Player Matchup

Cabrakan
Cabrakan
Diamond III
FaultToIerant
Cabrakan
Diamond III
Level 159
God Stats
9W - 5L
1,711 SR
Queue Stats
113W - 92L
2,330 MMR
Solo
Gilgamesh
Gilgamesh
Grandmaster
Heeed
Gilgamesh
Grandmaster
Level 158
God Stats
13W - 6L
1,896 SR
Queue Stats
212W - 142L
3,195 MMR
Solo
Pele
Pele
Platinum I
YourTyrsDontFall
Pele
Platinum I
Level 63
God Stats
3W - 4L
1,614 SR
Queue Stats
35W - 19L
2,243 MMR
Solo
Chiron
Chiron
Masters
rzkill
Chiron
Masters
Level 160
God Stats
4W - 5L
1,698 SR
Queue Stats
294W - 260L
2,510 MMR
Solo
Agni
Agni
Diamond II
ƒeelted
Agni
Diamond II
Level 157
God Stats
4W - 2L
1,942 SR
Queue Stats
406W - 369L
2,366 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,772 SR
2,529 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,702 SR
2,529 MMR
Tyr
Tyr
Masters
Espurs
Tyr
Masters
Level 63
God Stats
59W - 47L
1,719 SR
Queue Stats
272W - 205L
2,745 MMR
Solo
Bastet
Bastet
Platinum I
Jwr1ght
Bastet
Platinum I
Level 160
God Stats
3W - 1L
1,816 SR
Queue Stats
137W - 111L
2,172 MMR
Party 1
Sol
Sol
Grandmaster
SOULRE4P3R
Sol
Grandmaster
Level 160
God Stats
48W - 28L
1,867 SR
Queue Stats
836W - 773L
3,292 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Shmeepo
Heimdallr
Diamond III
Level 154
God Stats
44W - 33L
1,606 SR
Queue Stats
315W - 289L
2,224 MMR
Party 1
Ganesha
Ganesha
Diamond II
xlRafael66
Ganesha
Diamond II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 201L
2,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FaultToIerant
Cabrakan
18
4 / 7 / 2
11,790
513
7,942
23,461
20,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Heeed
Gilgamesh
19
0 / 6 / 4
12,061
524
14,728
31,197
23,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 9 / 3
11,431
497
12,909
19,870
12,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
rzkill
Chiron
20
6 / 4 / 1
13,685
595
13,828
18,193
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
16
0 / 9 / 3
10,358
450
11,837
14,963
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaSetTiamat

VS

Bans
SobekJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Espurs
Tyr
20
7 / 2 / 10
14,357
624
23,237
21,484
25,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
Jwr1ght
Bastet
20
11 / 4 / 8
14,932
649
18,136
18,855
8,462
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 8
14,821
644
23,184
17,009
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Shmeepo
Heimdallr
20
4 / 5 / 5
14,140
615
9,875
14,344
6,225
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
xlRafael66
Ganesha
17
0 / 3 / 16
12,383
538
8,938
25,731
26,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
15
Kills
35
35
Deaths
15
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
Espurs
Tyr
7
2
10
6
L
Cabrakan
FaultToIerant
Cabrakan
4
7
2
0.71
L
Gilgamesh
Heeed
Gilgamesh
0
6
4
0.33
W
Bastet
Jwr1ght
Bastet
11
4
8
3.75
W
13
1
8
17
W
Heimdallr
Shmeepo
Heimdallr
4
5
5
1.3
L
5
9
3
0.72
L
Chiron
rzkill
Chiron
6
4
1
1.63
W
Ganesha
xlRafael66
Ganesha
0
3
16
2.67
L
Agni
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,244
Damage
83,370
107,684
Taken
97,423
67,295
Mitigated
74,580
24,774
Healing
35,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Espurs
Tyr
23,237
2,970
0
10,521
21,484
25,997
0
3,705
17,403
0
103,349
L
Cabrakan
FaultToIerant
Cabrakan
7,942
1,009
0
2,832
23,461
20,258
0
9,466
13,930
67,517
0
L
Gilgamesh
Heeed
Gilgamesh
14,728
2,186
0
11,508
31,197
23,403
112
7,037
23,731
3,686
84,874
W
Bastet
Jwr1ght
Bastet
18,136
7,213
0
423
18,855
8,462
0
4,395
14,231
0
106,301
W
23,184
9,818
0
11,034
17,009
7,772
4,528
5,618
11,037
129,325
6,375
W
Heimdallr
Shmeepo
Heimdallr
9,875
5,540
0
5,580
14,344
6,225
5,012
1,396
12,948
0
117,212
L
12,909
2,883
0
1,310
19,870
12,062
0
6,719
13,151
0
71,385
L
Chiron
rzkill
Chiron
13,828
5,241
63
6,421
18,193
6,624
1,024
2,349
15,775
0
113,703
W
Ganesha
xlRafael66
Ganesha
8,938
1,138
0
7,638
25,731
26,124
0
7,011
18,556
27,352
0
L
Agni
11,837
729
0
2,640
14,963
4,948
0
5,744
9,219
69,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
70,633
744
Minions Killed
747
0
Camps Cleared
0
2,171,173
Distance Traveled
2,327,352
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,357
624
174
8
0
518,588
3
L
Cabrakan
11,790
513
102
4
0
424,549
2
L
Gilgamesh
12,061
524
177
8
0
471,678
4
W
Bastet
14,932
649
149
6
0
506,685
3
W
Sol
14,821
644
204
9
0
450,177
11
W
Heimdallr
14,140
615
201
9
0
395,792
1
L
Pele
11,431
497
110
5
0
458,263
8
L
Chiron
13,685
595
211
9
0
435,729
3
W
Ganesha
12,383
538
19
1
0
456,110
7
L
Agni
10,358
450
144
6
0
380,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role