Player Matchup

Medusa
Medusa
BigDawgInDisHoe1
Medusa
Level 22
God Stats
8W - 5L
1,477 SR
Queue Stats
97W - 97L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
GrannySlayer
Gilgamesh
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 34L
1,623 Elo+
Party 2
Hel
Hel
Jogadux
Hel
Level 19
God Stats
3W - 0L
1,543 SR
Queue Stats
51W - 45L
1,606 Elo+
Solo
Cthulhu
Cthulhu
ZzAzrielzZ
Cthulhu
Level 18
God Stats
2W - 0L
1,662 SR
Queue Stats
13W - 11L
1,408 Elo+
Party 3
Loki
Loki
ZzsoulreaverzZ
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,399 Elo+
Party 3
Team Averages
Level 24
1,536 SR
1,501 Elo+

VS

Team Averages
Level 10
1,531 SR
1,299 Elo+
Baron Samedi
Baron Samedi
Trashoboklusho
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
West20105
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anhur
Anhur
Wizok08
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,172 Elo+
Solo
Achilles
Achilles
batiato1
Achilles
Level 29
God Stats
14W - 7L
1,655 SR
Queue Stats
113W - 151L
1,352 Elo+
Solo
Ymir
Ymir
nikolanedev06
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,976
598
9,695
8,241
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
GrannySlayer
Gilgamesh
13
1 / 2 / 1
7,954
530
3,764
6,837
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
14
10 / 2 / 2
9,291
619
9,641
9,928
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZzAzrielzZ
Cthulhu
10
2 / 3 / 8
7,122
475
8,165
12,253
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
8 / 2 / 6
9,153
610
6,903
8,971
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Trashoboklusho
Baron Samedi
8
1 / 8 / 3
6,249
417
6,533
9,208
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
West20105
Cthulhu
11
4 / 4 / 2
7,523
502
7,011
10,657
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Wizok08
Anhur
10
2 / 7 / 2
6,515
434
5,419
10,291
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
batiato1
Achilles
11
2 / 6 / 0
6,520
435
6,975
14,431
11,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 5 / 0
4,643
310
221
4,438
1,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
29
Kills
9
9
Deaths
30
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Gilgamesh
GrannySlayer
Gilgamesh
1
2
1
0.75
W
Hel
10
2
2
5.5
L
Baron Samedi
Trashoboklusho
Baron Samedi
1
8
3
0.31
L
Cthulhu
West20105
Cthulhu
4
4
2
1.25
L
Anhur
Wizok08
Anhur
2
7
2
0.43
W
Cthulhu
ZzAzrielzZ
Cthulhu
2
3
8
2
W
8
2
6
5.5
L
Achilles
batiato1
Achilles
2
6
0
0.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
26,159
46,230
Taken
49,025
20,566
Mitigated
26,978
15,992
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,695
5,635
0
3,305
8,241
2,831
2,362
679
7,440
0
48,370
W
Gilgamesh
GrannySlayer
Gilgamesh
3,764
984
0
1,943
6,837
3,347
1,426
3,223
3,224
0
30,910
W
Hel
9,641
1,299
994
5,250
9,928
3,202
2,814
2,543
6,989
61,427
0
L
Baron Samedi
Trashoboklusho
Baron Samedi
6,533
1,763
244
580
9,208
2,994
0
2,357
6,604
14,498
0
L
Cthulhu
West20105
Cthulhu
7,011
838
0
2,397
10,657
8,409
150
2,326
8,177
23,496
0
L
Anhur
Wizok08
Anhur
5,419
3,171
0
820
10,291
2,538
62
4,704
5,193
0
22,737
W
Cthulhu
ZzAzrielzZ
Cthulhu
8,165
1,422
0
2,306
12,253
8,454
59
3,329
8,625
19,947
0
W
6,903
2,392
0
2,194
8,971
2,732
455
2,607
6,187
0
38,136
L
Achilles
batiato1
Achilles
6,975
1,140
0
3,376
14,431
11,363
0
3,918
10,059
0
33,126
L
221
157
0
23
4,438
1,674
0
3,051
1,186
1,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
31,450
340
Minions Killed
152
0
Camps Cleared
0
1,468,956
Distance Traveled
1,178,322
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,976
598
85
6
0
285,156
2
W
Gilgamesh
7,954
530
50
3
0
290,274
1
W
Hel
9,291
619
97
6
0
276,237
0
L
Baron Samedi
6,249
417
15
1
0
256,357
2
L
Cthulhu
7,523
502
43
3
0
291,738
0
L
Anhur
6,515
434
36
2
0
265,860
0
W
Cthulhu
7,122
475
27
2
0
297,396
3
W
Loki
9,153
610
81
5
0
319,893
0
L
Achilles
6,520
435
49
3
0
222,801
0
L
Ymir
4,643
310
9
1
0
141,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role