Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BuffBaby918
Discordia
Level 26
God Stats
1W - 2L
1,375 SR
Queue Stats
188W - 165L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
alancaponivel999
Cthulhu
Level 5
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 10L
1,403 Elo+
Solo
Team Averages
Level 59
1,445 SR
1,481 Elo+

VS

Team Averages
Level 62
1,728 SR
1,802 Elo+
Gilgamesh
Gilgamesh
BrotherOrbeez
Gilgamesh
Level 129
God Stats
12W - 0L
1,728 SR
Queue Stats
54W - 22L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
IMainArgus
Cthulhu
Level 28
God Stats
12W - 0L
1,728 SR
Queue Stats
28W - 0L
1,918 Elo+
Party 2
Sol
Sol
KumbhaTheRoomba
Sol
Level 29
God Stats
9W - 0L
1,728 SR
Queue Stats
15W - 3L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 5 / 5
9,251
771
7,684
11,964
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
BuffBaby918
Discordia
12
5 / 7 / 5
9,116
760
7,983
8,880
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 9 / 6
7,158
597
3,461
14,874
8,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrotherOrbeez
Gilgamesh
14
9 / 4 / 6
10,929
911
10,008
10,777
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Cthulhu
IMainArgus
Cthulhu
12
3 / 3 / 12
9,724
810
9,432
14,151
10,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 3 / 9
10,358
863
10,360
8,818
3,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
20
21
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
5
5
1.5
W
Gilgamesh
BrotherOrbeez
Gilgamesh
9
4
6
3
L
Discordia
BuffBaby918
Discordia
5
7
5
1.07
W
Cthulhu
IMainArgus
Cthulhu
3
3
12
3
W
8
3
9
4.17
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
29,800
35,718
Taken
33,746
16,221
Mitigated
21,554
1,462
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,684
3,548
0
1,078
11,964
4,777
0
6,791
5,173
0
30,653
W
Gilgamesh
BrotherOrbeez
Gilgamesh
10,008
1,766
0
955
10,777
7,322
328
3,186
7,591
5,237
35,734
L
Discordia
BuffBaby918
Discordia
7,983
392
0
9
8,880
2,812
0
6,671
2,209
21,354
0
W
Cthulhu
IMainArgus
Cthulhu
9,432
674
98
3,846
14,151
10,238
242
4,417
9,734
24,871
0
W
10,360
3,528
0
4,702
8,818
3,994
2,158
3,908
4,910
47,856
0
L
3,461
400
75
300
14,874
8,632
0
7,242
7,632
13,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,525
Gold Earned
31,011
92
Minions Killed
150
0
Camps Cleared
0
596,080
Distance Traveled
680,111
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,251
771
51
4
0
183,607
4
W
Gilgamesh
10,929
911
46
4
0
228,095
2
L
Discordia
9,116
760
21
2
0
198,735
0
W
Cthulhu
9,724
810
34
3
0
237,583
1
W
Sol
10,358
863
70
6
0
214,433
0
L
Cthulhu
7,158
597
20
2
0
213,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role