Player Matchup

Raijin
Raijin
FrostyMendum
Raijin
Level 84
God Stats
1W - 0L
1,747 SR
Queue Stats
48W - 37L
1,539 Elo+
Solo
Chiron
Chiron
Orpheus_0909
Chiron
Level 122
God Stats
9W - 8L
1,481 SR
Queue Stats
285W - 313L
1,517 Elo+
Solo
Tyr
Tyr
ZypreX-_-
Tyr
Level 83
God Stats
16W - 17L
1,522 SR
Queue Stats
231W - 234L
1,560 Elo+
Solo
Serqet
Serqet
maudux
Serqet
Level 157
God Stats
23W - 20L
1,585 SR
Queue Stats
652W - 568L
1,628 Elo+
Solo
Geb
Geb
naseer21
Geb
Level 146
God Stats
3W - 2L
1,559 SR
Queue Stats
121W - 105L
1,544 Elo+
Solo
Team Averages
Level 118
1,579 SR
1,558 Elo+

VS

Team Averages
Level 95
1,651 SR
1,555 Elo+
Neith
Neith
ExoticCobalt464
Neith
Level 92
God Stats
7W - 4L
1,732 SR
Queue Stats
73W - 72L
1,510 Elo+
Solo
Ares
Ares
Ken__Kaneki___12
Ares
Level 103
God Stats
13W - 19L
1,544 SR
Queue Stats
831W - 809L
1,601 Elo+
Solo
Raijin
Raijin
Madlife-ch-98
Raijin
Level 125
God Stats
16W - 16L
1,834 SR
Queue Stats
322W - 324L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
Parish_crooks88
Sun Wukong
Level 66
God Stats
26W - 21L
1,674 SR
Queue Stats
231W - 218L
1,566 Elo+
Solo
Da Ji
Da Ji
drake_pp
Da Ji
Level 87
God Stats
1W - 5L
1,473 SR
Queue Stats
189W - 176L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
8 / 1 / 7
8,979
641
10,204
7,477
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
4 / 0 / 5
9,500
679
6,552
8,176
2,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 3
9,033
645
6,175
9,296
6,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
maudux
Serqet
12
9 / 0 / 4
8,277
591
6,842
7,705
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 12
9,067
648
3,136
10,880
6,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,569
469
4,498
8,145
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 1
5,380
384
3,732
7,906
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 8 / 0
7,388
528
3,412
9,153
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Parish_crooks88
Sun Wukong
13
0 / 3 / 2
7,077
506
5,057
10,317
4,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
drake_pp
Da Ji
10
2 / 8 / 2
6,533
467
5,052
11,070
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
31
Kills
4
4
Deaths
31
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Raijin
8
1
7
11.5
L
0
6
1
0.08
L
1
8
0
0.13
W
Chiron
4
0
5
6.5
L
Sun Wukong
Parish_crooks88
Sun Wukong
0
3
2
0.33
W
3
1
3
4.5
L
Da Ji
drake_pp
Da Ji
2
8
2
0.38
W
Serqet
maudux
Serqet
9
0
4
11
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
21,751
43,534
Taken
46,591
22,055
Mitigated
17,022
16,045
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,498
1,832
0
1,853
8,145
2,158
0
1,162
6,597
0
38,579
W
Raijin
10,204
976
0
1,315
7,477
2,858
268
2,455
4,828
50,616
0
L
3,732
356
0
646
7,906
2,930
0
2,938
4,852
14,483
0
L
3,412
141
0
709
9,153
3,218
0
5,654
3,201
46,320
0
W
Chiron
6,552
3,542
170
6,008
8,176
2,963
572
1,597
6,579
0
65,493
L
Sun Wukong
Parish_crooks88
Sun Wukong
5,057
792
0
2,905
10,317
4,995
0
1,666
8,111
249
43,330
W
6,175
659
0
5,342
9,296
6,563
0
702
8,544
0
51,188
L
Da Ji
drake_pp
Da Ji
5,052
971
0
1,015
11,070
3,721
0
1,348
9,535
0
33,181
W
Serqet
maudux
Serqet
6,842
1,663
0
1,290
7,705
2,817
0
678
6,969
0
43,861
W
3,136
991
0
1,920
10,880
6,854
0
1,583
9,221
25,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
32,947
453
Minions Killed
351
0
Camps Cleared
0
1,407,393
Distance Traveled
1,241,147
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,569
469
68
5
0
249,779
4
W
Raijin
8,979
641
100
7
0
240,021
3
L
Ares
5,380
384
25
2
0
237,619
0
L
Raijin
7,388
528
98
7
0
226,726
3
W
Chiron
9,500
679
135
10
0
253,709
6
L
Sun Wukong
7,077
506
98
7
0
299,672
6
W
Tyr
9,033
645
110
8
0
304,978
3
L
Da Ji
6,533
467
62
4
0
227,351
1
W
Serqet
8,277
591
69
5
0
329,810
4
W
Geb
9,067
648
39
3
0
278,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role