Player Matchup

Hera
Hera
DevilKinght
Hera
Level 56
God Stats
11W - 7L
1,876 SR
Queue Stats
125W - 90L
1,615 Elo+
Solo
Anhur
Anhur
Geraldino93
Anhur
Level 89
God Stats
3W - 2L
1,566 SR
Queue Stats
102W - 91L
1,557 Elo+
Solo
Bacchus
Bacchus
Koahi
Bacchus
Level 119
God Stats
17W - 12L
1,507 SR
Queue Stats
946W - 947L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
RealBigBoss
Gilgamesh
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,649 Elo+
Party 3
Serqet
Serqet
TheBilboTBagginS
Serqet
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,609 Elo+
Party 3
Team Averages
Level 87
1,590 SR
1,592 Elo+

VS

Team Averages
Level 80
1,527 SR
1,429 Elo+
Izanami
Izanami
Alvexia
Izanami
Level 26
God Stats
88W - 46L
1,702 SR
Queue Stats
423W - 347L
1,530 Elo+
Party 1
Ymir
Ymir
DracoPurp
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,319 Elo+
Party 2
Neith
Neith
Goldensilver123
Neith
Level 54
God Stats
10W - 9L
1,540 SR
Queue Stats
199W - 182L
1,590 Elo+
Solo
Artemis
Artemis
Pandorable
Artemis
Level 131
God Stats
6W - 0L
1,706 SR
Queue Stats
407W - 334L
1,489 Elo+
Party 1
Scylla
Scylla
aimtosilence
Scylla
Level 69
God Stats
1W - 3L
1,187 SR
Queue Stats
5W - 9L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,215
922
7,448
10,249
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 7 / 6
9,412
941
7,918
15,175
5,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Koahi
Bacchus
16
0 / 2 / 12
9,973
997
11,984
15,043
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
RealBigBoss
Gilgamesh
16
10 / 6 / 6
11,991
1,199
17,893
17,817
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 7 / 10
10,564
1,056
6,347
13,299
5,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

162

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvexia
Izanami
17
8 / 3 / 10
11,706
1,171
19,415
11,515
4,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 3 / 14
9,894
989
8,812
12,113
8,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 2 / 11
12,224
1,222
15,943
8,600
3,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Pandorable
Artemis
17
4 / 4 / 13
11,050
1,105
9,677
11,377
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
5 / 5 / 10
10,177
1,018
10,528
10,051
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
17
Kills
28
28
Deaths
17
39
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alvexia
Izanami
8
3
10
4.33
L
1
6
5
0.58
W
Ymir
2
3
14
3
L
2
7
6
0.71
W
9
2
11
7.25
L
Bacchus
Koahi
Bacchus
0
2
12
3
W
Artemis
Pandorable
Artemis
4
4
13
2.63
L
Gilgamesh
RealBigBoss
Gilgamesh
10
6
6
2.17
L
4
7
10
1.29
W
Scylla
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
64,375
71,583
Taken
53,656
44,489
Mitigated
23,856
3,458
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alvexia
Izanami
19,415
13,437
0
1,022
11,515
4,409
0
3,813
7,702
0
35,021
L
7,448
1,943
411
596
10,249
3,802
0
3,678
6,571
22,464
0
W
Ymir
8,812
1,032
0
0
12,113
8,619
0
7,441
4,294
15,044
0
L
7,918
3,265
0
764
15,175
5,252
0
4,649
10,526
0
28,855
W
15,943
8,319
0
1,356
8,600
3,297
0
2,086
6,377
0
38,630
L
Bacchus
Koahi
Bacchus
11,984
986
0
693
15,043
18,421
0
3,768
11,275
29,136
0
W
Artemis
Pandorable
Artemis
9,677
4,892
0
792
11,377
4,171
0
2,405
8,800
0
26,224
L
Gilgamesh
RealBigBoss
Gilgamesh
17,893
7,222
0
654
17,817
11,676
0
1,510
16,307
0
36,765
L
6,347
755
0
340
13,299
5,338
0
5,735
7,564
0
16,245
W
Scylla
10,528
567
0
130
10,051
3,360
0
3,687
6,082
31,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
55,051
177
Minions Killed
193
7
Camps Cleared
8
962,099
Distance Traveled
890,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,706
1,171
39
4
0
178,048
0
L
Hera
9,215
922
34
3
1
181,174
0
W
Ymir
9,894
989
13
1
0
174,874
0
L
Anhur
9,412
941
39
4
0
182,317
0
W
Neith
12,224
1,222
52
5
4
194,809
2
L
Bacchus
9,973
997
37
4
0
207,872
0
W
Artemis
11,050
1,105
44
4
4
180,880
0
L
Gilgamesh
11,991
1,199
36
4
4
190,613
0
L
Serqet
10,564
1,056
31
3
2
200,123
0
W
Scylla
10,177
1,018
45
5
0
161,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role