Fenrir
Jaza64
Fenrir
7,036
1,803
0
2,086
12,755
9,817
0
5,261
7,494
1,588
21,283
W
9,125
1,301
0
710
6,094
2,434
829
434
5,660
33,865
0
L
4,450
574
0
302
7,073
1,892
0
2,954
4,119
25,811
0
W
Cerberus
booper87648
Cerberus
4,713
658
0
592
8,630
7,082
594
2,837
5,793
18,845
0
L
Guan Yu
ggsadboy123
Guan Yu
1,490
116
189
830
13,132
5,467
0
5,643
7,489
0
5,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,224
Gold Earned
24,695
138
Minions Killed
76
0
Camps Cleared
0
521,326
Distance Traveled
474,496
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,265
1,027
51
5
0
162,172
1
L
Fenrir
9,244
924
25
3
0
157,788
1
W
Agni
9,117
912
55
6
0
188,051
1
L
Janus
8,555
856
43
4
0
162,385
0
W
Cerberus
7,842
784
32
3
0
171,103
0
L
Guan Yu
6,896
690
8
1
0
154,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role