Player Matchup

Hel
Hel
JCron
Hel
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
297W - 286L
1,552 Elo+
Solo
Neith
Neith
cpl_mcstabbish
Neith
Level 120
God Stats
4W - 14L
1,472 SR
Queue Stats
271W - 407L
1,289 Elo+
Solo
Chaac
Chaac
pewpaw
Chaac
Level 88
God Stats
0W - 2L
1,294 SR
Queue Stats
21W - 29L
1,378 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,407 Elo+

VS

Team Averages
Level 59
1,558 SR
1,412 Elo+
Anubis
Anubis
Matus292474
Anubis
Level 23
God Stats
3W - 3L
1,545 SR
Queue Stats
67W - 107L
1,223 Elo+
Solo
Hercules
Hercules
NevZed
Hercules
Level 27
God Stats
4W - 2L
1,547 SR
Queue Stats
41W - 35L
1,500 Elo+
Party 1
Izanami
Izanami
SailorYuka
Izanami
Level 126
God Stats
2W - 0L
1,582 SR
Queue Stats
50W - 39L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
JCron
Hel
18
11 / 10 / 8
15,054
717
26,559
20,941
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 3 / 13
13,751
655
10,071
13,416
10,679
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
pewpaw
Chaac
16
9 / 5 / 7
13,917
663
19,521
22,423
9,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 9 / 4
12,346
588
4,141
15,485
5,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NevZed
Hercules
18
5 / 8 / 10
14,635
697
12,890
27,955
28,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SailorYuka
Izanami
20
11 / 5 / 6
15,703
748
28,527
23,881
8,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
22
Kills
18
18
Deaths
22
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
JCron
Hel
11
10
8
1.5
W
Anubis
2
9
4
0.44
W
Hercules
NevZed
Hercules
5
8
10
1.25
W
Izanami
SailorYuka
Izanami
11
5
6
2.8
L
2
3
13
2.83
L
Chaac
pewpaw
Chaac
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,151
Damage
45,558
56,780
Taken
67,321
26,016
Mitigated
43,515
23,744
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
JCron
Hel
26,559
1,731
2,698
7,353
20,941
5,530
146
1,132
19,809
67,626
0
W
Anubis
4,141
284
732
2,613
15,485
5,567
206
4,243
11,018
31,948
0
W
Hercules
NevZed
Hercules
12,890
5,612
0
6,640
27,955
28,965
160
12,917
14,405
0
23,668
W
Izanami
SailorYuka
Izanami
28,527
22,119
0
8,477
23,881
8,983
3,121
8,380
15,059
0
128,329
L
10,071
2,874
888
4,186
13,416
10,679
1,567
1,616
11,800
0
52,298
L
Chaac
pewpaw
Chaac
19,521
5,396
393
8,226
22,423
9,807
0
1,820
20,603
35
76,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,722
Gold Earned
42,684
233
Minions Killed
202
0
Camps Cleared
0
1,011,983
Distance Traveled
920,509
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,054
717
60
3
0
335,888
1
W
Anubis
12,346
588
36
2
0
316,549
3
W
Hercules
14,635
697
16
1
0
293,445
0
W
Izanami
15,703
748
150
7
0
310,515
0
L
Neith
13,751
655
86
4
0
358,938
1
L
Chaac
13,917
663
87
4
0
317,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role