Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Brøne
Ao Kuang
Diamond I
Level 144
God Stats
4W - 2L
1,523 SR
Queue Stats
307W - 277L
2,349 MMR
Solo
Achilles
Achilles
Masters
Doumien
Achilles
Masters
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 75L
2,839 MMR
Solo
Ares
Ares
Diamond I
SotaMursuu
Ares
Diamond I
Level 159
God Stats
1W - 1L
1,869 SR
Queue Stats
81W - 47L
2,480 MMR
Party 1
Kukulkan
Kukulkan
Diamond II
SvIrKiA
Kukulkan
Diamond II
Level 160
God Stats
1W - 1L
1,802 SR
Queue Stats
84W - 68L
2,394 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,639 SR
2,312 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,752 SR
2,565 MMR
Serqet
Serqet
Diamond III
Carlitos15YT
Serqet
Diamond III
Level 68
God Stats
63W - 56L
1,690 SR
Queue Stats
378W - 367L
2,334 MMR
Solo
Osiris
Osiris
Masters
Joakr
Osiris
Masters
Level 134
God Stats
11W - 14L
1,563 SR
Queue Stats
384W - 367L
3,085 MMR
Solo
Ra
Ra
Diamond V
Nigthe
Ra
Diamond V
Level 129
God Stats
0W - 1L
1,975 SR
Queue Stats
101W - 95L
2,210 MMR
Party 2
Cerberus
Cerberus
Diamond IV
Waziox
Cerberus
Diamond IV
Level 127
God Stats
3W - 3L
1,596 SR
Queue Stats
107W - 97L
2,230 MMR
Party 2
Chiron
Chiron
Masters
vαnnski
Chiron
Masters
Level 160
God Stats
45W - 32L
1,935 SR
Queue Stats
442W - 358L
2,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 4
9,211
576
6,690
7,587
2,257
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Brøne
Ao Kuang
15
8 / 3 / 2
8,936
559
9,701
12,548
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Doumien
Achilles
16
2 / 1 / 4
9,192
575
13,604
13,250
9,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 7
8,632
540
8,073
9,799
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SvIrKiA
Kukulkan
18
5 / 0 / 4
10,377
649
7,033
6,095
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetGilgameshAthenaSobek

VS

Bans
JanusYmirSolRaijinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 3 / 1
8,359
522
4,595
9,776
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Joakr
Osiris
13
1 / 5 / 1
7,683
480
6,378
20,566
19,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
13
0 / 5 / 0
7,484
468
6,221
7,842
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Waziox
Cerberus
10
0 / 4 / 0
6,616
414
3,350
10,512
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
vαnnski
Chiron
16
1 / 1 / 2
9,145
572
7,368
8,606
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
6
6
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
4
1.5
W
Ao Kuang
Brøne
Ao Kuang
8
3
2
3
L
Serqet
4
3
1
1.5
W
Achilles
Doumien
Achilles
2
1
4
4
L
Osiris
Joakr
Osiris
1
5
1
0.3
L
Ra
0
5
0
0
W
2
0
7
5.5
W
Kukulkan
SvIrKiA
Kukulkan
5
0
4
7
L
Cerberus
Waziox
Cerberus
0
4
0
0
L
Chiron
vαnnski
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,101
Damage
27,912
49,279
Taken
57,302
27,425
Mitigated
34,402
14,601
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,690
2,719
0
2,304
7,587
2,257
200
604
6,492
0
79,436
W
Ao Kuang
Brøne
Ao Kuang
9,701
2,380
0
4,551
12,548
5,312
46
3,238
9,217
44,064
7,403
L
Serqet
4,595
1,133
0
201
9,776
3,858
0
3,032
6,744
0
49,081
W
Achilles
Doumien
Achilles
13,604
5,289
0
5,639
13,250
9,735
0
1,082
12,168
0
62,984
L
Osiris
Joakr
Osiris
6,378
1,190
0
6,787
20,566
19,351
0
4,816
15,750
0
38,628
L
Ra
6,221
229
445
2,069
7,842
3,046
0
5,605
2,237
61,727
0
W
8,073
514
0
1,361
9,799
7,805
360
2,264
7,111
22,595
0
W
Kukulkan
SvIrKiA
Kukulkan
7,033
896
0
746
6,095
2,316
891
2,383
3,292
94,913
0
L
Cerberus
Waziox
Cerberus
3,350
105
0
3,260
10,512
5,193
0
6,744
3,232
19,910
0
L
Chiron
vαnnski
Chiron
7,368
2,646
165
3,114
8,606
2,954
0
3,835
4,771
0
75,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
39,287
563
Minions Killed
520
0
Camps Cleared
0
1,618,317
Distance Traveled
1,602,797
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,211
576
148
9
0
282,722
6
W
Ao Kuang
8,936
559
78
5
0
324,483
2
L
Serqet
8,359
522
92
6
0
365,354
0
W
Achilles
9,192
575
109
7
0
355,556
4
L
Osiris
7,683
480
91
6
0
297,057
4
L
Ra
7,484
468
145
9
0
324,595
8
W
Ares
8,632
540
31
2
0
333,618
7
W
Kukulkan
10,377
649
197
12
0
321,938
7
L
Cerberus
6,616
414
41
3
0
307,456
3
L
Chiron
9,145
572
151
9
0
308,335
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role