Player Matchup

Danzaburou
Danzaburou
Fuwiz27
Danzaburou
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 112L
1,449 Elo+
Party 2
Cerberus
Cerberus
VoIcoIm
Cerberus
Level 65
God Stats
5W - 5L
1,492 SR
Queue Stats
64W - 69L
1,452 Elo+
Party 2
Sol
Sol
l3ykh
Sol
Level 97
God Stats
5W - 5L
1,470 SR
Queue Stats
77W - 78L
1,368 Elo+
Party 2
Team Averages
Level 84
1,487 SR
1,423 Elo+

VS

Team Averages
Level 68
1,641 SR
1,574 Elo+
Cthulhu
Cthulhu
Jackstamped
Cthulhu
Level 69
God Stats
3W - 2L
1,619 SR
Queue Stats
13W - 18L
1,312 Elo+
Solo
Ah Puch
Ah Puch
RON_ConZa
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,705 Elo+
Party 1
Chaac
Chaac
chete2000
Chaac
Level 67
God Stats
5W - 5L
1,803 SR
Queue Stats
7W - 13L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fuwiz27
Danzaburou
19
10 / 6 / 3
15,567
677
18,600
26,745
11,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
VoIcoIm
Cerberus
16
3 / 7 / 6
13,460
585
13,251
30,340
23,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
l3ykh
Sol
17
2 / 10 / 6
13,448
585
25,414
25,591
8,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackstamped
Cthulhu
17
4 / 4 / 13
14,273
621
18,147
24,001
23,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
RON_ConZa
Ah Puch
20
10 / 5 / 10
16,191
704
28,418
21,768
14,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
chete2000
Chaac
19
9 / 6 / 10
15,850
689
24,992
27,470
27,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
23
23
Deaths
15
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fuwiz27
Danzaburou
10
6
3
1.92
W
Cthulhu
Jackstamped
Cthulhu
4
4
13
2.63
W
Ah Puch
RON_ConZa
Ah Puch
10
5
10
3
L
Cerberus
VoIcoIm
Cerberus
3
7
6
0.86
W
Chaac
chete2000
Chaac
9
6
10
2.33
L
Sol
l3ykh
Sol
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
71,557
82,676
Taken
73,239
44,233
Mitigated
65,663
29,594
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fuwiz27
Danzaburou
18,600
8,865
1,036
9,351
26,745
11,644
727
14,036
12,709
0
80,335
W
Cthulhu
Jackstamped
Cthulhu
18,147
1,334
2,116
1,382
24,001
23,565
41
12,194
11,807
45,545
0
W
Ah Puch
RON_ConZa
Ah Puch
28,418
1,404
0
1,987
21,768
14,908
529
13,524
8,244
87,516
0
L
Cerberus
VoIcoIm
Cerberus
13,251
749
840
6,217
30,340
23,955
0
14,801
15,539
34,520
0
W
Chaac
chete2000
Chaac
24,992
4,778
1,353
8,076
27,470
27,190
889
13,007
14,463
339
71,291
L
Sol
l3ykh
Sol
25,414
6,809
880
11,270
25,591
8,634
921
18,142
7,449
70,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
46,314
277
Minions Killed
217
0
Camps Cleared
0
1,107,210
Distance Traveled
1,262,957
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,567
677
99
4
0
354,219
2
W
Cthulhu
14,273
621
42
2
0
426,153
1
W
Ah Puch
16,191
704
91
4
0
399,420
0
L
Cerberus
13,460
585
70
3
0
407,258
1
W
Chaac
15,850
689
84
4
0
437,384
0
L
Sol
13,448
585
108
5
0
345,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role