Player Matchup

Gilgamesh
Gilgamesh
Lucifer ECG
Gilgamesh
Level 66
God Stats
20W - 14L
1,697 SR
Queue Stats
91W - 86L
1,516 Elo+
Party 1
Anubis
Anubis
Rose ECG
Anubis
Level 88
God Stats
3W - 0L
1,642 SR
Queue Stats
87W - 112L
1,372 Elo+
Party 1
Cerberus
Cerberus
Snow ECG
Cerberus
Level 8
God Stats
13W - 12L
1,500 SR
Queue Stats
67W - 56L
1,479 Elo+
Party 1
Team Averages
Level 54
1,613 SR
1,456 Elo+

VS

Team Averages
Level 24
1,446 SR
1,279 Elo+
Cerberus
Cerberus
Cosmic Barrage
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 201L
1,237 Elo+
Solo
King Arthur
King Arthur
Hunting Baby
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,418 Elo+
Solo
Neith
Neith
LullyPop
Neith
Level 25
God Stats
26W - 42L
1,338 SR
Queue Stats
30W - 49L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lucifer ECG
Gilgamesh
13
12 / 2 / 2
10,057
838
13,134
7,070
4,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Rose ECG
Anubis
11
2 / 3 / 9
8,394
700
4,609
5,701
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Snow ECG
Cerberus
11
1 / 4 / 13
8,314
693
5,770
8,597
6,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 5 / 5
8,248
687
4,835
10,947
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Hunting Baby
King Arthur
11
4 / 4 / 4
8,350
696
3,474
10,368
4,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
LullyPop
Neith
10
3 / 6 / 5
8,097
675
5,973
8,056
2,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
5
0.9
L
King Arthur
Hunting Baby
King Arthur
4
4
4
1.5
W
Gilgamesh
Lucifer ECG
Gilgamesh
12
2
2
6.5
L
Neith
LullyPop
Neith
3
6
5
0.92
W
Anubis
Rose ECG
Anubis
2
3
9
2.17
W
Cerberus
Snow ECG
Cerberus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
14,282
21,368
Taken
29,371
13,374
Mitigated
15,158
2,787
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,835
905
0
1,501
10,947
7,698
0
4,187
6,760
15,967
0
L
King Arthur
Hunting Baby
King Arthur
3,474
596
692
1,314
10,368
4,877
0
3,094
7,274
0
16,756
W
Gilgamesh
Lucifer ECG
Gilgamesh
13,134
4,429
0
1,095
7,070
4,500
251
2,219
4,851
0
38,562
L
Neith
LullyPop
Neith
5,973
3,510
0
461
8,056
2,583
0
3,214
4,842
0
16,456
W
Anubis
Rose ECG
Anubis
4,609
275
0
21
5,701
2,741
395
1,658
4,043
25,542
0
W
Cerberus
Snow ECG
Cerberus
5,770
429
0
1,671
8,597
6,133
94
988
7,609
23,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
24,695
142
Minions Killed
86
0
Camps Cleared
0
627,619
Distance Traveled
549,969
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,248
687
24
2
0
207,983
4
L
King Arthur
8,350
696
28
2
0
212,495
4
W
Gilgamesh
10,057
838
31
3
0
227,954
2
L
Neith
8,097
675
34
3
0
129,491
1
W
Anubis
8,394
700
56
5
0
186,249
5
W
Cerberus
8,314
693
55
5
0
213,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role