Player Matchup

Eset
Eset
Iskaze
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,577 Elo+
Solo
Khepri
Khepri
LordJumala
Khepri
Level 45
God Stats
2W - 1L
1,810 SR
Queue Stats
303W - 210L
1,586 Elo+
Party 2
Ullr
Ullr
theigto
Ullr
Level 94
God Stats
27W - 22L
1,610 SR
Queue Stats
333W - 237L
1,577 Elo+
Party 2
Team Averages
Level 75
1,640 SR
1,580 Elo+

VS

Team Averages
Level 82
1,586 SR
1,554 Elo+
Hun Batz
Hun Batz
DMGFrizz
Hun Batz
Level 69
God Stats
10W - 9L
1,648 SR
Queue Stats
61W - 56L
1,633 Elo+
Party 1
Chaac
Chaac
KannabisKani
Chaac
Level 77
God Stats
11W - 8L
1,611 SR
Queue Stats
161W - 176L
1,528 Elo+
Party 1
Hel
Hel
RubenPT2
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Iskaze
Eset
12
0 / 6 / 6
9,240
578
7,611
8,935
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
LordJumala
Khepri
13
2 / 2 / 5
10,143
634
8,264
13,857
17,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
theigto
Ullr
15
6 / 5 / 2
11,482
718
17,877
11,554
5,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DMGFrizz
Hun Batz
15
6 / 3 / 6
11,487
718
10,826
13,516
7,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 7
10,600
663
8,243
17,566
10,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 8
11,914
745
11,471
17,507
7,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
13
13
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DMGFrizz
Hun Batz
6
3
6
3
L
Eset
Iskaze
Eset
0
6
6
0.5
W
3
2
7
3.25
L
Khepri
LordJumala
Khepri
2
2
5
2.25
W
4
3
8
2.67
L
Ullr
theigto
Ullr
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
30,540
34,346
Taken
48,589
29,677
Mitigated
25,527
3,031
Healing
26,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DMGFrizz
Hun Batz
10,826
3,524
0
1,338
13,516
7,466
924
4,163
9,353
0
49,280
L
Eset
Iskaze
Eset
7,611
352
682
780
8,935
6,217
0
3,319
5,616
26,653
0
W
8,243
4,102
795
7,081
17,566
10,725
641
4,711
12,855
0
41,046
L
Khepri
LordJumala
Khepri
8,264
604
0
1,000
13,857
17,787
0
5,347
8,510
31,121
0
W
11,471
1,832
8,128
9,096
17,507
7,336
486
7,160
10,347
46,688
0
L
Ullr
theigto
Ullr
17,877
9,718
0
569
11,554
5,673
807
2,820
8,734
0
69,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
34,001
160
Minions Killed
183
0
Camps Cleared
0
783,703
Distance Traveled
885,346
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,487
718
64
4
0
323,992
4
L
Eset
9,240
578
36
2
0
262,465
3
W
Chaac
10,600
663
58
4
0
270,130
0
L
Khepri
10,143
634
26
2
0
255,234
3
W
Hel
11,914
745
61
4
0
291,224
7
L
Ullr
11,482
718
98
6
0
266,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role