Player Matchup

Nemesis
Nemesis
Arslan23
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Artemis
Artemis
TheKhorne
Artemis
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
159W - 269L
994 Elo+
Party 1
Loki
Loki
ToksikTNO
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 117L
994 Elo+
Party 1
Hel
Hel
ToughJam5289804
Hel
Level 27
God Stats
4W - 9L
1,488 SR
Queue Stats
124W - 142L
1,324 Elo+
Solo
Cthulhu
Cthulhu
wardus
Cthulhu
Level 6
God Stats
60W - 78L
1,228 SR
Queue Stats
109W - 160L
928 Elo+
Party 1
Team Averages
Level 9
1,443 SR
1,077 Elo+

VS

Team Averages
Level 18
1,432 SR
1,369 Elo+
Ra
Ra
Derasek
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MarechalLannes
Izanami
Level 26
God Stats
7W - 5L
1,460 SR
Queue Stats
60W - 65L
1,169 Elo+
Solo
Amaterasu
Amaterasu
ZzAzrielzZ
Amaterasu
Level 18
God Stats
2W - 2L
1,388 SR
Queue Stats
13W - 11L
1,401 Elo+
Party 2
Da Ji
Da Ji
ZzsoulreaverzZ
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,391 Elo+
Party 2
Loki
Loki
mrkiller2102
Loki
Level 17
God Stats
7W - 10L
1,311 SR
Queue Stats
40W - 27L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arslan23
Nemesis
6
0 / 2 / 0
4,536
412
2,903
3,761
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
TheKhorne
Artemis
8
4 / 7 / 0
5,627
512
3,420
6,848
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
3
0 / 6 / 0
3,835
349
0
4,818
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,790
435
1,880
6,330
1,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
wardus
Cthulhu
7
0 / 9 / 4
4,880
444
4,875
9,594
5,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,715
610
4,510
2,925
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 3 / 8
7,348
668
8,127
7,760
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ZzAzrielzZ
Amaterasu
12
0 / 0 / 2
6,734
612
839
5,889
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
9 / 2 / 4
7,112
647
5,334
6,202
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 0 / 4
6,725
611
3,149
6,792
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
25
30
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arslan23
Nemesis
0
2
0
0
W
4
0
2
5
W
7
3
8
3.67
L
Artemis
TheKhorne
Artemis
4
7
0
0.57
L
Loki
0
6
0
0
L
0
6
0
0
W
Amaterasu
ZzAzrielzZ
Amaterasu
0
0
2
1
W
9
2
4
5.5
W
5
0
4
7
L
Cthulhu
wardus
Cthulhu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,078
Damage
21,959
31,351
Taken
29,568
11,208
Mitigated
10,398
2,622
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arslan23
Nemesis
2,903
1,070
0
163
3,761
1,227
402
327
3,370
0
14,317
W
4,510
271
82
649
2,925
854
973
1,661
1,264
26,095
0
W
8,127
5,766
0
2,631
7,760
2,898
1,889
2,229
5,291
0
35,639
L
Artemis
TheKhorne
Artemis
3,420
1,872
0
0
6,848
1,600
0
0
6,848
0
14,503
L
Loki
0
0
0
707
4,818
699
0
0
4,818
0
9,792
L
1,880
149
0
1,270
6,330
1,872
0
3,781
2,211
16,378
0
W
Amaterasu
ZzAzrielzZ
Amaterasu
839
388
0
3,630
5,889
2,692
1,689
0
5,889
0
30,126
W
5,334
1,945
0
750
6,202
2,102
1,696
1,555
4,617
0
18,234
W
3,149
1,155
0
2,676
6,792
1,852
1,101
954
5,752
0
26,975
L
Cthulhu
wardus
Cthulhu
4,875
1,110
0
482
9,594
5,810
0
0
9,594
11,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
34,634
118
Minions Killed
284
0
Camps Cleared
0
891,734
Distance Traveled
946,399
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,536
412
28
3
0
217,125
1
W
Ra
6,715
610
58
5
0
156,328
2
W
Izanami
7,348
668
57
5
0
166,001
0
L
Artemis
5,627
512
24
2
0
192,219
1
L
Loki
3,835
349
13
1
0
103,138
2
L
Hel
4,790
435
37
3
0
167,230
0
W
Amaterasu
6,734
612
75
7
0
162,273
1
W
Da Ji
7,112
647
35
3
0
221,023
1
W
Loki
6,725
611
59
5
0
240,774
2
L
Cthulhu
4,880
444
16
1
0
212,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role