Player Matchup

Yemoja
Yemoja
BondwithMe
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Solo
Sylvanus
Sylvanus
GeilerGerd
Sylvanus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Sol
Sol
LiderligeLeon
Sol
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Da Ji
Da Ji
SwordDarrk
Da Ji
Level 8
God Stats
16W - 18L
1,518 SR
Queue Stats
183W - 169L
1,550 Elo+
Solo
Vamana
Vamana
aeterisk_toemrer
Vamana
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Team Averages
Level 6
1,504 SR
1,650 Elo+

VS

Team Averages
Level 18
1,651 SR
1,552 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RagnarLodbrok127
Janus
Level 27
God Stats
8W - 4L
1,709 SR
Queue Stats
106W - 52L
1,576 Elo+
Solo
Camazotz
Camazotz
Stewieondrugs
Camazotz
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 24L
1,520 Elo+
Solo
Odin
Odin
ToripanX
Odin
Level 7
God Stats
3W - 3L
1,833 SR
Queue Stats
13W - 18L
1,412 Elo+
Solo
Ra
Ra
Vigoloco78
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BondwithMe
Yemoja
7
0 / 0 / 3
5,028
503
1,405
3,306
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
GeilerGerd
Sylvanus
11
5 / 0 / 2
6,581
658
6,174
6,264
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 0 / 0
7,417
742
2,798
3,767
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
9
2 / 3 / 2
5,534
553
1,895
6,641
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 0
5,541
554
3,823
6,622
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
3 / 2 / 0
4,901
490
1,954
4,516
1,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,352
535
1,314
3,436
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Stewieondrugs
Camazotz
9
0 / 4 / 0
4,931
493
2,016
9,518
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Odin
9
1 / 1 / 0
5,206
521
3,394
6,405
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 6 / 0
3,911
391
2,356
3,967
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
4
5
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
0
1.5
W
Yemoja
BondwithMe
Yemoja
0
0
3
1.5
W
Sylvanus
GeilerGerd
Sylvanus
5
0
2
6
W
3
0
0
3
L
0
0
1
0.5
L
Camazotz
Stewieondrugs
Camazotz
0
4
0
0
W
Da Ji
2
3
2
1
L
Odin
1
1
0
1
L
0
6
0
0
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,095
Damage
11,034
26,600
Taken
27,842
12,115
Mitigated
8,536
9,478
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,954
143
0
1,300
4,516
1,652
0
1,452
3,064
9,854
0
W
Yemoja
BondwithMe
Yemoja
1,405
544
551
285
3,306
1,437
510
441
2,825
11,066
0
W
Sylvanus
GeilerGerd
Sylvanus
6,174
2,266
0
3,521
6,264
4,763
226
2,039
4,049
25,376
5,687
W
2,798
1,316
0
2,946
3,767
1,439
0
883
2,790
55,438
4,979
L
1,314
42
0
565
3,436
874
0
1,215
2,221
36,085
0
L
Camazotz
Stewieondrugs
Camazotz
2,016
742
0
4,193
9,518
2,589
0
3,768
5,750
0
23,968
W
Da Ji
1,895
548
0
190
6,641
1,986
0
1,163
5,478
0
23,325
L
Odin
3,394
957
183
2,522
6,405
2,500
0
1,030
5,375
0
27,309
L
2,356
844
0
102
3,967
921
0
2,066
1,901
7,262
0
W
3,823
1,805
0
1,985
6,622
2,490
31
768
5,834
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
24,301
296
Minions Killed
228
0
Camps Cleared
0
882,007
Distance Traveled
893,478
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,901
490
21
2
0
204,774
0
W
Yemoja
5,028
503
19
2
0
180,486
2
W
Sylvanus
6,581
658
67
7
0
150,161
0
W
Sol
7,417
742
128
13
0
182,887
6
L
Janus
5,352
535
69
7
0
204,013
1
L
Camazotz
4,931
493
63
6
0
135,080
0
W
Da Ji
5,534
553
47
5
0
189,530
2
L
Odin
5,206
521
56
6
0
203,875
4
L
Ra
3,911
391
19
2
0
145,736
1
W
Vamana
5,541
554
35
4
0
178,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role