Player Matchup

Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
CaptainFintien
Vulcan
Silver II
Level 66
God Stats
4W - 0L
1,902 SR
Queue Stats
111W - 117L
947 MMR
Solo
Ymir
Ymir
Silver III
Champion246812
Ymir
Silver III
Level 72
God Stats
3W - 1L
1,548 SR
Queue Stats
152W - 156L
772 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
FR33TBAG
Tsukuyomi
Silver I
Level 85
God Stats
18W - 12L
1,630 SR
Queue Stats
226W - 231L
1,008 MMR
Party 2
Guan Yu
Guan Yu
Silver II
iNFiNiTYzthepoop
Guan Yu
Silver II
Level 114
God Stats
59W - 42L
1,617 SR
Queue Stats
189W - 196L
783 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,640 SR
1,002 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,507 SR
977 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Silver V
Dark-R-Edge
The Morrigan
Silver V
Level 83
God Stats
9W - 9L
1,521 SR
Queue Stats
172W - 185L
544 MMR
Party 3
Nike
Nike
Silver I
Flowtrip
Nike
Silver I
Level 84
God Stats
21W - 11L
1,693 SR
Queue Stats
253W - 242L
1,064 MMR
Party 1
Nemesis
Nemesis
Silver II
Purqo
Nemesis
Silver II
Level 84
God Stats
25W - 26L
1,588 SR
Queue Stats
245W - 238L
833 MMR
Party 1
Neith
Neith
Bronze IV
gettheclapp
Neith
Bronze IV
Level 36
God Stats
1W - 3L
1,235 SR
Queue Stats
7W - 28L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
5 / 0 / 0
12,313
616
6,881
7,499
3,241
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 1
10,838
542
8,691
11,092
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 10
10,927
546
6,796
8,016
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
FR33TBAG
Tsukuyomi
17
4 / 1 / 8
10,028
501
11,613
10,729
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 0 / 4
11,249
562
12,050
12,077
10,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSetGilgameshChernobogTiamat

VS

Bans
JanusKumbhakarnaScyllaGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 3 / 2
9,875
494
4,517
11,881
10,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Dark-R-Edge
The Morrigan
16
1 / 3 / 3
8,881
444
3,899
9,895
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
17
0 / 2 / 1
10,157
508
7,432
20,014
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Purqo
Nemesis
16
2 / 4 / 2
9,322
466
8,063
14,859
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 0
7,978
399
2,440
8,495
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
0
5
L
Ares
 
Ares
3
3
2
1.33
W
4
5
1
0.9
W
3
0
10
8
L
The Morrigan
Dark-R-Edge
The Morrigan
1
3
3
0.83
W
Tsukuyomi
FR33TBAG
Tsukuyomi
4
1
8
8
L
Nike
0
2
1
0.25
L
Nemesis
Purqo
Nemesis
2
4
2
0.75
L
0
6
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,031
Damage
26,351
49,413
Taken
65,144
27,285
Mitigated
39,326
15,099
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,881
2,629
0
3,927
7,499
3,241
0
36
7,463
0
110,047
L
Ares
 
Ares
4,517
0
0
2,552
11,881
10,283
0
3,540
8,241
32,198
0
W
8,691
1,375
0
1,512
11,092
4,028
150
2,190
8,902
80,717
0
W
6,796
1,215
0
1,727
8,016
5,209
0
1,876
6,050
41,668
0
L
The Morrigan
Dark-R-Edge
The Morrigan
3,899
371
0
1,575
9,895
3,396
0
3,858
5,873
50,762
6,654
W
Tsukuyomi
FR33TBAG
Tsukuyomi
11,613
3,573
0
1,591
10,729
3,970
0
1,183
9,546
0
80,011
L
Nike
7,432
492
0
6,741
20,014
16,154
851
3,174
16,321
0
70,391
L
Nemesis
Purqo
Nemesis
8,063
2,896
0
1,506
14,859
5,787
0
4,309
10,470
0
77,276
L
2,440
607
0
759
8,495
3,706
753
582
7,913
0
42,796
W
12,050
1,566
1,506
4,836
12,077
10,837
734
1,742
9,470
0
78,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,355
Gold Earned
46,213
688
Minions Killed
533
0
Camps Cleared
0
2,000,057
Distance Traveled
1,817,569
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,313
616
183
9
0
352,787
8
L
Ares
9,875
494
54
3
0
370,494
8
W
Vulcan
10,838
542
149
7
0
382,697
7
W
Ymir
10,927
546
68
3
0
382,662
3
L
The Morrigan
8,881
444
108
5
0
354,777
12
W
Tsukuyomi
10,028
501
118
6
0
450,231
2
L
Nike
10,157
508
164
8
0
346,388
4
L
Nemesis
9,322
466
124
6
0
395,880
4
L
Neith
7,978
399
83
4
0
350,030
2
W
Guan Yu
11,249
562
170
9
0
431,680
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role