Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Layinx
Fenrir
Level 19
God Stats
1W - 1L
1,171 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 1
Bellona
Bellona
ZachZach
Bellona
Level 40
God Stats
4W - 5L
1,849 SR
Queue Stats
47W - 53L
1,467 Elo+
Party 1
Horus
Horus
altternation
Horus
Level 45
God Stats
3W - 1L
1,705 SR
Queue Stats
50W - 53L
1,462 Elo+
Party 1
Scylla
Scylla
theblackream
Scylla
Level 18
God Stats
2W - 1L
1,474 SR
Queue Stats
18W - 18L
1,437 Elo+
Party 1
Team Averages
Level 28
1,540 SR
1,462 Elo+

VS

Team Averages
Level 10
1,396 SR
1,447 Elo+
Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D3m0nBabY95
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Dabstronaut
Chernobog
Level 23
God Stats
2W - 3L
1,373 SR
Queue Stats
102W - 80L
1,498 Elo+
Solo
Loki
Loki
DeathMirr
Loki
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Nasorer91
Zeus
Level 8
God Stats
0W - 3L
1,106 SR
Queue Stats
40W - 65L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
6 / 0 / 0
5,231
747
3,836
3,020
731
Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Layinx
Fenrir
4
0 / 0 / 0
3,664
523
101
2,953
875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
ZachZach
Bellona
9
3 / 0 / 0
5,015
716
1,802
2,331
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 0 / 4
4,741
677
1,582
4,441
1,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
8
3 / 0 / 0
4,788
684
1,787
2,446
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,951
564
2,235
2,701
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
D3m0nBabY95
Cthulhu
4
0 / 4 / 0
3,331
476
979
3,602
1,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Dabstronaut
Chernobog
4
0 / 2 / 0
3,412
487
1,430
2,897
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
5
0 / 3 / 0
3,327
475
32
2,239
474
Boots

Boots

+6%
Movement Speed

Zeus
6
0 / 4 / 0
3,885
555
1,447
2,997
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
13
Kills
0
0
Deaths
13
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
0
6
L
Sol
 
Sol
0
0
0
0
L
Cthulhu
D3m0nBabY95
Cthulhu
0
4
0
0
L
Chernobog
Dabstronaut
Chernobog
0
2
0
0
L
Loki
0
3
0
0
W
Fenrir
Layinx
Fenrir
0
0
0
0
L
Zeus
0
4
0
0
W
Bellona
ZachZach
Bellona
3
0
0
3
W
1
0
4
3
W
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,108
Damage
6,123
15,191
Taken
14,436
4,827
Mitigated
4,240
5,507
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,836
2,178
0
1,478
3,020
731
702
1,172
1,728
0
15,785
L
Sol
 
Sol
2,235
406
0
1,513
2,701
794
0
0
2,701
15,879
2,485
L
Cthulhu
D3m0nBabY95
Cthulhu
979
187
0
194
3,602
1,594
0
0
3,602
4,000
0
L
Chernobog
Dabstronaut
Chernobog
1,430
820
0
394
2,897
487
46
0
2,897
0
7,868
L
Loki
32
0
0
0
2,239
474
0
0
2,239
0
4,250
W
Fenrir
Layinx
Fenrir
101
0
0
493
2,953
875
0
276
2,655
0
10,700
L
Zeus
1,447
291
0
0
2,997
891
0
1,569
1,210
9,860
0
W
Bellona
ZachZach
Bellona
1,802
272
0
598
2,331
1,031
240
179
2,152
0
19,390
W
1,582
884
447
1,564
4,441
1,600
306
1,168
3,231
0
8,999
W
Scylla
1,787
216
0
927
2,446
590
428
1,480
836
14,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
17,906
163
Minions Killed
97
0
Camps Cleared
0
657,147
Distance Traveled
551,579
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,231
747
37
5
0
106,802
2
L
Sol
3,951
564
40
6
0
156,747
0
L
Cthulhu
3,331
476
7
1
0
101,590
0
L
Chernobog
3,412
487
17
2
0
71,888
0
L
Loki
3,327
475
5
1
0
104,778
0
W
Fenrir
3,664
523
25
4
0
129,156
0
L
Zeus
3,885
555
28
4
0
116,576
1
W
Bellona
5,015
716
47
7
0
157,327
1
W
Horus
4,741
677
17
2
0
149,362
2
W
Scylla
4,788
684
37
5
0
114,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role