Player Matchup

Raijin
Raijin
EJSMonster
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,246 Elo+
Solo
Anhur
Anhur
MrsBennett1788
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Artemis
Artemis
Space-Walker9000
Artemis
Level 18
God Stats
0W - 3L
1,292 SR
Queue Stats
145W - 180L
1,442 Elo+
Solo
Heimdallr
Heimdallr
WrothSpade
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 367L
1,398 Elo+
Solo
Cerberus
Cerberus
tager_1601
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,332 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,311 Elo+

VS

Team Averages
Level 19
1,385 SR
1,330 Elo+
Vulcan
Vulcan
EliteSwaggies
Vulcan
Level 39
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 21L
1,423 Elo+
Party 1
Thor
Thor
Ilx NoxMxrcy578
Thor
Level 15
God Stats
7W - 4L
1,287 SR
Queue Stats
7W - 10L
1,141 Elo+
Party 2
Susano
Susano
MR animal NL
Susano
Level 12
God Stats
2W - 2L
1,189 SR
Queue Stats
15W - 17L
1,070 Elo+
Party 2
Xbalanque
Xbalanque
Texelini
Xbalanque
Level 8
God Stats
3W - 1L
1,317 SR
Queue Stats
9W - 5L
1,652 Elo+
Party 1
Ravana
Ravana
starving_vulture
Ravana
Level 23
God Stats
5W - 5L
1,633 SR
Queue Stats
16W - 20L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EJSMonster
Raijin
8
0 / 5 / 1
5,168
369
2,405
8,373
1,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
2 / 12 / 0
5,021
359
2,526
9,739
2,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 4 / 0
6,166
440
3,485
7,442
2,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
WrothSpade
Heimdallr
8
0 / 4 / 0
5,316
380
3,658
8,599
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
tager_1601
Cerberus
10
1 / 7 / 2
5,991
428
5,278
11,677
4,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 5
7,951
568
13,524
6,249
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 3
6,649
475
4,671
5,392
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
10
3 / 4 / 8
6,635
474
5,127
7,688
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Texelini
Xbalanque
13
5 / 0 / 1
7,489
535
4,853
6,904
2,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
5 / 1 / 6
7,087
506
4,277
8,802
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
31
32
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
EJSMonster
Raijin
0
5
1
0.1
W
13
1
5
15.5
W
5
2
3
3.25
W
Susano
3
4
8
1.75
L
2
12
0
0.17
L
3
4
0
0.75
W
Xbalanque
Texelini
Xbalanque
5
0
1
5.5
L
Heimdallr
WrothSpade
Heimdallr
0
4
0
0
W
5
1
6
8
L
Cerberus
tager_1601
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
32,452
45,830
Taken
35,035
12,707
Mitigated
11,136
9,409
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
EJSMonster
Raijin
2,405
256
0
1,123
8,373
1,829
218
4,027
4,072
24,307
0
W
13,524
5,275
0
642
6,249
2,064
998
1,811
4,438
39,345
0
W
4,671
1,356
0
251
5,392
1,766
608
1,490
3,902
0
21,430
W
Susano
5,127
1,271
0
0
7,688
2,204
329
3,154
4,534
0
19,307
L
2,526
2,292
0
426
9,739
2,052
0
5,334
4,092
0
9,554
L
3,485
1,546
0
2,207
7,442
2,141
15
2,136
5,184
0
17,343
W
Xbalanque
Texelini
Xbalanque
4,853
1,535
0
2,573
6,904
2,140
1,696
234
6,670
0
39,158
L
Heimdallr
WrothSpade
Heimdallr
3,658
1,619
0
2,823
8,599
2,439
66
678
7,875
0
22,124
W
4,277
1,474
501
4,329
8,802
2,962
0
994
7,808
0
31,354
L
Cerberus
tager_1601
Cerberus
5,278
443
294
2,536
11,677
4,246
0
566
11,083
32,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
35,811
219
Minions Killed
266
0
Camps Cleared
0
1,081,343
Distance Traveled
1,393,927
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,168
369
39
3
0
228,636
0
W
Vulcan
7,951
568
63
5
0
265,738
2
W
Thor
6,649
475
48
3
0
298,197
0
W
Susano
6,635
474
27
2
0
296,951
0
L
Anhur
5,021
359
14
1
0
222,523
2
L
Artemis
6,166
440
54
4
0
229,572
0
W
Xbalanque
7,489
535
70
5
0
258,474
4
L
Heimdallr
5,316
380
35
3
0
195,053
0
W
Ravana
7,087
506
58
4
0
274,567
2
L
Cerberus
5,991
428
77
6
0
205,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role