Player Matchup

Horus
Horus
BiscuitPiki
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,129 Elo+
Solo
Loki
Loki
LEGOMAXLEGO
Loki
Level 6
God Stats
1W - 3L
1,706 SR
Queue Stats
15W - 23L
1,343 Elo+
Party 1
Ra
Ra
Ryanolf
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
Silfir
Yemoja
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Janus
Janus
Vinns
Janus
Level 83
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 10L
1,343 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,363 Elo+

VS

Team Averages
Level 17
1,531 SR
1,419 Elo+
Neith
Neith
AidenGL
Neith
Level 17
God Stats
4W - 2L
1,360 SR
Queue Stats
49W - 46L
1,343 Elo+
Party 2
Ymir
Ymir
RTX3060
Ymir
Level 18
God Stats
11W - 8L
1,545 SR
Queue Stats
61W - 57L
1,356 Elo+
Party 2
Bacchus
Bacchus
Sf1nx
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
咬就是舍
Gilgamesh
Level 15
God Stats
6W - 3L
1,567 SR
Queue Stats
34W - 36L
1,359 Elo+
Party 2
Hades
Hades
極度灬丨瞑丨灬囂張
Hades
Level 16
God Stats
21W - 12L
1,680 SR
Queue Stats
60W - 45L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 3
9,133
913
3,402
24,588
22,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 13 / 3
9,158
916
5,326
18,543
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 9 / 2
9,872
987
14,306
14,809
5,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Silfir
Yemoja
16
1 / 4 / 7
10,480
1,048
6,609
16,231
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Vinns
Janus
15
3 / 6 / 3
9,955
996
17,372
12,352
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AidenGL
Neith
20
15 / 0 / 24
12,762
1,276
31,237
8,575
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
RTX3060
Ymir
19
5 / 0 / 31
11,835
1,184
9,053
11,984
12,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Sf1nx
Bacchus
15
3 / 5 / 12
9,571
957
9,078
10,409
6,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
咬就是舍
Gilgamesh
19
12 / 2 / 24
12,745
1,275
15,109
14,234
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 1 / 19
11,995
1,200
17,420
10,266
6,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
155
8
Kills
45
45
Deaths
8
18
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
AidenGL
Neith
15
0
24
27
L
0
13
3
0.12
L
1
13
3
0.19
W
Ymir
RTX3060
Ymir
5
0
31
20.5
L
3
9
2
0.44
W
Bacchus
Sf1nx
Bacchus
3
5
12
1.8
L
Yemoja
Silfir
Yemoja
1
4
7
1.13
L
Janus
Vinns
Janus
3
6
3
0.75
W
Gilgamesh
咬就是舍
Gilgamesh
12
2
24
12
W
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
81,897
86,523
Taken
55,468
55,918
Mitigated
36,338
9,184
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AidenGL
Neith
31,237
16,510
1,083
3,589
8,575
3,542
0
5,870
2,705
0
52,176
L
3,402
2,173
621
1,072
24,588
22,286
0
9,353
15,235
0
11,273
L
5,326
1,694
0
0
18,543
6,292
0
5,207
13,336
0
13,196
W
Ymir
RTX3060
Ymir
9,053
1,826
0
26
11,984
12,136
0
10,019
1,965
22,306
0
L
14,306
2,287
498
697
14,809
5,685
0
8,160
6,649
26,090
0
W
Bacchus
Sf1nx
Bacchus
9,078
1,132
977
988
10,409
6,039
0
5,855
4,554
13,578
0
L
Yemoja
Silfir
Yemoja
6,609
1,979
4,329
1,726
16,231
17,693
0
7,920
8,311
26,739
0
L
Janus
Vinns
Janus
17,372
1,187
0
241
12,352
3,962
0
4,987
7,365
34,858
0
W
Gilgamesh
咬就是舍
Gilgamesh
15,109
5,930
0
830
14,234
8,382
0
8,348
5,086
76
27,299
W
17,420
1,674
742
2,794
10,266
6,239
0
8,195
2,071
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
58,908
116
Minions Killed
168
3
Camps Cleared
4
858,096
Distance Traveled
958,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,762
1,276
51
5
3
177,858
0
L
Horus
9,133
913
20
2
0
140,545
0
L
Loki
9,158
916
22
2
1
197,208
0
W
Ymir
11,835
1,184
33
3
0
221,591
0
L
Ra
9,872
987
19
2
1
148,779
0
W
Bacchus
9,571
957
5
1
0
147,267
2
L
Yemoja
10,480
1,048
25
3
0
179,260
0
L
Janus
9,955
996
30
3
1
192,304
0
W
Gilgamesh
12,745
1,275
28
3
1
204,411
0
W
Hades
11,995
1,200
51
5
0
207,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role