Player Matchup

Sun Wukong
Sun Wukong
IceAcr
Sun Wukong
Level 60
God Stats
14W - 24L
1,426 SR
Queue Stats
273W - 279L
1,403 Elo+
Party 2
Medusa
Medusa
Mr_Marafi_Q8
Medusa
Level 64
God Stats
0W - 3L
1,770 SR
Queue Stats
31W - 43L
1,285 Elo+
Solo
Nox
Nox
PeonYourGrave
Nox
Level 78
God Stats
12W - 15L
1,506 SR
Queue Stats
328W - 416L
1,354 Elo+
Solo
Athena
Athena
ProfKilya8052
Athena
Level 49
God Stats
0W - 3L
1,197 SR
Queue Stats
2W - 4L
1,142 Elo+
Solo
Loki
Loki
Syrinx14
Loki
Level 27
God Stats
38W - 35L
1,434 SR
Queue Stats
196W - 212L
1,382 Elo+
Party 2
Team Averages
Level 56
1,466 SR
1,313 Elo+

VS

Team Averages
Level 80
1,291 SR
1,400 Elo+
Hercules
Hercules
BrunnoSMoreno
Hercules
Level 88
God Stats
1W - 1L
1,173 SR
Queue Stats
78W - 66L
1,365 Elo+
Party 1
Neith
Neith
Cookiecomleite
Neith
Level 47
God Stats
2W - 1L
1,481 SR
Queue Stats
86W - 82L
1,444 Elo+
Party 1
Bakasura
Bakasura
CyndiDivaS2
Bakasura
Level 60
God Stats
10W - 7L
1,432 SR
Queue Stats
351W - 377L
1,397 Elo+
Party 1
Ra
Ra
MAMYLODOCE
Ra
Level 69
God Stats
4W - 5L
1,131 SR
Queue Stats
97W - 127L
1,355 Elo+
Solo
Chronos
Chronos
chefeguilherme
Chronos
Level 136
God Stats
2W - 6L
1,239 SR
Queue Stats
139W - 127L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IceAcr
Sun Wukong
19
4 / 6 / 1
12,132
506
18,679
25,755
22,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
17
7 / 11 / 4
11,372
474
16,213
24,906
10,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 6 / 0
9,703
404
6,147
17,042
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 11
11,559
482
13,260
32,830
29,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
1 / 13 / 3
8,926
372
6,165
18,139
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrunnoSMoreno
Hercules
19
6 / 0 / 11
12,687
529
18,779
19,890
23,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 7 / 17
11,731
489
14,632
17,006
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
CyndiDivaS2
Bakasura
20
21 / 0 / 8
15,375
641
25,151
13,893
7,809
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 11
12,139
506
10,753
16,400
9,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 8
13,998
583
25,443
17,540
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
14
Kills
41
41
Deaths
14
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
BrunnoSMoreno
Hercules
6
0
11
11.5
W
2
7
17
1.5
W
Bakasura
CyndiDivaS2
Bakasura
21
0
8
25
L
Sun Wukong
IceAcr
Sun Wukong
4
6
1
0.75
W
3
6
11
1.42
L
Medusa
7
11
4
0.82
L
0
6
0
0
L
2
5
11
1.5
L
Loki
1
13
3
0.19
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,464
Damage
94,758
118,672
Taken
84,729
77,330
Mitigated
57,572
25,202
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BrunnoSMoreno
Hercules
18,779
5,506
0
7,266
19,890
23,772
728
5,371
14,519
0
55,018
W
14,632
5,084
484
4,361
17,006
7,692
1,894
3,464
13,542
0
62,354
W
Bakasura
CyndiDivaS2
Bakasura
25,151
15,908
0
5,635
13,893
7,809
468
2,724
11,169
0
77,650
L
Sun Wukong
IceAcr
Sun Wukong
18,679
5,117
0
8,188
25,755
22,937
70
7,276
17,226
0
85,018
W
10,753
160
2,480
5,364
16,400
9,948
1,718
3,999
12,401
73,483
0
L
Medusa
16,213
9,380
267
2,951
24,906
10,575
1,368
7,393
16,316
0
81,175
L
6,147
308
0
2,292
17,042
7,590
1,166
6,784
9,819
61,787
0
L
13,260
3,587
1,425
9,999
32,830
29,537
42
7,723
22,819
59,352
0
L
Loki
6,165
999
0
80
18,139
6,691
0
5,973
10,958
0
49,445
W
25,443
6,715
0
5,377
17,540
8,351
6,377
3,849
13,691
113,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
65,930
547
Minions Killed
567
0
Camps Cleared
0
2,020,734
Distance Traveled
2,220,014
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,687
529
83
3
0
457,325
1
W
Neith
11,731
489
95
4
0
371,722
0
W
Bakasura
15,375
641
124
5
0
534,107
0
L
Sun Wukong
12,132
506
147
6
0
445,592
4
W
Ra
12,139
506
96
4
0
405,780
4
L
Medusa
11,372
474
124
5
0
340,041
0
L
Nox
9,703
404
116
5
0
365,120
0
L
Athena
11,559
482
79
3
0
469,191
5
L
Loki
8,926
372
81
3
0
400,790
0
W
Chronos
13,998
583
169
7
0
451,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role