Player Matchup

Sobek
Sobek
LaCharo952
Sobek
Level 66
God Stats
1W - 3L
1,389 SR
Queue Stats
468W - 391L
1,552 Elo+
Party 2
Achilles
Achilles
Seigneur_Nubis
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 216L
1,520 Elo+
Party 2
Chang'e
Chang'e
Sensei_Shisui_
Chang'e
Level 128
God Stats
1W - 2L
1,370 SR
Queue Stats
202W - 207L
1,588 Elo+
Party 3
Jing Wei
Jing Wei
SushiFlash
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 304L
1,574 Elo+
Party 2
Thanatos
Thanatos
theanimalstoneD
Thanatos
Level 124
God Stats
25W - 39L
1,234 SR
Queue Stats
531W - 519L
1,573 Elo+
Party 3
Team Averages
Level 102
1,398 SR
1,561 Elo+

VS

Team Averages
Level 118
1,556 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fòcus
Cupid
Level 147
God Stats
1W - 2L
1,767 SR
Queue Stats
60W - 54L
1,559 Elo+
Party 1
Loki
Loki
ScielzoSalvo
Loki
Level 106
God Stats
4W - 4L
1,411 SR
Queue Stats
65W - 78L
1,472 Elo+
Party 1
Susano
Susano
SpookyGoatLord
Susano
Level 128
God Stats
44W - 32L
1,600 SR
Queue Stats
414W - 406L
1,542 Elo+
Solo
Eset
Eset
justtvicc
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 316L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 4 / 2
6,989
466
2,928
12,891
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
13
0 / 4 / 1
7,790
519
3,118
9,404
5,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 5
7,737
516
6,183
9,451
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SushiFlash
Jing Wei
11
1 / 5 / 2
6,729
449
6,799
12,954
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
15
11 / 3 / 0
9,332
622
11,714
14,504
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 6
8,220
548
5,586
10,470
5,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Fòcus
Cupid
14
6 / 2 / 4
9,063
604
13,649
9,745
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 3
8,505
567
6,398
10,624
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 1 / 1
9,370
625
8,483
9,408
4,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
14
2 / 5 / 2
7,933
529
5,307
7,154
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
19
19
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
6
2.5
W
Cupid
Fòcus
Cupid
6
2
4
4
L
Sobek
0
4
2
0.25
W
4
3
3
1.83
L
Achilles
0
4
1
0.13
L
1
3
5
1.17
W
5
1
1
5.5
L
Jing Wei
SushiFlash
Jing Wei
1
5
2
0.4
W
Eset
2
5
2
0.6
L
Thanatos
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
39,423
59,204
Taken
47,401
23,814
Mitigated
19,135
29,999
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,586
1,774
2,493
3,177
10,470
5,300
0
2,516
7,954
22,758
0
W
Cupid
Fòcus
Cupid
13,649
8,976
106
4,840
9,745
3,268
444
1,410
8,335
0
53,132
L
Sobek
2,928
242
0
3,393
12,891
6,688
0
2,265
10,554
23,423
0
W
6,398
1,619
0
713
10,624
3,589
0
2,312
8,312
0
55,774
L
Achilles
3,118
949
0
2,308
9,404
5,247
0
0
9,404
0
46,377
L
6,183
461
768
4,217
9,451
2,599
0
4,257
4,910
48,858
0
W
8,483
2,961
0
3,592
9,408
4,786
0
853
8,555
0
55,108
L
Jing Wei
SushiFlash
Jing Wei
6,799
5,542
0
5,596
12,954
3,347
135
2,299
10,629
0
40,899
W
Eset
5,307
686
510
1,520
7,154
2,192
0
2,020
5,134
34,109
0
L
Thanatos
11,714
4,375
0
13,717
14,504
5,933
0
1,600
12,814
0
59,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
43,091
424
Minions Killed
426
0
Camps Cleared
0
1,310,153
Distance Traveled
1,460,402
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,220
548
28
2
0
290,985
8
W
Cupid
9,063
604
79
5
0
276,049
5
L
Sobek
6,989
466
33
2
0
254,767
8
W
Loki
8,505
567
90
6
0
316,401
1
L
Achilles
7,790
519
104
7
0
262,737
8
L
Chang'e
7,737
516
105
7
0
243,519
6
W
Susano
9,370
625
141
9
0
307,931
3
L
Jing Wei
6,729
449
77
5
0
250,566
0
W
Eset
7,933
529
88
6
0
269,036
6
L
Thanatos
9,332
622
105
7
0
298,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role