Player Matchup

Ne Zha
Ne Zha
Ashandbob1239
Ne Zha
Level 29
God Stats
7W - 2L
1,686 SR
Queue Stats
245W - 173L
1,601 Elo+
Party 1
Fafnir
Fafnir
Briochegrillée
Fafnir
Level 64
God Stats
9W - 5L
1,605 SR
Queue Stats
457W - 347L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
Slenderbeast030
Zhong Kui
Level 89
God Stats
3W - 3L
1,371 SR
Queue Stats
694W - 577L
1,472 Elo+
Party 1
Team Averages
Level 61
1,554 SR
1,567 Elo+

VS

Team Averages
Level 26
1,486 SR
1,363 Elo+
Zeus
Zeus
Dirtyrambo007
Zeus
Level 24
God Stats
1W - 4L
1,401 SR
Queue Stats
35W - 46L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Rubis7864
Cthulhu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 47L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
emre100502
Gilgamesh
Level 28
God Stats
20W - 21L
1,556 SR
Queue Stats
66W - 81L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 14
11,116
695
11,535
15,018
6,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 14
13,187
824
12,575
18,926
20,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Slenderbeast030
Zhong Kui
16
11 / 0 / 11
12,294
768
21,738
12,437
10,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
9,242
578
9,677
16,559
4,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Rubis7864
Cthulhu
12
0 / 5 / 5
9,079
567
8,997
16,797
13,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
emre100502
Gilgamesh
12
3 / 6 / 2
9,316
582
9,926
17,738
7,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
5
5
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
W
8
0
14
15
L
2
12
1
0.21
L
Cthulhu
Rubis7864
Cthulhu
0
5
5
0.5
W
Zhong Kui
Slenderbeast030
Zhong Kui
11
0
11
16.5
L
Gilgamesh
emre100502
Gilgamesh
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,848
Damage
28,600
46,381
Taken
51,094
36,845
Mitigated
25,209
15,428
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,535
3,578
0
2,704
15,018
6,168
950
7,329
7,689
0
40,240
W
12,575
4,072
0
5,180
18,926
20,530
579
6,575
12,351
32,068
0
L
9,677
2,361
735
1,155
16,559
4,792
0
8,936
7,403
35,805
0
L
Cthulhu
Rubis7864
Cthulhu
8,997
476
312
116
16,797
13,177
0
12,580
3,722
30,957
0
W
Zhong Kui
Slenderbeast030
Zhong Kui
21,738
1,825
0
7,544
12,437
10,147
399
4,860
7,577
72,890
0
L
Gilgamesh
emre100502
Gilgamesh
9,926
1,534
616
3,008
17,738
7,240
0
11,677
5,585
0
30,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
27,637
179
Minions Killed
142
0
Camps Cleared
0
909,245
Distance Traveled
761,863
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,116
695
35
2
0
298,283
1
W
Fafnir
13,187
824
29
2
0
304,877
5
L
Zeus
9,242
578
55
3
0
182,347
2
L
Cthulhu
9,079
567
47
3
0
296,865
3
W
Zhong Kui
12,294
768
115
7
0
306,085
1
L
Gilgamesh
9,316
582
40
3
0
282,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role