Player Matchup

Terra
Terra
 
Terra
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MNCPLAIN
Bakasura
Level 6
God Stats
4W - 3L
1,757 SR
Queue Stats
17W - 18L
1,249 Elo+
Party 1
Anubis
Anubis
Mnc killz
Anubis
Level 29
God Stats
49W - 51L
1,464 SR
Queue Stats
155W - 192L
1,328 Elo+
Party 1
Tyr
Tyr
SolrakX
Tyr
Level 25
God Stats
7W - 7L
1,591 SR
Queue Stats
78W - 75L
1,479 Elo+
Solo
Hun Batz
Hun Batz
uwusan
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,458 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,403 Elo+

VS

Team Averages
Level 7
1,467 SR
1,430 Elo+
Olorun
Olorun
BestLeaguePlayer
Olorun
Level 24
God Stats
36W - 21L
1,558 SR
Queue Stats
377W - 284L
1,645 Elo+
Solo
Ymir
Ymir
JerryOni
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ZeroVuze
Artemis
Level 2
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Bellona
Bellona
mahdi1775
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo
Thor
Thor
zifranius02
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
2 / 0 / 1
5,020
628
2,491
3,763
1,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
MNCPLAIN
Bakasura
7
2 / 1 / 5
4,653
582
2,457
3,119
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Mnc killz
Anubis
9
7 / 1 / 2
5,735
717
3,536
3,128
1,515
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Tyr
10
1 / 0 / 0
5,456
682
2,094
3,973
1,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
uwusan
Hun Batz
8
2 / 1 / 3
5,127
641
2,148
5,627
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,635
579
3,251
4,816
1,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ymir
4
0 / 2 / 0
3,572
447
154
2,864
851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
ZeroVuze
Artemis
6
1 / 4 / 0
3,961
495
1,895
4,420
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
mahdi1775
Bellona
5
1 / 5 / 0
3,875
484
423
3,751
1,529
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
3,710
464
704
4,490
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
3
3
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
1
2.5
L
1
1
0
1
L
Ymir
0
2
0
0
W
Bakasura
MNCPLAIN
Bakasura
2
1
5
4.5
W
Anubis
Mnc killz
Anubis
7
1
2
8
W
Tyr
1
0
0
1
L
Artemis
ZeroVuze
Artemis
1
4
0
0.25
L
Bellona
mahdi1775
Bellona
1
5
0
0.2
W
Hun Batz
uwusan
Hun Batz
2
1
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,726
Damage
6,427
19,610
Taken
20,341
6,332
Mitigated
5,652
7,072
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,491
583
87
1,056
3,763
1,206
0
1,112
2,651
17,626
0
L
3,251
1,610
9
1,445
4,816
1,368
0
1,046
3,720
24,365
0
L
Ymir
154
33
0
470
2,864
851
0
1,018
1,766
1,773
0
W
Bakasura
MNCPLAIN
Bakasura
2,457
1,666
0
390
3,119
718
91
1,100
2,019
0
9,630
W
Anubis
Mnc killz
Anubis
3,536
150
0
988
3,128
1,515
817
0
3,128
19,087
0
W
Tyr
2,094
126
0
2,068
3,973
1,485
0
1,063
2,910
0
29,038
L
Artemis
ZeroVuze
Artemis
1,895
1,019
0
135
4,420
939
0
1,694
2,644
0
14,023
L
Bellona
mahdi1775
Bellona
423
131
0
0
3,751
1,529
0
2,017
1,713
0
4,246
W
Hun Batz
uwusan
Hun Batz
2,148
766
0
2,483
5,627
1,408
0
130
5,497
0
19,361
L
704
418
0
954
4,490
965
0
252
4,238
0
12,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
19,753
197
Minions Killed
111
0
Camps Cleared
0
750,637
Distance Traveled
554,167
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,020
628
25
3
0
156,165
1
L
Olorun
4,635
579
45
6
0
123,527
2
L
Ymir
3,572
447
5
1
0
113,902
0
W
Bakasura
4,653
582
26
3
0
153,891
0
W
Anubis
5,735
717
29
4
0
115,819
1
W
Tyr
5,456
682
68
9
0
163,830
1
L
Artemis
3,961
495
25
3
0
130,784
0
L
Bellona
3,875
484
8
1
0
77,639
0
W
Hun Batz
5,127
641
49
6
0
160,932
2
L
Thor
3,710
464
28
4
0
108,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role