Player Matchup

Sol
Sol
Jay_C2345
Sol
Level 24
God Stats
3W - 1L
1,510 SR
Queue Stats
18W - 24L
1,352 Elo+
Solo
Cthulhu
Cthulhu
LTS-Lore06
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Solo
Pele
Pele
Try_HaRtZ_TwIxX
Pele
Level 24
God Stats
26W - 11L
1,631 SR
Queue Stats
56W - 44L
1,433 Elo+
Party 2
Tiamat
Tiamat
YTB_Zephyx13
Tiamat
Level 27
God Stats
35W - 22L
1,606 SR
Queue Stats
43W - 29L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
temp-712179
Ratatoskr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 99L
1,451 Elo+
Party 2
Team Averages
Level 20
1,549 SR
1,394 Elo+

VS

Team Averages
Level 22
1,572 SR
1,399 Elo+
Ravana
Ravana
HardstyleCallE
Ravana
Level 29
God Stats
4W - 4L
1,661 SR
Queue Stats
153W - 164L
1,435 Elo+
Solo
Cerberus
Cerberus
Oostergetel_06
Cerberus
Level 23
God Stats
2W - 1L
1,726 SR
Queue Stats
41W - 48L
1,437 Elo+
Party 1
Chronos
Chronos
SándwichMixto
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Skadi
Skadi
frangoneiro_Nade
Skadi
Level 19
God Stats
9W - 12L
1,400 SR
Queue Stats
24W - 35L
1,304 Elo+
Party 1
Nemesis
Nemesis
tiagovalentim05
Nemesis
Level 24
God Stats
49W - 37L
1,572 SR
Queue Stats
81W - 76L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 3
12,789
581
18,367
23,388
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
LTS-Lore06
Cthulhu
12
0 / 16 / 3
9,078
413
3,446
19,438
14,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 6 / 0
12,973
590
9,674
15,836
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
18
4 / 5 / 3
12,148
552
14,568
20,149
16,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
temp-712179
Ratatoskr
19
4 / 2 / 4
12,743
579
8,141
14,747
17,113
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 2
10,979
499
16,274
16,690
9,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
8
2 / 1 / 1
7,381
336
3,040
5,124
2,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 5 / 2
12,311
560
23,675
27,421
10,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 4 / 3
7,654
348
3,294
5,935
1,583
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
6 / 4 / 5
11,894
541
14,302
21,941
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
21
Kills
30
35
Deaths
21
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
7
2
1.43
W
8
6
3
1.58
W
Cthulhu
LTS-Lore06
Cthulhu
0
16
3
0.09
L
Cerberus
2
1
1
2.5
L
11
5
2
2.4
W
5
6
0
0.83
W
Tiamat
4
5
3
1.1
L
2
4
3
0.88
W
Ratatoskr
temp-712179
Ratatoskr
4
2
4
3
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,196
Damage
60,585
93,558
Taken
77,111
62,377
Mitigated
32,168
24,533
Healing
24,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,274
5,573
195
2,166
16,690
9,823
522
7,740
8,598
0
56,336
W
18,367
6,965
0
12,985
23,388
8,482
4,285
10,088
13,300
83,016
0
W
Cthulhu
LTS-Lore06
Cthulhu
3,446
781
253
486
19,438
14,773
335
3,676
15,762
24,309
0
L
Cerberus
3,040
43
0
1,918
5,124
2,067
0
3,137
1,987
17,490
0
L
23,675
12,237
0
12,921
27,421
10,423
2,542
16,457
10,588
83,598
0
W
9,674
2,077
0
3,093
15,836
5,977
4,242
1,436
14,400
0
82,432
W
Tiamat
14,568
1,441
0
3,902
20,149
16,032
7,297
9,777
10,372
78,248
0
L
3,294
1,462
0
0
5,935
1,583
340
3,084
2,821
0
19,519
W
Ratatoskr
temp-712179
Ratatoskr
8,141
1,715
645
3,169
14,747
17,113
1,282
2,568
12,179
0
73,919
L
14,302
8,976
0
7,475
21,941
8,272
0
5,569
16,268
0
93,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,731
Gold Earned
50,219
563
Minions Killed
474
0
Camps Cleared
0
1,997,151
Distance Traveled
1,570,671
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,979
499
85
4
0
343,554
1
W
Sol
12,789
581
90
4
0
361,303
1
W
Cthulhu
9,078
413
40
2
0
402,208
1
L
Cerberus
7,381
336
65
3
0
168,297
0
L
Chronos
12,311
560
148
7
0
398,078
3
W
Pele
12,973
590
156
7
0
418,890
1
W
Tiamat
12,148
552
141
6
0
390,797
0
L
Skadi
7,654
348
37
2
0
189,598
0
W
Ratatoskr
12,743
579
136
6
0
423,953
0
L
Nemesis
11,894
541
139
6
0
471,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role