Player Matchup

Hercules
Hercules
Ghostflame6812
Hercules
Level 97
God Stats
2W - 2L
1,725 SR
Queue Stats
94W - 54L
1,682 Elo+
Party 1
Janus
Janus
SlowWalrus
Janus
Level 125
God Stats
4W - 12L
1,061 SR
Queue Stats
111W - 123L
1,522 Elo+
Solo
Serqet
Serqet
TTV_PlatinumQts
Serqet
Level 119
God Stats
2W - 1L
1,814 SR
Queue Stats
154W - 157L
1,564 Elo+
Party 1
Arachne
Arachne
jacketedharpy06
Arachne
Level 112
God Stats
8W - 11L
1,513 SR
Queue Stats
402W - 356L
1,553 Elo+
Party 1
Anhur
Anhur
lIvenuslI
Anhur
Level 16
God Stats
23W - 19L
1,780 SR
Queue Stats
210W - 197L
1,547 Elo+
Party 1
Team Averages
Level 94
1,579 SR
1,574 Elo+

VS

Team Averages
Level 66
1,534 SR
1,528 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Aetharen
Janus
Level 47
God Stats
14W - 9L
1,630 SR
Queue Stats
124W - 105L
1,556 Elo+
Solo
Khepri
Khepri
Flohzy
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 3
Loki
Loki
McLovInWarlord
Loki
Level 62
God Stats
2W - 3L
1,541 SR
Queue Stats
332W - 345L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
WhyWhenWhere
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 0 / 3
8,679
668
8,710
10,963
5,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
14
2 / 3 / 5
8,114
624
3,621
6,203
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 5
8,378
644
3,290
6,751
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
8 / 3 / 3
7,740
595
7,074
11,159
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
lIvenuslI
Anhur
10
0 / 4 / 0
6,263
482
798
5,415
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 5 / 0
6,508
501
5,833
10,207
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Aetharen
Janus
14
6 / 6 / 0
8,592
661
7,304
8,467
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Flohzy
Khepri
11
3 / 2 / 1
7,083
545
3,108
4,857
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 6 / 0
5,618
432
3,058
8,427
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
WhyWhenWhere
Xbalanque
10
1 / 2 / 2
6,131
472
4,799
4,369
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
10
11
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
L
Janus
Aetharen
Janus
6
6
0
1
L
Khepri
Flohzy
Khepri
3
2
1
1.75
W
Hercules
5
0
3
6.5
L
0
6
0
0
W
Janus
2
3
5
1.5
W
6
1
5
8.5
L
Xbalanque
WhyWhenWhere
Xbalanque
1
2
2
1
W
8
3
3
3.17
W
Anhur
lIvenuslI
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
24,102
40,491
Taken
36,327
15,736
Mitigated
15,720
15,966
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,833
1,612
0
2,200
10,207
6,227
0
0
10,207
0
37,626
L
Janus
Aetharen
Janus
7,304
1,152
0
571
8,467
2,624
0
2,558
5,755
52,881
0
L
Khepri
Flohzy
Khepri
3,108
388
0
733
4,857
3,548
109
162
4,648
21,333
0
W
Hercules
8,710
2,966
0
7,101
10,963
5,425
0
0
10,963
0
50,452
L
3,058
409
0
2,298
8,427
1,999
0
327
8,100
0
28,225
W
Janus
3,621
315
0
1,746
6,203
1,798
336
3,769
2,194
46,530
0
W
3,290
583
0
881
6,751
2,425
0
1,077
5,596
0
38,184
L
Xbalanque
WhyWhenWhere
Xbalanque
4,799
2,098
0
1,348
4,369
1,322
827
416
3,949
0
43,074
W
7,074
4,885
0
5,261
11,159
4,307
658
3,535
7,488
0
31,430
W
Anhur
lIvenuslI
Anhur
798
409
0
977
5,415
1,781
342
1,577
3,838
0
27,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
33,932
385
Minions Killed
390
0
Camps Cleared
0
1,296,646
Distance Traveled
1,236,174
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,508
501
75
6
0
284,592
3
L
Janus
8,592
661
126
10
0
240,083
2
L
Khepri
7,083
545
32
2
0
249,211
0
W
Hercules
8,679
668
97
7
0
243,867
5
L
Loki
5,618
432
63
5
0
231,152
2
W
Janus
8,114
624
99
8
0
257,006
2
W
Serqet
8,378
644
79
6
0
303,071
4
L
Xbalanque
6,131
472
94
7
0
231,136
2
W
Arachne
7,740
595
48
4
0
278,379
0
W
Anhur
6,263
482
62
5
0
214,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role