Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Corvin7BXR
Odin
Level 22
God Stats
32W - 27L
1,594 SR
Queue Stats
32W - 27L
1,639 Elo+
Party 1
Anhur
Anhur
Hunty95
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Mercury
Mercury
Radical669
Mercury
Level 15
God Stats
13W - 9L
1,521 SR
Queue Stats
96W - 99L
1,619 Elo+
Party 1
Bacchus
Bacchus
RekoTen
Bacchus
Level 22
God Stats
4W - 2L
1,883 SR
Queue Stats
17W - 17L
1,574 Elo+
Party 1
Team Averages
Level 18
1,600 SR
1,565 Elo+

VS

Team Averages
Level 23
1,592 SR
1,609 Elo+
Thanatos
Thanatos
Deltagang
Thanatos
Level 29
God Stats
26W - 34L
1,540 SR
Queue Stats
90W - 102L
1,565 Elo+
Solo
Jing Wei
Jing Wei
DontIntOnMe
Jing Wei
Level 18
God Stats
1W - 3L
1,521 SR
Queue Stats
49W - 44L
1,584 Elo+
Solo
Ra
Ra
Elatuis
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 505L
1,485 Elo+
Solo
Bellona
Bellona
Ishigor
Bellona
Level 25
God Stats
2W - 1L
1,629 SR
Queue Stats
6W - 3L
1,620 Elo+
Party 2
Aphrodite
Aphrodite
QuequeDeMorango
Aphrodite
Level 29
God Stats
9W - 2L
1,767 SR
Queue Stats
10W - 3L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 4
6,309
631
3,164
4,046
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 1
6,066
607
2,376
5,658
2,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Hunty95
Anhur
9
2 / 0 / 5
5,042
504
2,116
3,807
622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Radical669
Mercury
10
2 / 0 / 2
5,651
565
2,135
5,277
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
RekoTen
Bacchus
9
4 / 1 / 4
5,770
577
4,362
5,073
3,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deltagang
Thanatos
9
1 / 4 / 0
5,367
537
3,014
7,266
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DontIntOnMe
Jing Wei
8
0 / 3 / 1
4,797
480
3,285
6,047
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,833
183
0
0
0
Bellona
Ishigor
Bellona
9
2 / 1 / 0
5,647
565
3,511
4,003
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
QuequeDeMorango
Aphrodite
7
0 / 2 / 0
4,780
478
1,518
4,010
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
3
3
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
4
3
W
1
2
1
0.75
L
Thanatos
Deltagang
Thanatos
1
4
0
0.25
L
Jing Wei
DontIntOnMe
Jing Wei
0
3
1
0.17
L
0
0
0
0
W
Anhur
Hunty95
Anhur
2
0
5
4.5
L
Bellona
Ishigor
Bellona
2
1
0
2
L
Aphrodite
QuequeDeMorango
Aphrodite
0
2
0
0
W
Mercury
Radical669
Mercury
2
0
2
3
W
Bacchus
RekoTen
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
11,328
23,861
Taken
21,326
9,007
Mitigated
9,354
8,591
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,164
192
0
1,321
4,046
1,119
0
217
3,829
40,932
0
W
2,376
314
0
1,964
5,658
2,878
330
0
5,658
2,271
27,951
L
Thanatos
Deltagang
Thanatos
3,014
1,215
0
4,193
7,266
2,245
0
2,126
5,140
0
22,401
L
Jing Wei
DontIntOnMe
Jing Wei
3,285
1,898
0
1,126
6,047
1,757
0
3,221
2,826
0
19,924
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Hunty95
Anhur
2,116
940
0
1,145
3,807
622
571
369
3,438
0
10,924
L
Bellona
Ishigor
Bellona
3,511
1,862
0
672
4,003
3,425
0
319
3,684
0
23,586
L
Aphrodite
QuequeDeMorango
Aphrodite
1,518
362
724
2,049
4,010
1,927
54
2,295
1,715
10,835
0
W
Mercury
Radical669
Mercury
2,135
1,105
0
3,517
5,277
1,194
888
113
5,164
0
25,077
W
Bacchus
RekoTen
Bacchus
4,362
547
0
644
5,073
3,194
179
819
4,254
12,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
22,424
259
Minions Killed
179
0
Camps Cleared
0
954,662
Distance Traveled
704,852
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,309
631
85
9
0
183,207
3
W
Odin
6,066
607
68
7
0
174,670
3
L
Thanatos
5,367
537
50
5
0
171,914
0
L
Jing Wei
4,797
480
45
5
0
168,647
1
L
Ra
1,833
183
0
0
0
0
0
W
Anhur
5,042
504
23
2
0
196,162
0
L
Bellona
5,647
565
67
7
0
174,946
4
L
Aphrodite
4,780
478
17
2
0
189,345
2
W
Mercury
5,651
565
64
6
0
209,142
3
W
Bacchus
5,770
577
19
2
0
191,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role