Player Matchup

Ymir
Ymir
Aurecos18
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,413 Elo+
Solo
Ah Puch
Ah Puch
Psychopath_Style
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,459 Elo+
Solo
Thor
Thor
TRM_Amwoy
Thor
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,499 Elo+
Solo
Loki
Loki
The1wingedangel7
Loki
Level 5
God Stats
3W - 2L
1,634 SR
Queue Stats
16W - 15L
1,388 Elo+
Solo
Rama
Rama
magicaflox
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 194L
1,388 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,429 Elo+

VS

Team Averages
Level 25
1,511 SR
1,487 Elo+
Serqet
Serqet
Amy-sedaris_
Serqet
Level 23
God Stats
8W - 10L
1,543 SR
Queue Stats
45W - 47L
1,523 Elo+
Solo
Bakasura
Bakasura
Stewieondrugs
Bakasura
Level 23
God Stats
15W - 15L
1,526 SR
Queue Stats
27W - 24L
1,513 Elo+
Solo
Chiron
Chiron
Tepamourunane
Chiron
Level 37
God Stats
8W - 5L
1,520 SR
Queue Stats
24W - 19L
1,505 Elo+
Party 1
Sobek
Sobek
Xanttrias
Sobek
Level 16
God Stats
5W - 6L
1,455 SR
Queue Stats
18W - 13L
1,477 Elo+
Party 1
Ra
Ra
bambelio
Ra
Level 24
God Stats
10W - 8L
1,511 SR
Queue Stats
69W - 62L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 1
7,696
481
2,837
11,412
5,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 3 / 2
7,162
448
6,079
4,848
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
13
2 / 7 / 3
8,197
512
3,776
9,841
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
7 / 3 / 3
9,029
564
7,625
9,532
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
7,541
471
3,776
12,225
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
13 / 3 / 1
10,641
665
12,992
12,658
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Stewieondrugs
Bakasura
16
3 / 3 / 2
9,521
595
8,863
12,414
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
7,290
456
6,532
7,976
2,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Xanttrias
Sobek
12
2 / 3 / 2
6,747
422
2,233
11,564
6,671
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
4,873
305
0
971
248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
20
21
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
13
3
1
4.5
L
Ymir
2
3
1
0.83
L
2
3
2
1
W
Bakasura
Stewieondrugs
Bakasura
3
3
2
1.33
L
Thor
2
7
3
0.5
W
2
4
3
0.88
L
7
3
3
2.83
W
Sobek
Xanttrias
Sobek
2
3
2
1
W
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
30,620
47,858
Taken
45,583
16,854
Mitigated
21,487
6,672
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
12,992
3,634
0
4,190
12,658
5,349
51
2,401
10,257
0
73,020
L
Ymir
2,837
815
111
709
11,412
5,251
87
0
10,052
24,242
0
L
6,079
645
0
1,019
4,848
1,262
0
464
4,219
34,733
0
W
Bakasura
Stewieondrugs
Bakasura
8,863
6,281
0
5,475
12,414
6,663
1,829
972
11,352
0
65,140
L
Thor
3,776
688
0
919
9,841
3,687
411
246
9,178
0
37,809
W
6,532
2,236
578
1,949
7,976
2,556
509
2,291
5,463
0
40,738
L
7,625
2,902
0
904
9,532
3,255
0
800
8,208
0
52,704
W
Sobek
Xanttrias
Sobek
2,233
74
0
2,993
11,564
6,671
355
2,119
9,251
17,014
0
W
0
0
0
385
971
248
0
581
336
1,824
0
L
3,776
2,392
0
3,010
12,225
3,399
1,135
723
11,305
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
39,072
356
Minions Killed
400
0
Camps Cleared
0
1,432,595
Distance Traveled
1,224,969
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,641
665
124
8
0
343,625
7
L
Ymir
7,696
481
32
2
0
313,835
2
L
Ah Puch
7,162
448
72
5
0
200,564
4
W
Bakasura
9,521
595
154
10
0
306,290
3
L
Thor
8,197
512
83
5
0
313,585
1
W
Chiron
7,290
456
94
6
0
264,714
1
L
Loki
9,029
564
87
5
0
319,842
3
W
Sobek
6,747
422
18
1
0
280,243
3
W
Ra
4,873
305
10
1
0
30,097
0
L
Rama
7,541
471
82
5
0
284,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role