Player Matchup

Sol
Sol
Gold V
KimJongUnGames
Sol
Gold V
Level 110
God Stats
44W - 30L
1,297 SR
Queue Stats
326W - 318L
1,303 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
PatriotAct
Tsukuyomi
Gold V
Level 126
God Stats
33W - 28L
1,541 SR
Queue Stats
270W - 271L
1,272 MMR
Solo
Medusa
Medusa
Gold V
WickedZomb1e
Medusa
Gold V
Level 160
God Stats
23W - 23L
1,493 SR
Queue Stats
1,276W - 1,293L
1,267 MMR
Solo
Ymir
Ymir
Gold IV
dcpaul
Ymir
Gold IV
Level 86
God Stats
33W - 23L
1,626 SR
Queue Stats
85W - 87L
1,312 MMR
Solo
Ravana
Ravana
Gold V
van456456
Ravana
Gold V
Level 148
God Stats
26W - 19L
1,630 SR
Queue Stats
1,276W - 1,284L
1,310 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,517 SR
1,293 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,571 SR
1,293 MMR
Discordia
Discordia
Gold V
HEADHUNTER8265
Discordia
Gold V
Level 80
God Stats
30W - 21L
1,572 SR
Queue Stats
431W - 440L
1,318 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Joeito-HBTL
Cu Chulainn
Bronze IV
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,328 MMR
Solo
Cerberus
Cerberus
Gold V
Marty_Mar_1
Cerberus
Gold V
Level 104
God Stats
31W - 32L
1,637 SR
Queue Stats
448W - 436L
1,277 MMR
Solo
Loki
Loki
Silver I
PENATRATOR01
Loki
Silver I
Level 158
God Stats
18W - 23L
1,665 SR
Queue Stats
314W - 341L
1,262 MMR
Solo
Cupid
Cupid
Silver I
iRepDrippy
Cupid
Silver I
Level 106
God Stats
4W - 5L
1,483 SR
Queue Stats
71W - 65L
1,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 6
15,855
689
23,838
21,626
8,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PatriotAct
Tsukuyomi
20
10 / 7 / 12
14,202
617
18,588
21,272
9,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
11 / 8 / 7
15,315
666
19,849
24,613
11,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
dcpaul
Ymir
17
2 / 3 / 23
14,073
612
8,518
22,947
26,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
van456456
Ravana
18
4 / 6 / 11
13,034
567
9,147
20,788
16,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshAnhurScyllaAresAthena

VS

Bans
ArtemisYemojaSobekApolloChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HEADHUNTER8265
Discordia
19
5 / 10 / 11
12,626
549
14,512
15,550
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Joeito-HBTL
Cu Chulainn
16
0 / 8 / 11
10,400
452
8,677
16,522
13,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Marty_Mar_1
Cerberus
16
3 / 7 / 11
11,761
511
11,967
27,926
30,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 11 / 8
14,460
629
14,913
21,051
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
19
10 / 9 / 5
13,072
568
16,700
19,847
8,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
73
44
Kills
27
27
Deaths
45
59
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
HEADHUNTER8265
Discordia
5
10
11
1.05
L
Cu Chulainn
Joeito-HBTL
Cu Chulainn
0
8
11
0.69
W
17
3
6
6.67
L
Cerberus
Marty_Mar_1
Cerberus
3
7
11
1.21
L
9
11
8
1.18
W
Tsukuyomi
PatriotAct
Tsukuyomi
10
7
12
2.29
W
Medusa
11
8
7
1.81
W
Ymir
dcpaul
Ymir
2
3
23
4.5
L
Cupid
10
9
5
1.39
W
Ravana
van456456
Ravana
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,940
Damage
66,769
111,246
Taken
100,896
71,644
Mitigated
67,748
34,674
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HEADHUNTER8265
Discordia
14,512
521
0
332
15,550
5,770
0
6,191
9,359
59,589
0
L
Cu Chulainn
Joeito-HBTL
Cu Chulainn
8,677
1,447
0
874
16,522
13,288
258
3,328
13,194
4,289
37,280
W
23,838
8,540
0
11,677
21,626
8,725
8,167
6,105
15,521
111,150
0
L
Cerberus
Marty_Mar_1
Cerberus
11,967
423
0
3,541
27,926
30,812
0
10,949
16,977
47,953
0
L
14,913
5,737
0
1,948
21,051
9,707
20
6,757
14,294
0
75,317
W
Tsukuyomi
PatriotAct
Tsukuyomi
18,588
5,381
0
2,940
21,272
9,044
0
7,033
14,239
0
95,817
W
Medusa
19,849
11,512
0
9,361
24,613
11,034
7,457
6,802
17,811
0
118,856
W
Ymir
dcpaul
Ymir
8,518
981
0
4,214
22,947
26,702
394
7,340
15,607
25,529
0
L
Cupid
16,700
9,000
562
5,076
19,847
8,171
3,308
5,921
13,926
0
90,266
W
Ravana
van456456
Ravana
9,147
2,106
0
6,482
20,788
16,139
665
5,295
15,493
2,519
66,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,479
Gold Earned
62,319
597
Minions Killed
505
0
Camps Cleared
0
1,966,592
Distance Traveled
1,848,700
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,626
549
90
4
0
390,530
6
L
Cu Chulainn
10,400
452
61
3
0
371,942
6
W
Sol
15,855
689
157
7
0
401,192
5
L
Cerberus
11,761
511
76
3
0
365,088
4
L
Loki
14,460
629
125
5
0
362,229
2
W
Tsukuyomi
14,202
617
132
6
0
435,388
3
W
Medusa
15,315
666
171
7
0
347,381
6
W
Ymir
14,073
612
22
1
0
427,583
7
L
Cupid
13,072
568
153
7
0
358,911
0
W
Ravana
13,034
567
115
5
0
355,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role