Player Matchup

Izanami
Izanami
Alosno_so
Izanami
Level 18
God Stats
1W - 1L
1,438 SR
Queue Stats
23W - 26L
1,435 Elo+
Party 1
Arachne
Arachne
Apofius
Arachne
Level 88
God Stats
21W - 17L
1,577 SR
Queue Stats
822W - 861L
1,473 Elo+
Solo
Sol
Sol
KuraiQrow_
Sol
Level 108
God Stats
20W - 20L
1,162 SR
Queue Stats
190W - 171L
1,476 Elo+
Party 1
Merlin
Merlin
ZorroKyubi
Merlin
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 164L
1,479 Elo+
Party 1
Khepri
Khepri
guiblade9
Khepri
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
202W - 184L
1,476 Elo+
Party 1
Team Averages
Level 88
1,435 SR
1,468 Elo+

VS

Team Averages
Level 101
1,498 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HUNTERZSKILLZ
Fenrir
Level 107
God Stats
34W - 32L
1,444 SR
Queue Stats
454W - 438L
1,419 Elo+
Party 2
Yemoja
Yemoja
KinouLRapido07
Yemoja
Level 108
God Stats
11W - 10L
1,540 SR
Queue Stats
351W - 348L
1,482 Elo+
Party 3
Apollo
Apollo
TheMath07
Apollo
Level 89
God Stats
23W - 11L
1,567 SR
Queue Stats
254W - 258L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
umaru-chanxX
Kukulkan
Level 68
God Stats
5W - 8L
1,441 SR
Queue Stats
469W - 491L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alosno_so
Izanami
11
0 / 4 / 2
6,658
444
3,615
6,052
1,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Apofius
Arachne
15
1 / 0 / 2
8,335
556
3,559
8,927
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 0
9,336
622
7,292
7,302
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
ZorroKyubi
Merlin
14
0 / 3 / 0
7,862
524
4,452
5,947
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
guiblade9
Khepri
10
1 / 3 / 2
6,900
460
4,833
11,373
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 2
8,684
579
8,609
9,291
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 0 / 0
8,463
564
4,079
8,163
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 2 / 6
7,168
478
4,648
8,518
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
TheMath07
Apollo
13
1 / 0 / 4
7,019
468
4,123
8,126
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
umaru-chanxX
Kukulkan
12
0 / 4 / 2
6,808
454
3,302
5,389
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
12
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
2
7
L
Izanami
Alosno_so
Izanami
0
4
2
0.25
L
Arachne
Apofius
Arachne
1
0
2
2
W
3
0
0
3
W
1
2
6
2
L
5
2
0
2.5
W
Apollo
TheMath07
Apollo
1
0
4
3
L
Merlin
ZorroKyubi
Merlin
0
3
0
0
L
Khepri
guiblade9
Khepri
1
3
2
0.67
W
Kukulkan
umaru-chanxX
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,751
Damage
24,761
39,601
Taken
39,487
16,134
Mitigated
14,317
11,614
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,609
1,997
0
4,782
9,291
3,230
0
2,441
6,810
0
59,101
L
Izanami
Alosno_so
Izanami
3,615
2,034
0
339
6,052
1,909
451
1,170
4,882
0
50,016
L
Arachne
Apofius
Arachne
3,559
2,115
0
3,173
8,927
4,033
0
766
8,109
0
70,502
W
4,079
1,037
0
4,899
8,163
3,506
0
3,464
4,073
0
44,619
W
4,648
583
932
521
8,518
3,365
0
3,753
4,765
18,997
0
L
7,292
2,587
0
3,650
7,302
2,319
1,273
2,674
4,468
59,462
0
W
Apollo
TheMath07
Apollo
4,123
3,301
0
3,051
8,126
2,487
0
3,208
4,918
0
46,043
L
Merlin
ZorroKyubi
Merlin
4,452
662
0
1,256
5,947
2,131
338
0
5,947
44,047
0
L
Khepri
guiblade9
Khepri
4,833
330
171
3,025
11,373
5,742
49
2,660
8,245
14,693
0
W
Kukulkan
umaru-chanxX
Kukulkan
3,302
570
0
331
5,389
1,729
0
3,045
2,344
32,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,091
Gold Earned
38,142
457
Minions Killed
422
0
Camps Cleared
0
1,343,096
Distance Traveled
1,390,818
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,684
579
110
7
0
320,169
0
L
Izanami
6,658
444
103
7
0
263,484
0
L
Arachne
8,335
556
124
8
0
323,457
4
W
Fenrir
8,463
564
122
8
0
305,084
3
W
Yemoja
7,168
478
23
2
0
281,261
9
L
Sol
9,336
622
119
8
0
264,232
1
W
Apollo
7,019
468
93
6
0
246,235
3
L
Merlin
7,862
524
100
7
0
220,116
1
L
Khepri
6,900
460
11
1
0
271,807
0
W
Kukulkan
6,808
454
74
5
0
238,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role